Improved PvP-Season-System for next Season

Improved PvP-Season-System for next Season

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Posted by: Kydar Schattendolch.6879

Kydar Schattendolch.6879

Hi all,

I like the idea of the pvp System but i’m not that happy with the implementation.
The lost of pips within the early divisions kills the fun of playing pvp if you play the whole day to get nothing…no progress = frustration = no fun.

In that case, I would like to suggest a new, slightly improved system for the upcoming seasons…
This new system would have two big Advantages compared to the actual system:

1. Players (as well not that good pvp players) don’t be that frustrated for getting nothing (no progress) and pvp would be much more alive
2. All players will be rewarded based on how good they play respectively how close the game ends.

Division 1:
- If you win, you will get 1 pip
- If you lose, you get 50% of 1 pip

Division 2
- If you win, you will get 1 pip
- If you lose with >350 points you will get 50% of 1 pip
- If you lose with <350 points you will get nothing

Division 3
- If you win, you will get 1 pip
- If you lose with >350 points, you won’t lose any pips
- If you lose with 200-350 points you will lose 50% of a pip
- If you lose with <200 points you will lose 1 pip

Division 4
- If you win, you will get 1 pip
- If you lose with >400 points, you won’t lost any pips
- If you lose with 300-400 points you will lose 50% of a pip
- If you lose with <300 points you will lose 1 pip
- You can lose ranks

Division 5
- If you win, you will get 1 pip
- If you lose with >450 points, you won’t lost any pips
- If you lose with 350-450 points you will lose 50% of a pip
- If you lose with <350 points you will lose 1 pip
- You can lose ranks

Division 6
- If you win, you will get 1 pip
- if you lose, you will lose 1 pip
- You can lose ranks

Any thoughts?

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Posted by: Morwath.9817

Morwath.9817

You idea doesn’t work for Stronghold and Conquest sucks.

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Posted by: Kydar Schattendolch.6879

Kydar Schattendolch.6879

You idea doesn’t work for Stronghold and Conquest sucks.

Mh..you’re right..forgot about stronghold….
But stronghold also has a Point System..i did not know it exactly..bit I think it would be tweakable…

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Posted by: nightlight.5942

nightlight.5942

Stronghold is even worse for soloQ than Conquest is. And for Conquest, there are much bigger problems than just pip loss. Pip loss is a huge problem, that should be changed. I think the idea here is interesting.

But please Anet, please. Balance the classes properly, fix matchmaking to not be kittened, find a way to stop MMR gaming, and I might come back to PVP. I just finished a Conquest game, won 500-120. Rolled them. BUT, none of them were playing elite spec classes, all of us were. That doesn’t feel fun even for me, topping the scoreboard on my Reaper. It feels… sad.

The worst part is, I proceeded to come up against a coordinated low MMR team, soloq-ing myself, and lost 2 pips, the very next game.

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Posted by: Morwath.9817

Morwath.9817

You idea doesn’t work for Stronghold and Conquest sucks.

Mh..you’re right..forgot about stronghold….
But stronghold also has a Point System..i did not know it exactly..bit I think it would be tweakable…

Stronghold tends to snowball (point wise). Some games are close, but only when “winning” team can’t use their momentum.

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Posted by: deda.8302

deda.8302

So wait, beter you play and more balnced match will lose pips but if you get demolished you lose nothing?
Shouldnt it be more rewarding instead of avoiding punishment ?

Now take everything just like you said but change roles losers and winers, if you win with those differences in points you get extra pip….

No rewards for losing mathces ,at best you dont lose pips only if against premade or against higher bracket players in oposing team…

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Posted by: Kydar Schattendolch.6879

Kydar Schattendolch.6879

So wait, beter you play and more balnced match will lose pips but if you get demolished you lose nothing?
Shouldnt it be more rewarding instead of avoiding punishment ?

Now take everything just like you said but change roles losers and winers, if you win with those differences in points you get extra pip….

No rewards for losing mathces ,at best you dont lose pips only if against premade or against higher bracket players in oposing team…

I think, you are misunderstanding me…let me clear up:

Example: Division 3
– If you lose 378:500, you won’t lose any pips
– If you lose 220:500 you will lose 50% of a pip
– If you lose 80:500 you will lose 1 pip

It’s not the point difference between teams, it’s the reached points.
So if you lose with high points, you don’t lose anything, if you get demolished, you lose pips.

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Posted by: deda.8302

deda.8302

Ah i see ,that is not so bad ,add reward pips for wining team and you might have something to look forward next league …

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Posted by: Kydar Schattendolch.6879

Kydar Schattendolch.6879

Ah i see ,that is not so bad ,add reward pips for wining team and you might have something to look forward next league …

It is. If you win, you still get 1 pip (or at least take over the actual system with 1-3 pips based on how good the Teams are you are fighting against).