[CM]Cheese Mode Fraelina
Immobilize Duration / Stacking Problem
+1
You missed Flurry. 4 seconds immob every 10 seconds. Not even funny.
I want to start by saying that Immobilize is an extremely powerful condition vs some classes (Guardian, Warrior, Engineer, Elementalist and sometimes Mesmer) and some classes can almost ignore the immobilize as it is extremely easy to escape from or can just permanently evade while immobilized (Thief, Ranger).
Stacking something that keeps one target in place mindlessly for about 10 seconds is completely faceroll and for some classes cannot be countered. In most games “Roots” or “Immobilizes” are hard to land skills that only have a 2-5s duration that can be extremely useful if used correctly. In Guild Wars 2 however, 1 Engineer and 1 warrior can immobilize you for around 10s while applying 3-4 other conditions at the same time in the space of lets say 1 1/4 seconds .
In a 1v1 immobilize is not a problem in my opinion however, when 2-3 people focus 1 player down with immobilizes it is nearly impossible to survive if you play any of the classes in the first bracket mentioned.
My suggestions to fixing the problem is simple.
1) Make it so immobilize is not stack able. (Preferred)
2) Make it so when stacked with the 1st immobilize the 2nd immobilize is half duration. Same with the 3rd,4th etc.
3) Reduce immobilize durations of the following skills (Not Preferred but would also help solve this issue)
Warrior: Pindown, Bolas
Engineer: Net turret ( Can be ignored as this is nerfed soon )
Thief: Trait – Panic strike
Ranger: Pet: Spider Venom + Entangling web
(Let me know if I have missed any very long immobilizes aside from entangle which is fair for an elite skill)
Constructive feedback pls in hope that I can get an answer from the developers with their opinions and solutions to this problem.
Thanks, Frae
+1
You missed Flurry. 4 seconds immob every 10 seconds. Not even funny.
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