Improving Team Pugs in Solo Q

Improving Team Pugs in Solo Q

in PvP

Posted by: Smooth Penguin.5294

Smooth Penguin.5294

95% of my matches, I Solo Queue. In the glorious random matchmaking algorithm of SPvP, I get teammates from all across the spectrum. Good ones. Bad ones. Guild teams. Trolls. Players without HoT. Players experimenting with builds. Players who confuse which color team they’re on. Everything. And I’m ok with that. Up until this season…

This season has been interesting, for lack of a better word. Amber, Emerald, and Saph tiers were ok, because even if you had a bad team, you were saved by tier locks. Once you get to Ruby, all you can do it hope and pray you don’t get rolled bad players. I’ve been stuck in the 1st tier because I’m winning and losing at basically the same rate. And no, it’s not a matter of L2P, because one person can’t carry 4 others making bad decisions.

The current match making needs to improve a bit. But that’s not how you can make immediate improvements. What we need is a button that players can click to say “I don’t want to team with this individual anymore”. Like a personal teammate dislike button. There are 2 ways this could work:

  • 1) Right clicking on a teammate would give an option to prevent them from being place on your team in all future matches. This would give players the power to stay away from trolls or AFKers who cause loses. One of the side effects to this is that if all players add too many other players to their personal “dislike list”, that could create major problems for Anet’s pug RNG. To balance this, there would be a limit to how many players one can select to not team with.
  • 2) Selecting the option to dislike someone wouldn’t completely remove that player from being randomly placed on your team. Instead, it would work like a reverse magic find modifier. There would just be a higher chance you wouldn’t be on the same team with that person. This route would be much easier on Anet, as it wouldn’t affect the matchmaking algorithm as severely as a permanent removal in example #1.

RNG will always be RNG for Solo Queuers. I’ll continue to pray for good groups to pick me up out of the pits of Ruby, or I’ll have to pay ESL teams to carry my unlucky butt to Diamond.

In GW2, Trading Post plays you!