Is Conquest addictive to you?

Is Conquest addictive to you?

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Posted by: Phadde.7362

Phadde.7362

I love this game. It’s combat mechanics, philosophies, etc.
When the Manifest-Trailer was released, I stopped PvP:ing in World of Warcraft (wasn’t enjoyable when in awe of GW2) and just awaited it’s release while being on forums.

But once I got into sPvP, and Conquest, I didn’t feel like the game “sucked me in” and I still don’t care much for the PvP, even though I love PvP in MMOs. Now, this was something that Battlegrounds (Conq., CTF and so on) in WoW did great. I didn’t care about the gear-progression, but the Battlegrounds where lots of fun!

My question is: Do you feel that a match in sPvP “sucks you in” and is, in a way addictive in the sense that after you’ve completed the match, you feel a strong urge to play again?

Vote for/against <dueling>: http://strawpoll.me/1650018/
Cred to Latinkuro
Gw2 is a masterpiece at it’s foundation. Content-wise however…

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Posted by: Harbinger.8637

Harbinger.8637

Conquest is a fine game mode. Problem is it’s the only game mode. So no I don’t get addictive, because doing the same thing after +4k games gets old.

Guardian WvW Guide!
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Posted by: Mathias.9657

Mathias.9657

Problem is it’s the only game mode. So no I don’t get addictive, because doing the same thing after +4k games gets old.

This x9000

It’s nowhere near addictive as GvG, or at all for that matter.

Back to WoW, make GW2 fun please.

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Posted by: Phadde.7362

Phadde.7362

Conquest is a fine game mode. Problem is it’s the only game mode. So no I don’t get addictive, because doing the same thing after +4k games gets old.

Agreed.

But did you felt otherwise before it got old?

Vote for/against <dueling>: http://strawpoll.me/1650018/
Cred to Latinkuro
Gw2 is a masterpiece at it’s foundation. Content-wise however…

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Posted by: Chromosome.7498

Chromosome.7498

Conquest is not addictive for me.
It’s the only mode in all mode in pvp who don’t require personal skill. From the time you make a mode who winning fight don’t influence the victory, as putting 10 bot in a game is the same thing.
That’s sad !

(edited by Chromosome.7498)

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Posted by: isendel.5049

isendel.5049

Conquest is a fine game mode. Problem is it’s the only game mode. So no I don’t get addictive, because doing the same thing after +4k games gets old.

This one, has been fun the first month. Then i’m playing it just ’cause its that or pve..

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Posted by: runeblade.7514

runeblade.7514

Conquest is not addictive for me.
It’s the only mode in all mode in pvp who don’t require personal skill. From the time you make a mode who winning fight don’t influence the victory, as putting 10 bot in a game is the same thing.
That’s sad !

You are wrong.

  • Defecktive, a pro warrior player, said that winning the first team battle influence who gain the lead. This influence the victory.
  • If your team loses and wipes, then there is no around to defend all of your capture points. The enemy is free to free cap other points. This influence victory.
  • Dying gives the enemy 5 points. This is useful at late game, early game, or times where players are equal in points. If you kill a player at late game, you will reach 500pts faster before the other team capture points can generate points to reach 500pts. In early game and times where both pts are equal, it decides your lead. Killing player influences victory.
  • If you see a enemy attempting to ninja cap, this is where your personal skill comes in. You kill the player and you get the capture point back.
5x Warrior, 5x Ranger, 4x Elementalist, 4x Engineer,
4x Necromancer, 3x Mesmer, 4x Guardian, 4x Thief, 4 Revenant

(edited by runeblade.7514)

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Posted by: Flamfloz.6732

Flamfloz.6732

It gets repetitive after a while, so I play on different classes/roles/build instead to get a bit if fresh gameplay.

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Posted by: NevirSayDie.6235

NevirSayDie.6235

Conquest is a fine game mode. Problem is it’s the only game mode. So no I don’t get addictive, because doing the same thing after +4k games gets old.

If you’re looking for something that will still feel fresh after doing it 4000 times, maybe it’s time to take a step back. I read a good book on the psychology of enjoyment a while back. Cliff notes version: if you go to your favorite restaurant every night and order your favorite meal every time, you will quickly stop enjoying it.

I think that would still be true no matter how many game modes GW2 had.

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Posted by: alcopaul.2156

alcopaul.2156

conquest is like any other dish. if you eat it everyday, it gets boring. but if it’s your favorite dish that you want to eat everyday, then you can eat it everyday and enjoying the dish at the same time.

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Posted by: Phadde.7362

Phadde.7362

My question is: Do you feel that a match in sPvP “sucks you in” and is, in a way addictive in the sense that after you’ve completed the match, you feel a strong urge to play again?

Please stay on topic… I’m really interested in your answers to this (^) question.

Vote for/against <dueling>: http://strawpoll.me/1650018/
Cred to Latinkuro
Gw2 is a masterpiece at it’s foundation. Content-wise however…

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Posted by: Harbinger.8637

Harbinger.8637

Conquest is a fine game mode. Problem is it’s the only game mode. So no I don’t get addictive, because doing the same thing after +4k games gets old.

If you’re looking for something that will still feel fresh after doing it 4000 times, maybe it’s time to take a step back. I read a good book on the psychology of enjoyment a while back. Cliff notes version: if you go to your favorite restaurant every night and order your favorite meal every time, you will quickly stop enjoying it.

I think that would still be true no matter how many game modes GW2 had.

Swtor was quite fresh and addictive for me, even after I put thousands of hours into that game’s pvp. That’s because each Warzone was different. It has less maps then GW2, but they were so different it kept my enjoyment.

Huttball <3

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Posted by: ensoriki.5789

ensoriki.5789

Nope.
The only regular exception is lord victories or even losses when you’re just about to win if you kill that lord but don’t make it in time, that’s a climactic end to me that kind of ends up wanting to go again. More irregular exceptions would be boss kill victories when both teams are around 475 points. Temple buffs are climactic but the match doesn’t end that way.
Khylo kinda boring, forest outside of those clutch bosses is boring, capricorn is boring, sky hammer is quirky but broke as kitten, and Spirit watch has clutch scoring too with orbs but the implementation rubs me the wrong way and I do not like it.
So all in all nope, Conquest is only addictive when it ends on an impactful note and it rarely does.

The great forum duppy.

(edited by ensoriki.5789)

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Posted by: Arkwind.3780

Arkwind.3780

Conquest is always fun for me in all games,but like its been mentioned a gazillion times,its boring to hell when its the only one.
What i cant figure out is why on earth they did not added things from GW1 into the game ,even since release?
Correct me if im wrong on this, but isnt it the same Anet?
We had TDM game types there, we had GvG ,hell i even miss JQ and FA battles.
There is a huge part of the player base that have not played gw1 and im sure they could love those and boost the game up on market,yet all those things left out…
I don’t know but releasing a sequel of a pvp based game with half of the pvp content cut is a step backwards imo.
I understand that it is a free to play game but im not expecting all those to come for free , give us an expansion then,i ll gladly pay for something that i really like and im sure im not the only one.

tldr WTB Cantha or Elona 2.0 (and the pvp with it) ,its been a year + already!

“As long as a single one of us stands,we are legion”

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Posted by: Yasha.5963

Yasha.5963

Conquest is a fine game mode. Problem is it’s the only game mode. So no I don’t get addictive, because doing the same thing after +4k games gets old.

+1. I like it, but it does get boring doing just the one mode all the time. Like you OP, I was really keen about the game for its spvp, and similarly disappointed that it only had one game mode.