Invalidate MMR change on 4x5?

Invalidate MMR change on 4x5?

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Posted by: Laserbolt.6731

Laserbolt.6731

Would it be possible to invalidate any MMR changes in a 4×5 match? In the scoring code:

if ((count(T1.size + T2.size) < 10)) exit //MMR adjustment;

Scrapper: “Frank from Research”

(edited by Laserbolt.6731)

Invalidate MMR change on 4x5?

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Posted by: hooma.9642

hooma.9642

means always one of the loosing team jumps out. so no!

Invalidate MMR change on 4x5?

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Posted by: Laserbolt.6731

Laserbolt.6731

It would be set at the start of the match.

Scrapper: “Frank from Research”

Invalidate MMR change on 4x5?

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Posted by: Acandis.3250

Acandis.3250

It would be set at the start of the match.

log into the match late.

Invalidate MMR change on 4x5?

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Posted by: Laserbolt.6731

Laserbolt.6731

Logging in late does what then?… other than keeping everyone’s MMR the same…as opposed to lowering it for everyone on the 4 team who did nothing wrong.

Scrapper: “Frank from Research”

(edited by Laserbolt.6731)

Invalidate MMR change on 4x5?

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Posted by: hooma.9642

hooma.9642

yeah but atm it seems u try to build a technical solution for a behaviour what possible could be stopped with a better noticing about a starting game.

also i believe that some 4vs5 are related to skyhammer or spirit watch cause u see what map will be played. also there is a problem if u queue up and log off. sometimes u are still in the queue.

so before experimenting on mmr anet should first fix the bug with queue and logoff, change the way ppl get noticed and remove the information about map or remove the unwanted maps. i also has seen ppl who locked in checked team and enemy and map and then disappeared.

Invalidate MMR change on 4x5?

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Posted by: I have three accounts lol.3859

I have three accounts lol.3859

Logging in late does what then?… other than keeping everyone’s MMR the same…as opposed to lowering it for everyone on the 4 team who did nothing wrong.

You could always quit when you dont like the matchup. So yea ez exploit.