Interpretation of patchnotes for dummies

Interpretation of patchnotes for dummies

in PvP

Posted by: Nimrud.5642

Nimrud.5642

…like me.

Probably many others are walking in my shoes now, so I thought it’d be a good idea to ask a few questions. But before I do, I have to clarify these:

I did read the patchnotes, and I’m capable of understanding longer English sentences, but I’m not capable of making them into a brief and realistic opinion. So here’s what I got out of them, and I’d like you guys to correct my statements – if needed:

Ele:

Scepter buff is nice but not enough. Other than that, everything remained the same. Cleric tempest lives on.

Engie and necro:

Lil’ nerf here and there (sustain and damage as well). If we consider their ‘before patch’ potential 100% then now they are both around 85%.

Rev:

Same, but the decrease is only like 5% so 95% of the ‘before patch’ potential is still present.

Thief:

D/P seems to keep the 1st spot, but staff, P/P and S/D got a little closer to it. Mechanic changes arent revolutionary. Still ok, still not meta. Practicly thief is where it used to be before patch.

Mes:

105%

Guard:

A big disappointing nothing.

Warr:

A total mess to me atm. Could not tell what the patch actually brought for them if my life depended on it.

Ranger:

The old bunker with staff and S/D, but now with Axe off-hand?

enthusiastic noob

(edited by Nimrud.5642)