"Invulnerability" and "Stealth"
A team mate is downed, you rush in to help trying to interrupt the foe who is finishing off your teammate, you realized they are “invulnerable” or in “stealth” your teammate dies, and you can’t do a thing about it.
There are no 100% safe stomps:
A team mate is downed, you rush in to help trying to interrupt the foe who is finishing off your teammate, you realized they are “invulnerable” or in “stealth” your teammate dies, and you can’t do a thing about it.
There are no 100% safe stomps:
There might not be 100% safe stomps. But not everyone is capable to counter a safe stomp.
You know stealth doesn’t make you invulnerable? You can still use CCs, knockback, just huge dps on the area where your teammate is downed and about to be stomped. The chances you will hit stealthed player are about 90%
Invulnerability is different story. But then you can stealth up your teammate or speed rez them (team rez, banner, quickness etc.)
Oh and just for some experience with stomping, try to down ranger and then stomp them w/o using stealth/invul etc. GL getting past miriad of CCs and rez from pet.
(edited by Shadowstep.6049)
you are left powerless to counter this situation. you can’t even interrupted the teammate who is trying to revive the down foe.
I love how you know where to find the wiki page but failed to read it.
“Characters in stealth cannot be targeted by enemies, but can still be hit by attacks and take damage without breaking stealth.”
Every class in this game has an attack that can hit people without targets or an AOE that does reasonably high damage, sometimes both.
If you know he’s reviving his teammate, stand next to the person that is down and use an attack that Cleaves.
I suggest you actually read the wiki pages to learn about things you can do to actually fight against stealth before requesting that it be nerfed to suit your perceptions.
And, while I’m not someone that knows a lot about invulnerablity, the only classes that have access to true invulnerability have it for three-four seconds at most.
Again, with your magical guide the Wiki, you can find a way to make revving take longer than four seconds via Poison.
Zarin Mistcloak(THF) Valkyrie Mistblade(WAR) Kossori Mistwalker(REV) Durendal Mistward(GRD)
I used to think (build op, pls nerf) like you, but then I took a nerf to the knee.
And, while I’m not someone that knows a lot about invulnerablity, the only classes that have access to true invulnerability have it for three-four seconds at most.
and those skills have long cooldowns to balance them out.
Nerf Thief, can rez. Take the F key from Thief, please balance. Ok, we all good. Thief has shortbow 5? Nah, that’s the class. On a sadly serious note, here is a far more effective meta build:
(trolling op a bit)
http://gw2skills.net/editor/?vZAQNAoaVlsMhOnY5Tw7Jw/EHIFlPHuheg3ABwC0DhMILB-TJBDABiXGYn9HO4UAAwTAAA
There might not be 100% safe stomps. But not everyone is capable to counter a safe stomp.
That‘s right and not everyone is capable of using invulnerability or stealth. Therefore sPvP is a Team-Match, every Team-Member has access to different skills. If everyone should be able to do everything and counter everything we must all play the same class.
I once had a downed friendly thief teleport out of my ressing him to move closer to a second friendly thief in order to stealth him to cover his stomp of a downed enemy warrior-
https://youtu.be/KoWclhmcJME?t=300
I once had a downed friendly thief teleport out of my ressing him to move closer to a second friendly thief in order to stealth him to cover his stomp of a downed enemy warrior-
https://youtu.be/KoWclhmcJME?t=300
That was pretty smart.
One thing I don’t get though: How can you guys play pvp with the narrator’s voice on? Would make me crazy.
Hehe, brilliant move!
Nerf theefz!!!
Just kiddin’!
If someone understands his/her surrounding this well s/he could be an excellent player with every profession.