In-Match Scoreboard[Suggestions]
That’s one of the things that this game needs in order to help less skilled/new players and teams getting stronger and to create new individual and group objectives.
First of all, we need to know everything about everyone in both teams, because right now we only know individual stats.
We also need the below stats:
- How many deaths, kills and assists everyone had.
- How much time untill respawn
- How much time each player stayed on a point while capped, decapped and capped by enemy team (this stat shows the influence of bunkers in a game)
- How many caps, decaps and lost caps each player witnessed (standing on it or at least 1200 range of the point) (this stat shows the effectiveness of the team)
- How much damage, outgoing Heals and CC’s each player did. (this stat shows the effectiveness of each player)
For Match Individual Scores, I would change it in one of 2 ways:
1-Remove them and show the complete numbers of the stats I said above.
2-Balance the numbers, making the stats of all players visible:
- Kill=5p; Assist=2p; Death=-5p
- Time on owned point=1p for each 2 secs (does not count when decapped or when outside of the point)
- Cap=10p; Decap=5p
- Foefire Boss Kill/Assist=30p
- Lord Kill/Assist=150p
(edited by Aztex.4895)
Make defense count. Each point earned by the team while a point is contested should reward the defending player with rank points.
I feel like it’s almost impossible to come up with a meaningful scoreboard that comes close to measuring an individuals contributions accurately. So they shouldn’t try imo. Instead of a scoreboard you should have a listing of everyone’s MMR and the win probabilty of the match for each side. Maybe some simple match related statistics but no personal “score”.
and the win probabilty of the match for each side
The win probability should be shown after the match. While the match it could discourage some players and lead to more players standing AFK or to desert.