Immobilize and Skill Interrputs

Immobilize and Skill Interrputs

in PvP

Posted by: Flint Allbright.9236

Flint Allbright.9236

I was just wondering if anyone else has encountered the same issue I have. If you have, it’d be fantastic if I could get an explanation of how it works/why it happens.

I find when I get immobilized, often any skill I’m casting will stop. It seems very sensitive to the targeted player’s location. That’s all well and good for targeted skills (you can’t hit things behind you), but it seems off for skills that are ground targeted. For example, necro scepter skill 2. In pve, I’ve cast it and run past the spot I dropped it. The skill still cast. However, I don’t see that happening in pvp. It seems like immobilized keeps you from turning at all.

Is this all intended? Has anyone else encountered this?

Immobilize and Skill Interrputs

in PvP

Posted by: Lite.3819

Lite.3819

Congratulation, you have moved up in the pvp skill level ladder! A few more levels and you’ll be unstoppable.

That tactic is called “shafting” and is borrowed from many other mmos I shall not name. The tactic works by moving to the left or right in a circle around your opponent, (or through if you’re a risk taker) to get behind them, to cause LoS against enemies who uses exclusively range skills. Immobilize helps makes this easier to do against range targets and “makes it possible to do against melee targets” because it keeps your target from “turning”. This is the disadvantage of range skills.

Why does this work?
Because range skills have a longer cast and channel time, which allows it to be easier to interrupt by shafting. Melee skills have a shorter cast and channeling time allowing the enemy to correct themselves before landing the hit.

Engineer – Street Rag (Black Gates)
Current Build

(edited by Lite.3819)

Immobilize and Skill Interrputs

in PvP

Posted by: Flint Allbright.9236

Flint Allbright.9236

I’m aware of the los concept, but I see inconsistencies with certain skills (specifically ground targeted aoe). Also, sometimes my character will pivot at the waist to hit a target, but other times, my character won’t.

Just wanted to see if other people noticed the same.

Immobilize and Skill Interrputs

in PvP

Posted by: Lite.3819

Lite.3819

I’m aware of the los concept, but I see inconsistencies with certain skills (specifically ground targeted aoe). Also, sometimes my character will pivot at the waist to hit a target, but other times, my character won’t.

Just wanted to see if other people noticed the same.

That must be class skill based. Most GTaoe does not require you to be looking at your target to land. (I haven’t played all the classes on all weapons and utilities, so I can’t confirm that all GTaoe does it. But realistically it should…)

Engineer – Street Rag (Black Gates)
Current Build

(edited by Lite.3819)

Immobilize and Skill Interrputs

in PvP

Posted by: Flint Allbright.9236

Flint Allbright.9236

I’ve only played necro and mesmer in spvp, so it may not be a widespread problem. I haven’t had any noticable problems with my mesmer though…so take that for what it’s worth.