Is Anet trying to switch the meta in PvP?

Is Anet trying to switch the meta in PvP?

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Posted by: Laraley.7695

Laraley.7695

First of all, it’s not going to affect pvp at all.

Second of all, it’s only one world in one keep. No, overall it won’t shift the meta. It’ll just make the fights at that certain keep different.

Also, this goes to wvw subforum, not pvp.

Is Anet trying to switch the meta in PvP?

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Posted by: Laraley.7695

Laraley.7695

Well, there is not really any evidence of them trying to shift the meta. And mentioning this, it will hardly change anything, it won’t even touch the meta.

Is Anet trying to switch the meta in PvP?

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Posted by: Saiyan.1704

Saiyan.1704

This brings up another point. Should Anet change the meta by removing or modifying an amulet every season? Or perhaps buff three different amulets every season to keep things interesting. Just a thought.

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Is Anet trying to switch the meta in PvP?

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Posted by: BlackTruth.6813

BlackTruth.6813

ANET IS the one enforcing the meta. They are the ones who keep making braindead and effective specs like D/D ele, Slick Shoes, Turret Engi and Spirit Ranger and Hambow from before as an example.

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Is Anet trying to switch the meta in PvP?

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Posted by: Sorel.4870

Sorel.4870

ANET IS the one enforcing the meta. They are the ones who keep making braindead and effective specs like D/D ele, Slick Shoes, Turret Engi and Spirit Ranger and Hambow from before as an example.

I don’t think so. It’s just that braindead players keep playing them. And from the builds you mentioned, only Turret Engineer is still popular, and it’s not viable outside of low tiers.

Is Anet trying to switch the meta in PvP?

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Posted by: Sorel.4870

Sorel.4870

This brings up another point. Should Anet change the meta by removing or modifying an amulet every season? Or perhaps buff three different amulets every season to keep things interesting. Just a thought.

You think so? I think it’s more difficult that you seem to think. For example, rifle engineers were rare before fall 2014, and then became meta, without receiving any buff. They are strong now because the way we played the game changed, but I doubt anyone at Anet could have predicted this. So I think that’s a very sloppy way of balancing.

A good way to balance is to tune the meta builds a little, but also to buff utilities, traits and weapons that no one uses, to add some diversity. Some good steps in that direction were made recently: Slick Shoes (it’s not better than Elixir S, get over it), ranger’s torch, engineer’s shield, thief’s Panic Strike: all of these are now viable in pvp, but let other builds exist for the profession. That’s the way to follow imo.