If you soloQ long enough you hit 0 to 5%?

If you soloQ long enough you hit 0 to 5%?

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Posted by: Laserbolt.6731

Laserbolt.6731

That seems to be the trend for my guardian. The random teams I am assigned to lose much more than they win. I do my job and hold points. But the opposing teams just take more points (other than mine, until several finally come together and take me).

Since the leaderboards list your team rating, not your personal rating, and your “team” is always a different, randomly assigned set of players who cannot coordinate with real-time voice communications, often with a couple of players who do nothing to help effectively…

…eventually your rating will be the average rating of a random team against the average premade team. And I would guess that is a 0 to 5% percentile.

I would hope when they create a solo queue they let us random folks “start over”.

Scrapper: “Frank from Research”

(edited by Laserbolt.6731)

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Posted by: bomber.1540

bomber.1540

+1 im heading in that direction.. started at 60% and have fallen to 25% purely cos i solo queue and get stuck with a team of terrible players. .now im losing to terrible players cos my team is terrible and rank drops even lower

i know i know, find a team bla bla but im on at random times for random lengths of time

my rank of 36 is embarrassing when it shows up as every other player is less than 10.

So fustrating

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Posted by: nakoda.4213

nakoda.4213

the leaderboard has nothing to do with success, it is a measuring stick that shows how many hours someone puts in a day playing with a regular team.

Boundaries are for the effortless.
Benn E Violence :: 0/20/30/20/0
You kittens don’t even know what the prefix “meta” means.

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Posted by: Sansar.1302

Sansar.1302

I started at 80% and have gone up to 90% only from solo queueing.
So not a rule that you will lose rating if solo queueing.

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Posted by: FAZZ.6194

FAZZ.6194

PLAY SOLO button became a LOSE SOLO button… I use to have fun in solo before. these days i’m matched 100% of the time with R40+ premade parties but I still have the same clueless beginners in my team.

I can’t tell if less and less people play solo because of the leaderboard ranking or if the matchmaking system sucks

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Posted by: Avead.5760

Avead.5760

i have gone into the lb almost purely from soloq.In fact i had a day were i did 30 games in soloq entirely with just 4 i think losses.
Its a combination of how lucky you are with your teammates selection ,how good you know your class and.. what class you play.
I really believe that i know my ele in and out as much if not more than people being into top teams but i also admit that if i mained a thief for example it would be much harder..Some classes just carry better due to “opness” or just being too essential for team like ele, guard ,mesm and imo engie with all the bunkers around..Plus it dosnt hlp when your role relies to much on team coordination (see thief)
Lets hope the actual balance comes with a queue separation and better matchmaking !!!Its already hard to make up for the low ranked guys that make it into your team now and then :P

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Posted by: Pandabro.8743

Pandabro.8743

You guys are kind of missing the fact that the only constant in all your games is you. So if you are losing tons of rating it’s probably because you aren’t at your skill bracket.

That being said premades are a thing and they do kind of take a kitten on everyone’s day because the algorithm for matching them is too lose.

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Posted by: Kouryuu.4213

Kouryuu.4213

Hmm, might be bad luck or just an unfortunate choice of role. I have been climbing/winning more than losing recently in soloQ but I play a roamer so I feel as though I have more control over the match. I can imagine being a bunker trying to hold vs 2-3 and not receiving help. You’re left hoping your team rotates well.

Unfortunately even solo queue teams need someone to stand on points.

Forever unranked.

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Posted by: Luthan.5236

Luthan.5236

I think it depends on the map and on where you start. Of course I don’t think it is unusual for players at 80 to go up to 90… because at 80 probably most of the people know how to play and know every map.

But I have been between 30 and 50… and went down to 5 when the Foefire map was in rotation. Lots of guys tried to go for the enemie’s Lord at the beginning and then failing and even guys with commander tag enabled. Seems this map takes longer to be good at it and a lot of people played at 0 percent and were rated higher.

Now with Khylo I haven’t played that much. Don’t like the trebuchet and it always taking away 1 player from fighting. But the few matches I have played I got a better feeling. Back at 10 and I think I can start increasing my rating and ranking again now. Felt more like winning 2 out of 3 matches when Foefire I lost 9 out of 10.

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Posted by: cuge.5398

cuge.5398

Actually i felt the same thing, if i soloQ with a roamer, it happens more often that my personal skill can have a major impact on the match, cause if i can read the situation better then my pug mates i can quickly go cap an empty point, and then jump back supporting mid.
troubles arise when the opponent team root a bunker on 2 places and i have to wait for pugs to get there and kill it togheter.
Yet roaming seems a better option for a pug.

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Posted by: kurtdg.2370

kurtdg.2370

Where does it show % ? All I see is just the rank 925 so I’m not sure what % that would be. Just started tpvp solo queueing up recently so I only have 17 games played so far.

Been mixed results for me. They’ve usually been fairly competitive matches, but there were a couple face rolls where you could tell the other team was premade.

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Posted by: Kouryuu.4213

Kouryuu.4213

Where does it show % ? All I see is just the rank 925 so I’m not sure what % that would be. Just started tpvp solo queueing up recently so I only have 17 games played so far.

Been mixed results for me. They’ve usually been fairly competitive matches, but there were a couple face rolls where you could tell the other team was premade.

You get a % when you’re not on the leaderboard, otherwise its just the rank number.

Forever unranked.

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Posted by: kurtdg.2370

kurtdg.2370

Ahh ok, that would explain it.

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Posted by: nakoda.4213

nakoda.4213

once CA are launched, Anet ought to edit hotjoin to be 10 player, call it “soloQ” and restrict tourney mode to full teams of 5.

Boundaries are for the effortless.
Benn E Violence :: 0/20/30/20/0
You kittens don’t even know what the prefix “meta” means.

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Posted by: Abazigal.3679

Abazigal.3679

Unfortunately even solo queue teams need someone to stand on points.

That’s half of the problem. There are too many people in soloQ ( whether it’s r1 or r40( yes it happens many times)) that do not play with shrines and insist killing bunkers or chasing alone targets.

Sometimes there’s not much you can do( all 3 shrines camped), but some other times there’s one opposing shrine which is free and i’m always the only one going there or to seem to notice that the shrine can be recapped.
How hard is it when there’s a guardian camping middle all the game to just play with other 2 shrines… you will be 5v4 there

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Posted by: Laserbolt.6731

Laserbolt.6731

You guys are kind of missing the fact that the only constant in all your games is you…So if you are losing tons of rating it’s probably because you aren’t at your skill bracket.

You are basically saying: “No, you are just a level 0 player. The system works fine”.

Well, in my case, explain to me how a Guardian who holds his point, always, until he is overwhelmed and without team support…is not playing up to his skill level?

Scrapper: “Frank from Research”

(edited by Laserbolt.6731)

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Posted by: Sansar.1302

Sansar.1302

Been playing beast master bunker.
I actualy call 4 help on team chat, it helps alot.

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Posted by: daydream.2938

daydream.2938

It is nearly impossible to win much more than 50% of the time solo quing. in part bc you fight premades, but also just because of the fact that you get frequently get 4on5s. Etc etc.
If they get a proper solo q, eventually you’ll drift upwards if you can win more than half the time. But this isn’t league of legends, where one can buy gear and carry. Its basically impossible to win a 2vs1 against anybody even in the ballpark of same skill. So one will never have a great win ratio solo quing. Some classes especially will have trouble carrying (imo ele going to be the top solo Q class). But overall good players will trend upwards.

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Posted by: Laserbolt.6731

Laserbolt.6731

Been playing beast master bunker.
I actualy call 4 help on team chat, it helps alot.

That’s pretty rude.

Of course I am smart enough to call for help!

Scrapper: “Frank from Research”

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Posted by: uberkingkong.8041

uberkingkong.8041

That seems to be the trend for my guardian. The random teams I am assigned to lose much more than they win. I do my job and hold points. But the opposing teams just take more points (other than mine, until several finally come together and take me).

Since the leaderboards list your team rating, not your personal rating, and your “team” is always a different, randomly assigned set of players who cannot coordinate with real-time voice communications, often with a couple of players who do nothing to help effectively…

…eventually your rating will be the average rating of a random team against the average premade team. And I would guess that is a 0 to 5% percentile.

I would hope when they create a solo queue they let us random folks “start over”.

I disagree, those rank 40 you are fighting could also be people that hotjoin glory farm.
I’ve played well over 200 solo que matches, I only see a 5% chance of facing a premade, and not all premades are actually good.

What you make it sound like is, the other team caps near, then caps center sooner or later, than destroys you at far because they ‘overwhelm me’ is not what a bunker should be saying, bunkers want to be ‘overwhelmed’. And if your a bunker crying about 1v2, 1v3, 1vx your just plain sad.

As the other guy said about solo que, the only constant is you, and if your not holding your weight or carrying more than what you should be, your not going to be seeing that many wins.

Last night I saw this Mesmer playing, r57 playing with the ranks 30s and all I gotta say is he rocked my team at the trebuchet and he rocked us with trebuchet hits, then at 389 team score to our 210 he switched to a warrior (I guess he trying to get his legionarre title) and he won the game, he basically carried twice the load, shouldn’t even been in that game, and everyone was solo que in that game because the previous game he was on my team. We tried to take him out individually but he rocked each and every one of us, we eventually toke out the treb and treb was back up in mere seconds, which made it mere waste of time trying to fight him. That 57 guy alone made our team lose hope in winning.

After seeing how that guy rocked our worlds, solo que is all about skill, blaming others and whining isn’t going to get you anywhere. The only real factor that you can have a bunch of loses is from bad luck with afk/no shows/ early leavers.

Edit: people on the leaderboard are actually good, I wouldn’t say solo que will make you lose your ranking up until 600, then its probably all premades.

There are some people on this leaderboard that I see solo que a lot, and whenever I face them, I lose and if I recall most of them play Mesmer. One guy I can say is A P O L L O if you face that guy or see him in solo que, your gonna lose, I don’t remember who that Mesmer dude that changes to warrior at end is though hes very good.

(edited by uberkingkong.8041)

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Posted by: Laserbolt.6731

Laserbolt.6731

uberkingkong said: " if your a bunker crying about 1v2, 1v3, 1vx your just plain sad."

Really?

Do you play a bunker, uberkingkong?

Do you hold off four people… forever? Of any class? Say, a ranger and a necro and another?

Maybe the real King Kong could do that. Bunkers cannot.

Scrapper: “Frank from Research”

(edited by Laserbolt.6731)

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Posted by: hackks.3687

hackks.3687

That seems to be the trend for my guardian. The random teams I am assigned to lose much more than they win. I do my job and hold points. But the opposing teams just take more points (other than mine, until several finally come together and take me).

Since the leaderboards list your team rating, not your personal rating, and your “team” is always a different, randomly assigned set of players who cannot coordinate with real-time voice communications, often with a couple of players who do nothing to help effectively…

…eventually your rating will be the average rating of a random team against the average premade team. And I would guess that is a 0 to 5% percentile.

I would hope when they create a solo queue they let us random folks “start over”.

I disagree, those rank 40 you are fighting could also be people that hotjoin glory farm.
I’ve played well over 200 solo que matches, I only see a 5% chance of facing a premade, and not all premades are actually good.

What you make it sound like is, the other team caps near, then caps center sooner or later, than destroys you at far because they ‘overwhelm me’ is not what a bunker should be saying, bunkers want to be ‘overwhelmed’. And if your a bunker crying about 1v2, 1v3, 1vx your just plain sad.

As the other guy said about solo que, the only constant is you, and if your not holding your weight or carrying more than what you should be, your not going to be seeing that many wins.

Last night I saw this Mesmer playing, r57 playing with the ranks 30s and all I gotta say is he rocked my team at the trebuchet and he rocked us with trebuchet hits, then at 389 team score to our 210 he switched to a warrior (I guess he trying to get his legionarre title) and he won the game, he basically carried twice the load, shouldn’t even been in that game, and everyone was solo que in that game because the previous game he was on my team. We tried to take him out individually but he rocked each and every one of us, we eventually toke out the treb and treb was back up in mere seconds, which made it mere waste of time trying to fight him. That 57 guy alone made our team lose hope in winning.

After seeing how that guy rocked our worlds, solo que is all about skill, blaming others and whining isn’t going to get you anywhere. The only real factor that you can have a bunch of loses is from bad luck with afk/no shows/ early leavers.

Edit: people on the leaderboard are actually good, I wouldn’t say solo que will make you lose your ranking up until 600, then its probably all premades.

There are some people on this leaderboard that I see solo que a lot, and whenever I face them, I lose and if I recall most of them play Mesmer. One guy I can say is A P O L L O if you face that guy or see him in solo que, your gonna lose, I don’t remember who that Mesmer dude that changes to warrior at end is though hes very good.

your team lost because of one player? not really sure you should be criticizing anyone about their game play, let alone drafting arguments about how to win as a pug.

Something else you should know: Bunkers hold points to buy time for their team. If the rest of their team isn’t taking advantage of that time, then it’s hardly the bunker’s fault for playing his part while his team didn’t.

Hackkz/Riggamaroll
I’ve stayed at this party entirely too long

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Posted by: mongolianmisfit.8350

mongolianmisfit.8350

The underlying problem is inexperience aside from their faulty match making system. So a rank 10 wins a few games, why, or how who knows. So he might eventually be input with a 3-4 man team in their r30s. It will more than likely go down hill because despite their supposed system, the inexperience of these player(s) ruin the chances of others who know what they are doing. And then the vicious cycle starts over. That is why a rank 1 should NOT start equally with a rank 20 for example. They aren’t helping anyone by being there.

I was in a 4 man team (all we could muster up atm) and we lost the match against another premade on Forest because we had a rank 7 thrown in with us who had NO CLUE. Was running around aimlessly, feeding the enemy, not heading to right nodes, etc etc.

Either separate the queues by solo or team or have more than one queue for the “MMR” ladder. Maybe rank 1-25 and rank 25+ or by %ranking something along those lines.

(edited by mongolianmisfit.8350)

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Posted by: Laserbolt.6731

Laserbolt.6731

Glad to see people with a deeper view of the situation adding their comments. Seriously. Thanks.

Scrapper: “Frank from Research”

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Posted by: Duncanmix.5238

Duncanmix.5238

I only solo q, and in last week i got from 75% to rank 850 -. Also I play guardian.
Another thing is that those ranks you see in game are useless. My in game rank is 35, and many times I won vs 50
people. Those ranks indicate how much someone play, and are not indicator of skill.

Gunnar’s Hold

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Posted by: Rezz.8019

Rezz.8019

Your “job” is not just to stand and guard a point. Your job is to win the game. To achieve that you have to think outside of the box and try different tactics instead of /afk on the shrine. Your team is most likely losing because of you. No offense meant.

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Posted by: Laserbolt.6731

Laserbolt.6731

Your “job” is not just to stand and guard a point. Your job is to win the game. To achieve that you have to think outside of the box and try different tactics instead of /afk on the shrine. Your team is most likely losing because of you. No offense meant.

Give me a couple of examples. And explain /afk on the shrine. Is everyone guarding a point “afk” until the other team shows up?

An opposing team member could come over the hjill at ANY moment. When do you decide to abandon your point and join the zergfest?

Scrapper: “Frank from Research”

(edited by Laserbolt.6731)

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Posted by: Luthan.5236

Luthan.5236

If its very close at the end I think always holding 2 points should be preferred instead of trying gettign all 3 points and ending up losing them all.

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Posted by: hackks.3687

hackks.3687

Your “job” is not just to stand and guard a point. Your job is to win the game. To achieve that you have to think outside of the box and try different tactics instead of /afk on the shrine. Your team is most likely losing because of you. No offense meant.

wow. just wow.

there is some seriously astounding bullkitten coming out of this thread

Hackkz/Riggamaroll
I’ve stayed at this party entirely too long

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Posted by: Laserbolt.6731

Laserbolt.6731

wow. just wow.

there is some seriously astounding bullkitten coming out of this thread

I agree!

This sounds like the stuff you’d hear about healers in other games, when the DPS heros demand complete healing, and right now!

:)

Scrapper: “Frank from Research”

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Posted by: Luthan.5236

Luthan.5236

No. Healers should not heal and stand afk and let a heal bot spam the heal skills. They should try some different and now tactics and do other stuff than healing. Lol. ;-)

Edit: From 5 back at 20 now with a lot of wins in a row with Khylo map… and I did not like it first. Start to like it. Worst map for me now Foefire with map being that big and 90 percent losses due to much useless running around of the team.

(edited by Luthan.5236)

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Posted by: RaynStargaze.6510

RaynStargaze.6510

Theres a lot of bad bunkers that just die too kitten fast to too few people in soloq imo.

1v2 should take a looooong time if at all. 1v3 shouldnt mean instant death.

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Posted by: TakaEagle.9486

TakaEagle.9486

Oh please, solo que at lower percentiles will match you with those who share a similar ranking to yourself. Your team and the enemy team is more or less similar to a constant variable. The reason you have reached such a low percentile is because you deserve to be there. “Getting bad teams” will only change your true percentile by plus/minus 5-10%. Yes, luck is involved, but you’re being extreme if you think a 5% player could realistically be a 90% player. (Unless they have played VERY few games and got unlucky, this MAY be caused by a very small sample size, in which case the player can just play more).

S H U N P O [TS]
Sea Of Sorrows Commander

(edited by TakaEagle.9486)

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Posted by: Laserbolt.6731

Laserbolt.6731

TakaEagle,

If you want to bring up low percentages, all the players in the low percentages are no doubt mostly random PuG team players. Their rating is their TEAM rating: which is the RNG PuG teams they are always assigned to.

The leaderboards are team ratings, not individual ratings.

Scrapper: “Frank from Research”

(edited by Laserbolt.6731)

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Posted by: Luthan.5236

Luthan.5236

“Getting bad teams” will only change your true percentile by plus/minus 5-10%.

Not true. Maybe more like 30-40 percent.

I can prove it. I was between 30-55 and went down to 5 when Foefire map started. Now I’m getting up slowly again. At 20 and I’m sure it will rise up more again.

Also it seems the match maker is matching me against premades often… not always losing… in fact yesterday I had a lof of wins in a row.

But if you get matched against premades often(maybe there are just less people solo queuing and more people forming guild teams and that’s why it matches you more often against teams from 1 guild) it it might try balanced teams but you will more often have the leaver problem(this will not be balance… I don’t think the premades will have random leavers as much as some random solo group).

I think the problems are:

a) not enough people solo queuing anymore

b) different maps and people at too high ranking ruining your team because one another map starts where they are worse skilled they still have the higher ranking from the previous map (especially if it suddenly switches to a map like Foefire which is bigger and makes a bigger difference between premades with communication and randoms and you can feel more the “useless running around” of others which might not have been a problem in smaller maps where the capture points are not that far away).

c) Also someone mentioned League of Legends… I don’t know much about the game but in that post he said there it was easier for you to “carry” the team because I think you can get much overpowered by getting kills and farming and then pwning 1 vs 5 the whole enemy team even of some weaker guys are in your team.

I don’t think it’s possible in Guild Wars 2. You can’t just win against 3 or 4 or 5(if they aren’t total noobs and it really matches you against equal enemies). If the team is just not working 1 person can’t make it win.

There is 1+1+1+1+1=5
but there is also 1+1+1+1+1<5
and 1+1+1+1+1>5
and if you are <5 you will lose especially against the premades >5

You can even be 2 but If the others are all at 0.5… won’t help that much since you can’t be 3.

It might be less of a problem in an area above a certain percentile… let’s say around 75… there might all the people there have played several thousands of matches and know different classes(being able to switch to another class as needed) and know perfectly all the maps and where to go when thus creating more balanced matches and making the team the “constant factor” as it should be.

But I don’t think this is working perfectly in lower rankings. Especially if almost everyone is not at their real ranking because it always moves you by +-10 after a few matches. 2-3 wins +10. 1 loss -5.
2-3 wins +10 1 loss -5
or other way round. Ranking changing very fast. They really should display the rating. Rating change might even not be that big and only the ranking change seems big cause a lot at the same rating.

(edited by Luthan.5236)

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Posted by: Laserbolt.6731

Laserbolt.6731

Luthan said: “If the team is just not working 1 person can’t make it win.”

Exactly.

Also, one person can’t make it lose if the team is working well.

Scrapper: “Frank from Research”

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Posted by: Laserbolt.6731

Laserbolt.6731

Picture a “pool” of mostly teams that are successful and play together, and a relatively few PuG soloer’s. How are the PuG soloers ever going to increase their rating if there is not an entire “ladder” of soloQ teams to play… right up the rating bracket ?

Scrapper: “Frank from Research”

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Posted by: Spin.8960

Spin.8960

If only we can get the exactly same ladder system from Starcraft II to GW2

Spín | Ranger | Nolani Academy [NOA] | Desolation EU

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Posted by: uberkingkong.8041

uberkingkong.8041

Your “job” is not just to stand and guard a point. Your job is to win the game. To achieve that you have to think outside of the box and try different tactics instead of /afk on the shrine. Your team is most likely losing because of you. No offense meant.

Give me a couple of examples. And explain /afk on the shrine. Is everyone guarding a point “afk” until the other team shows up?

An opposing team member could come over the hjill at ANY moment. When do you decide to abandon your point and join the zergfest?

Go hide around that point and lure people.

And I never said you could last 1v4 for long time, if you got 4 people on u and your the one guy, that’s good, unless they have the other two caps.

And like people said before it aint hard to have a decent % in solo q, being at 0 and 5% means you lose pretty much every game and win one then lose them. Means you cant hold your weight.

Because like in your previous post, your whining about 1v2 and 1v3 as a bunker. Go play another class if you don’t like 1v2 and 1v3s, just quit bunkering, maybe you’ll get into the 10% tile.

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Posted by: Jonwar.9205

Jonwar.9205

You can’t solo queue and not expect to go up and down imo. The funny thing I’ve found is when you’re up it’s easy to stay up but when you’re down it’s hard to get back up. I dropped down to 25% when the new map started, seemed like I got a lot of teams with two brand new players for a while and 4v5’s. Then while in that lower bracket I started getting teams with three thieves or warriors on it etc.

So far have clawed my way back up to 35% and honestly I’d give the advice of switching to a roamer when you fall down the ladder as a bunker can only affect so much. I dusted off the old warrior for this map and I keep their treb down, cap the points they leave undefined and kill lone players trying to take our points. I know, warriors are weak, but win or lose at the treb I still manage to destroy it unless they send 3 to stop me, and it’s a lot better than sitting on one point while my team goes around fighting in no mans land while one player on the other team caps whatever points I’m not on until they swarm me (a bunker isn’t going to hold against 3 indefinitely without support, and will go down quick with that god forsaken treb against 2).

When I start getting decent teams and opponents again I’ll probably go back to my trap ranger or guard and bunker. Also note the difference in win/loss and 80%/25% is small as 40-50% is where most solo queuers sit I think.

Hurr Durr Blades – PvP Warrior
Jangeol – WvW Warrior

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Posted by: mongolianmisfit.8350

mongolianmisfit.8350

I just don’t solo queue anymore and I bet a lot of people are doing the same to avoid the frustration. But because of this not as many people are playing at the same time. I log in and stand around for an hour max for some peeps and if nothing happens I rather play something else. What game punishes you so bad for playing solo or casually? There needs to be a separate queue, period…or something else to reel others in with half a brain that hate hot join. Hopefully custom arenas and spectating will help to some extent.

If you soloQ long enough you hit 0 to 5%?

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Posted by: PowerBottom.5796

PowerBottom.5796

IMHO, Logic would suggest that you will be more likely to loose more often than you’ll win if you solo-q, here’s my reasoning, which is by no means comprehensive. :P

1) Take the factor of leavers and Teams heavily favouring one side: These will very likely randomize at 50% for and against your advantage. If you are good and no leaver, you can even get more than 50% wins out of it.
2) There is also a possibility of you playing against ppl queuing as two, but they can also land in your group, so 50% again, but with a slight disadvantage towards you, because if you solo-q, there is at least one guaranteed player in your group that isn’t in a Team (this would be you! ^^‘)
3) Then there’s of course the possibility of fighting against full Teams, which is completely in favour of the other Team, because if you solo-q, you will get Teams of 2 players in your Team at best, but no full 5-man Teams.

Now even if the Matchmaking was perfect and everyone in a match was exactly at the same skill-level, the fact that solo-q’s can be matched up against full groups heavily favours not solo-q’ing to a point where it’s statistically extremely likely that you will drop under 50% wins while solo-q’ing.

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Posted by: TakaEagle.9486

TakaEagle.9486

Luthan said: “If the team is just not working 1 person can’t make it win.”

Exactly.

Also, one person can’t make it lose if the team is working well.

I’m not expecting you to carry the supposed constant “noob teams” you keep getting; i’m saying over enough games (thus increasing your sample size) the teams you get will tend closer to an average level expected at which point, it will be you, the changing variable that will determine whether you win or not. I’m sick of people saying you’re getting bad teams constantly; everyone who solo q’s does, including me. I myself solo q regularly with over 300 games played (r778 atm) and have several friends who have rankings as high as the 4xx’s who purely solo que.

S H U N P O [TS]
Sea Of Sorrows Commander

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Posted by: Laserbolt.6731

Laserbolt.6731

Your “job” is not just to stand and guard a point. Your job is to win the game. To achieve that you have to think outside of the box and try different tactics instead of /afk on the shrine. Your team is most likely losing because of you. No offense meant.

Give me a couple of examples. And explain /afk on the shrine. Is everyone guarding a point “afk” until the other team shows up?

An opposing team member could come over the hjill at ANY moment. When do you decide to abandon your point and join the zergfest?

Go hide around that point and lure people.

And I never said you could last 1v4 for long time, if you got 4 people on u and your the one guy, that’s good, unless they have the other two caps.

And like people said before it aint hard to have a decent % in solo q, being at 0 and 5% means you lose pretty much every game and win one then lose them. Means you cant hold your weight.

Because like in your previous post, your whining about 1v2 and 1v3 as a bunker. Go play another class if you don’t like 1v2 and 1v3s, just quit bunkering, maybe you’ll get into the 10% tile.

Oh please, stop with the forum PvP. Your arguments are a real “reach” trying to make me the problem. Everyone else reading this thread knows what my point was.

Of course I can take on 3 people, but not forever.

Try playing pure soloQ for several weeks and see where you end up.

Scrapper: “Frank from Research”

(edited by Laserbolt.6731)

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Posted by: Laserbolt.6731

Laserbolt.6731

… honestly I’d give the advice of switching to a roamer when you fall down the ladder as a bunker can only affect so much. I dusted off the old warrior for this map and I keep their treb down, cap the points they leave undefined and kill lone players trying to take our points.

When I start getting decent teams and opponents again I’ll probably go back to my trap ranger or guard and bunker. Also note the difference in win/loss and 80%/25% is small as 40-50% is where most solo queuers sit I think.

Jonwar,

I think this make a lot of sense.

Scrapper: “Frank from Research”

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Posted by: Luthan.5236

Luthan.5236

I’m not expecting you to carry the supposed constant “noob teams” you keep getting; i’m saying over enough games (thus increasing your sample size) the teams you get will tend closer to an average level expected at which point, it will be you, the changing variable that will determine whether you win or not. I’m sick of people saying you’re getting bad teams constantly; everyone who solo q’s does, including me. I myself solo q regularly with over 300 games played (r778 atm) and have several friends who have rankings as high as the 4xx’s who purely solo que.

Of course you get less noobs because it is unlikely that noobs are even getting to the top 1000. If you are at 50 percent or lower where probably most of the new people start it is totally random because their rating means nothing since it changes a lot in that lower area of the rankings.

Edit: Also the following might be possible(because we don’t know the rating and only a ranking):

You lose 10 times and only win 1 time and you think it was because of bad team and lose a lot of ranking… but maybe the matchmaker matched you against stronger teams and you did not lose that much but others gained rating and moved above you decreasing your rank even more.

ArenaNet really should display some numbers.

(edited by Luthan.5236)

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Posted by: daydream.2938

daydream.2938

Luthan said: “If the team is just not working 1 person can’t make it win.”

Exactly.

Also, one person can’t make it lose if the team is working well.

I’m not expecting you to carry the supposed constant “noob teams” you keep getting; i’m saying over enough games (thus increasing your sample size) the teams you get will tend closer to an average level expected at which point, it will be you, the changing variable that will determine whether you win or not. I’m sick of people saying you’re getting bad teams constantly; everyone who solo q’s does, including me. I myself solo q regularly with over 300 games played (r778 atm) and have several friends who have rankings as high as the 4xx’s who purely solo que.

This will be more true when they separate solo Q and team Q. Facing premades 3 or 4 times in a row is frustrating. I mostly solo Q also, but as my mmr rises I run into more and more premades. Also , some classes might turn out to be better at carrying than others. (imo eles/bunker gaurds will be expressed more at the top of a solo q ladder-in the current state of the meta). So , other than how some classes do at carrying, and the fact that teamq/soloq are currently lumped together. Other than that, yes , over a large sample size, how you are doing will get some reasonable expression.

(edited by daydream.2938)

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Posted by: matjazmuhic.1649

matjazmuhic.1649

My stats are the same since leaderboards came out…. Same num wins and loses… O_o

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Posted by: Luthan.5236

Luthan.5236

From 20 to 50 now with like 10+ won matchs(maybe 1 or 2 losses) at Temple of the Silent Storm…

either all the people play better on this map and it is easier to get a better team or it is really only me that made us lose 95 percent of all the matches at Foefire(making me go down to 5) and then Khylo somewhat balanced(a bit more than 50 percent of my matches were wins) making me go up to 20 and now 50 again. Lol.

But I have to say Temple of the Silent Storm really is my favorite map. I like the design and the buffs.

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Posted by: daydream.2938

daydream.2938

Just had a 3on5 solo Q. Seriously please introduce a penalty for leavers. Its got to get better.