Implement a new down state ability.
I don’t find this to really be a problem, you can bleed out fairly fast if you don’t try to heal up. The real problem with the downed state is people reviving, and how every build should be given a standard way of interrupting it.
Maining necro, I’d like to see this as your 1 heals you if you’re trying to weaken a foe while you bleed out. Just seems smart overall too to include that option. I’m a little iffy about revive and death being right next to each other though.
If this would be included it would take a bit of strategic depth out of the game, I seriously think this is a bad suggestion.
I guess I could see your point, I could see competitive players just starting to opt to die instantly on being downed most of the time ot make another rez or something instead of waiting it out.
But it could have a 10-15 second cooldown or something, easy remedy though. Sure you could just let yourself bleed out like you do now but you might not realize that’s their intention (to leave you there) till you’re 3/4s up.
If leaving someone to bleed out is something we want to remove (unsure about that) then it is a good suggestion, just give it a 10-15sec cooldown (like skill 2 and 3) before it can be used so just can’t kill yourself right away.
There should not be an instant-suicide button, as others have said it would take away important strategic elements. Others have said there could be a suicide button with a cooldown of about 10-15 seconds, but that is already about as long as bleeding out takes if you don’t try to heal yourself.
Sure you could just let yourself bleed out like you do now but you might not realize that’s their intention (to leave you there) till you’re 3/4s up.
In this regard I would say it is a matter of your experience in judging the situation to decide what to do. In most scenarios vs good players it’s simply best to bleed out.
There should not be an instant-suicide button, as others have said it would take away important strategic elements. Others have said there could be a suicide button with a cooldown of about 10-15 seconds, but that is already about as long as bleeding out takes if you don’t try to heal yourself.
Sure you could just let yourself bleed out like you do now but you might not realize that’s their intention (to leave you there) till you’re 3/4s up.
In this regard I would say it is a matter of your experience in judging the situation to decide what to do. In most scenarios vs good players it’s simply best to bleed out.
As I have never been left to bleed out (play with a friendly team over mumble ) I didn’t realise you had constant health loss in downed-state unless you activley where using the heal skill.
In that case, it is a no issue to me and should be kept as is as you already can kill yourself.
Personally I think all downed skills should be the same across all professions. There wouldn’t be 99% of the issues we currently have, then.