Improving the structure of PvP

Improving the structure of PvP

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Posted by: Shinobi.3240

Shinobi.3240

Hello everybody! I thought about a new concept for pvp. Let me know what you think and what improvements could be made to that concept.

Custom Arena:

  • Keep the custom arenas in the game browser and add a daily limit on rank points and on the reward track progress.
    e.g. 5000 rank points and 2 reward track tiers daily limit in custom arenas.

Hotjoin PvP:

  • Remove all the of the hotjoin maps and convert them into unrated solo and team pvp maps. Match the pvp players via hidden mmr.
  • No team swapping anymore. No limit on gaining rank points and reward track progress.

Rated PvP:

  • Keep rated solo and team pvp as it is but add an entry barrier to it.
    e.g. PvP rank 30
  • Use the hidden mmr from unrated pvp for rated pvp to match new players accordingly for their first games.
  • Reward the pvp players using their rank on the leaderboards.
    Higher leaderboard rank – better reward.
  • Every two weeks leaderboards reset and people in the top 50 or 100 get something nice like a special armor or weapons skin.

Spectating:

  • Implement a new NPC for spectating PvP Games.
  • Two Options:

Both options will take you to a browser with games that will start soon. You can look who is playing in there before you start to spectate. Ten free spectating spots for every game. The browser will show you the highest rated games going on right now.

  • Spectate unrated PvP: free of charge
  • Spectate rated PvP: cost gold or gems per match to watch
    The gold or gems minus a spectating fee (for anet) will transfered to the players.
    e.g: 60% to the winning team – 30% fort he losing – 10% to anet

Best regards!

Shinobi Sicarius [ Thief / Lvl: 80 / PvP Rank: 250+]
[5/8 Champion Titles – Legendary Division] [19k+ AP]
[BEER – Dungeon Riders – Desolation]

Improving the structure of PvP

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Posted by: Penguin.7906

Penguin.7906

Yes on all points, except there shouldnt be any fee’s for watching games and there shouldn’t be a limit of 10 players. I’d also like to see ladders implemented on rated games (like we see in LoL) and make soloq into soloq/duoq.

Shuriyo

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Posted by: Shinobi.3240

Shinobi.3240

The purpose of the fee is to create mini prize pools for the players. A team or a player that shows good gameplay or has a fanbase will fill up the spectator spots quick. The limit on spectator spots isn´t a must.

Shinobi Sicarius [ Thief / Lvl: 80 / PvP Rank: 250+]
[5/8 Champion Titles – Legendary Division] [19k+ AP]
[BEER – Dungeon Riders – Desolation]

Improving the structure of PvP

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Posted by: Penguin.7906

Penguin.7906

But that would limit the viewers, the more viewers the better. This should be about competition, learning and building a fanbase.

Shuriyo

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Posted by: Anhomedog.7968

Anhomedog.7968

I don’t think they should be reset every 2 weeks. We need to have a WoW type leaderboards where you make a team and you get rating for that team (team queue) and those teams will get special titles, or armor. For solo queue they just give rating for yourself and base it off of played games, your rank, and the people you play with. It should be set into seasons like wow and be reset maybe every 1-2 maybe 3 months.

Ride the Lightning: Movement speed adjustments
no longer affect the intended travel distance.
-The Pros at ANET

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Posted by: Penguin.7906

Penguin.7906

I’d rather have it 6 months tbh

Shuriyo

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Posted by: Anhomedog.7968

Anhomedog.7968

Any amount is fine, just as long as it gets reset

Ride the Lightning: Movement speed adjustments
no longer affect the intended travel distance.
-The Pros at ANET