Imagine if....

Imagine if....

in PvP

Posted by: Zuik.7158

Zuik.7158

Once your soloq matchup was complete you would get a 1 minute countdown which showed the leaderboard ranks of your players and which you had to confirm within the minute to move on to a 1 minute countdown before the match begins.

I am genuinely not surprised many players stopped playing after my experience yesterday.

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Posted by: tanztante.6532

tanztante.6532

tell us more about your experience!

Ayaílla ~all is [vain]

ele @ Gf Left Me Coz Of Ladderboard [vain] (EU) / Salty Strategy [PAIN]

Imagine if....

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Posted by: Zuik.7158

Zuik.7158

tell us more about your experience!

2014-09-21
Wins-3
Losses-8
Rate-27%

7 of those losses were with 400 points or more and I honestly think in some games that weren’t 4v5 we could have won if one person just went afk because they gave the opposing team more points than they gave us.

I mean no offense to anyone with this. It’s not an attack on peoples ability to play the game but I’m just frustrated that the leaderboard and small playerbase can cause such awful matchups at peak time on a Sunday. We need the option to avoid these encounters if they are going to happen.

(edited by Zuik.7158)

Imagine if....

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Posted by: GoogleBrandon.5073

GoogleBrandon.5073

tell us more about your experience!

2014-09-21
Wins-3
Losses-8
Rate-27%

7 of those losses were with 400 points or more and I honestly think in some games that weren’t 4v5 we could have won if one person just went afk because they gave the opposing team more points than they gave us.

I mean no offense to anyone with this. It’s not an attack on peoples ability to play the game but I’m just frustrated that the leaderboard and small playerbase can cause such awful matchups at peak time on a Sunday. We need the option to avoid these encounters if they are going to happen.

I have encountered this many times after my team decided not to play anymore (apparently still an issue)…

I eventually had to just stop playing PvP competitively – SoloQ has two maps within it’s rotation which I, and a lot of other people, simply detest! I am not going to give up my sanity for that…

And pugging TPvP is almost mental suicide – you will literally gamble your win on four others, which granted you can team up with after a win, but most of the time will this result in you having to play with the same people over and over, getting stomped by the same teams, which ultimately leads to frustration…

Not to mention, as bad as it sounds, not even Hotjoin can give you a simple escape to do some casual killing/capturing since people tend to “force” the system to autobalance, getting “better rewards” just for the sake of it, ruining the experience of how PvP even remotely works…

However, Leaderboard positions, if not regular top 300 (I like larger margins), do not bring you much good… A friend of mine was trying to get in the top 100 SoloQ by playing under 100 matches, and frankly, he succeeded – for TeamQ this is somewhat harder, but he himself proved how much reliability there is for this…

The community is too small, the gamemodes are lacking, and there are just wrong decisions made on casual play (hotjoin)… PvP is tough for those without a team – a blast for those who do have them, but really a drag for those who don’t… I found even more merrit in Solo Roaming WvWvW nowadays, even though that usually ends up in me getting trained by about 20 people at the same time…

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Imagine if....

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Posted by: tanztante.6532

tanztante.6532

tell us more about your experience!

2014-09-21
Wins-3
Losses-8
Rate-27%

7 of those losses were with 400 points or more and I honestly think in some games that weren’t 4v5 we could have won if one person just went afk because they gave the opposing team more points than they gave us.

I mean no offense to anyone with this. It’s not an attack on peoples ability to play the game but I’m just frustrated that the leaderboard and small playerbase can cause such awful matchups at peak time on a Sunday. We need the option to avoid these encounters if they are going to happen.

i feel your pain, or at least i did, before i went dead inside which is somehting i would recommend you to do as well.

the other thing is, that i really don’t understand, why you want these changes in relation to your experience, since this wouldn’t fix anything, but instead would lead to even more frustration through prolonged Qs and interrupted matchups.

Ayaílla ~all is [vain]

ele @ Gf Left Me Coz Of Ladderboard [vain] (EU) / Salty Strategy [PAIN]

Imagine if....

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Posted by: Coulter.2315

Coulter.2315

I like to go into a Soloq match with the firm belief that I’m entering a very long coin toss for the outcome, just have fun playing and let the coin land in time. If you try to put a structure of “we tried hard but X or Y happened” (X, and Y can be people or anything else) you wil go MAD – random arenas give random results. You can influence them a bit but 1 team will always have the worst collection of players, classes, attitudes, connections – if you’re on that team you’ll have a bad time or you can be on the other team and a good one.

Coin toss with some pewpew and running around – takes a lot of the stress out of what is a noncompetative game mode. Deep breaths ^^

Imagine if....

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Posted by: kirito.4138

kirito.4138

tell us more about your experience!

2014-09-21
Wins-3
Losses-8
Rate-27%

It means the baseline skill level of pvpers have risen much higher, and you now suck =]

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