enthusiastic noob
(edited by Nimrud.5642)
…like me.
Probably many others are walking in my shoes now, so I thought it’d be a good idea to ask a few questions. But before I do, I have to clarify these:
I did read the patchnotes, and I’m capable of understanding longer English sentences, but I’m not capable of making them into a brief and realistic opinion. So here’s what I got out of them, and I’d like you guys to correct my statements – if needed:
Ele:
Scepter buff is nice but not enough. Other than that, everything remained the same. Cleric tempest lives on.
Engie and necro:
Lil’ nerf here and there (sustain and damage as well). If we consider their ‘before patch’ potential 100% then now they are both around 85%.
Rev:
Same, but the decrease is only like 5% so 95% of the ‘before patch’ potential is still present.
Thief:
D/P seems to keep the 1st spot, but staff, P/P and S/D got a little closer to it. Mechanic changes arent revolutionary. Still ok, still not meta. Practicly thief is where it used to be before patch.
Mes:
105%
Guard:
A big disappointing nothing.
Warr:
A total mess to me atm. Could not tell what the patch actually brought for them if my life depended on it.
Ranger:
The old bunker with staff and S/D, but now with Axe off-hand?
(edited by Nimrud.5642)
Not affiliated with ArenaNet or NCSOFT. No support is provided.
All assets, page layout, visual style belong to ArenaNet and are used solely to replicate the original design and preserve the original look and feel.
Contact /u/e-scrape-artist on reddit if you encounter a bug.