Increasing the level cap to 90

Increasing the level cap to 90

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Posted by: Amir.1570

Amir.1570

I’m not here to suggest a level cap increase, I’m just here to ask what would happen if we had 80 skill points to spend instead of 70 skill points.

Any thoughts? Positive or negative change if it were to happen on paper?

Would it be bad power creep in which it lowers the skill cap and promotes brainlessness even more? Or would it be good power creep in which it increases the skill cap?

Increasing the level cap to 90

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Posted by: ahuba.6430

ahuba.6430

lol more power creep. you could say hello to your 30/20/0/0/30 mesmers overlords

Increasing the level cap to 90

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Posted by: Amir.1570

Amir.1570

There are times where power creep is good and there are times where it is not. That 30/20/0/0/30 Mesmer does sound annoying though.

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Posted by: Zodian.6597

Zodian.6597

Your question is subjective to the trait choices of each player and the classes themselves. But in terms of optimal play, some classes would just become stronger or weaker. I don’t think skill cap would really change; like shatter mesmer would be much stronger because you could take dodge-roll clones, shatter on self, AND daze = chance to stun (30/20/0/0/30) -this might push some builds out of the meta because 4 dazes + 4 stuns + 2k damage per interupt on top of 4 mind wrack bust would be too much to handle. Since most traits are just passive effects that augment different playstyles; it wouldn’t necessarily raise the skill cap of most classes. It would just shake up the meta.

Honestly though, the trait system is probably what drove away most new players on launch day. There are so many choices and build possibilities that most people didn’t want to spend the 1-2 hours that it took to read through all of them and actually put the thought that was required into creating a successful build. They just winged it and got 1 shot then quit when 100b warrior didn’t get nerfed. It would be really cool if they could revamp traits in a way that made the system less complex without forfeiting the depth that’s currently there. -Right before releasing an expansion or something that would actually bring back the 2 million or so people that quit after the first 2 months of playing. They could market it as like “Look, we totally redid traits -everyone’s a noob again!”.

Neglekt

(edited by Zodian.6597)

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Posted by: Asomal.6453

Asomal.6453

It would be a bad idea for pvp, in general. However, a game mode where every profession could pick the infamous 30/30/30/30/30/30 builds seems interresting. Nothing competitive, just for fun…

Increasing the level cap to 90

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Posted by: Zodian.6597

Zodian.6597

It would be a bad idea for pvp, in general. However, a game mode where every profession could pick the infamous 30/30/30/30/30/30 builds seems interresting. Nothing competitive, just for fun…

Agreed!

Neglekt

Increasing the level cap to 90

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Posted by: Amir.1570

Amir.1570

Wanted to bump this thread and I’d like to know more insights on what would theoretically happen if ANET patched something such as this.

Are there seriously more negatives than positives?

(edited by Amir.1570)

Increasing the level cap to 90

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Posted by: ahuba.6430

ahuba.6430

Wanted to bump this thread and I’d like to know more insights on what would theoretically happen if ANET patched something such as this.

Are there seriously more negatives than positives?

of course the there are. there would be so much op stuff. just imagine the power creep there is right now and extremes and then picture them 2 times that.

30/20/0/0/30 mesmer would be so crazy. deceptive evasion while having the full burst potential of iPersona WITH confounding suggestions…

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Posted by: Amir.1570

Amir.1570

Yeah but other than Mesmer, what else could be considered cancerous if we actually had 80 skill points instead of 70 skill points?

Anyone see anything positive though?