Is Turret Engi the "go-to" build?

Is Turret Engi the "go-to" build?

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Posted by: Kythan Myr.4719

Kythan Myr.4719

Just started really getting into sPvP. Wish I had earlier. I’ve noticed lots of map chats in lobby wanting to build 5 man turret teams. Also, I’ve been stomped by plenty of turret engis especially by elite crate and so forth.

So are they considered a good class for beginners? Kinda like how Guardians are considered easy-mode for PvE (don’t know if that’s really true – just floated around lots of times in map chat). Are turret engies a bit OP and likely to be nerfed?

Just curious on the meta because I’m really going to be spending some time in sPvP and reward tracks, so maybe I should ditch my bunker guard and go for engi?

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Posted by: Chaith.8256

Chaith.8256

If you’re trying to master dodging and rotating well in conquest seems a daunting task, Turrets will definitely give you more success against other people who are also new to the game.

In fact, compared to other new players, your Turret Engi will be a god. But as soon as you reach the intermediate to advanced level, it will quickly fall off against people who can make proper decisions on where/what to fight.

http://gw2skills.net/editor/?fdAQFAUlUUpmqVWx2KseNCdBF6VklXI6GWkR/pAA-TJhGwAQLDs4BAA4CA0e/BA

With this build, anyone who attacks you head on will almost certainly die trying. Smarter enemies may still kill you.

Forum Lord Chaith
Twitch.tv/chaithh
New Twitter: @chaithhh

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Posted by: Kythan Myr.4719

Kythan Myr.4719

So OP against newbies, but not OP against advanced players? Any strategies/guides for dealing with them other than the basic dodging out of red circles? Like prioritizing turrets over players. Good to know if I plan on going this route to know how play it well.

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Posted by: GhOst.4019

GhOst.4019

Well, Their turrets will almost always be on point. Just stay off the point and away from the turrets. Since your a bit new, basically don’t run in there if you are mele. Use a condi class to take out the player or ranged player to take em out. 5 man turret engi as stated, will only work at the low lvls of PvP. Actually went up against a 5 man yesterday. Before match started I ask in map chat, “5 Turret engis? Hows that work for you?” They replied, “Very well actually”. Then we won 500-50. Newer players tend to just dive into the point and then get kittened when they get rocked by AI. Just stay off the point while attacking. If an engi is rushing the point your holding, try to rush forward and meet him off point. He most likely will not drop his turrets until he gets on point and you can kill him before he ever gets there.

Edit: Looks like I forgot to put the word in that I was thinking in my head. Thanks for being a kitten about it. Sorry you are a God and never have typos.

#1 Player Granada
#1 Player Comoros

(edited by GhOst.4019)

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Posted by: NeXeD.3042

NeXeD.3042

The turrets aren’t always on point.

Attention Moderators I am not
S P E E D Starr #0 Necro NA or
I Am NeXeD awful d/D ele NA

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Posted by: Ryan.9387

Ryan.9387

Teams will do two things to you:

1) They will just ignore you all game and play 5v4 on the other two points. They will back cap when you leave to help mid and then hold decap or run when you come back.

2) They have an appropriate anti turret class (staff ele/dd ele/etc) and will have them back cap and kill you.

You still provide value to your team though. The ability to 1v1 and have a solid tank 1v2 is huge in a match. There are niche situations where a turret engie becomes integral to your success (giving allies reflecting turrets during enemy lich form or ledging player). Go ahead and learn it!

Ranger | Elementalist

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Posted by: GhOst.4019

GhOst.4019

No one said they are always on point. If they are defending a point …yes they will be on point. If you catch him in the road, they may drop some there but then have nothing when/ if they reach point. This thread is about tureteers, not about cele engi or triple kit condi’s. He is asking about how to deal with the PvAI. If you can get him to drop his turrets in the road…then you just back off closer to the point. Now he wasted his turrets and they are no longer helping him (until off CD). You are at the advantage.

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Posted by: Kythan Myr.4719

Kythan Myr.4719

The turrets aren’t always on point.

Yes this happened exactly today. In LoF an engi dropped rifle and rocket turrets on ledge adjacent to point. Then crate on point. Don’t know if there were any other turrets.

As a bunker guard I don’t have much range but in the end I held the point long enough for back up to arrive. It was a long but fun fight. I think he had bomb or traited for bomb on dodge because every know and then I’d get blown off the point.

I just wasn’t sure if I should have left point to take down those harassing turrets. I just ignored them and took down the other ones on point first, then player. Like I said the strategy worked well enough until backup came, but it made me more interested in playing an engi too.

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Posted by: ArrDee.2573

ArrDee.2573

Abjured has been around just as long as TCG have! Maybe longer! These players have been playing together for quite a long time! They were just never on a team together though 3/5 Abjured members have been on a team together years ago and were one of the top teams on NA!

The rest of your post is just random drivel! Get good son!

Wahoo! Bye frands!

#1 Engi NA and world first rank 80!
#1 Frandliest person NA!
http://www.twitch.tv/Livskis <-It’s back!

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Posted by: uberkingkong.8041

uberkingkong.8041

Abjured has been around just as long as TCG have! Maybe longer! These players have been playing together for quite a long time! They were just never on a team together though 3/5 Abjured members have been on a team together years ago and were one of the top teams on NA!

The rest of your post is just random drivel! Get good son!

Wahoo! Bye frands!

Nope, rest of it is a point that the best team out there runs 2 eles 2 engi’s, because they too op to run any other classes.

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Posted by: Chaith.8256

Chaith.8256

Abjured has been around just as long as TCG have! Maybe longer! These players have been playing together for quite a long time! They were just never on a team together though 3/5 Abjured members have been on a team together years ago and were one of the top teams on NA!

The rest of your post is just random drivel! Get good son!

Wahoo! Bye frands!

Nope, rest of it is a point that the best team out there runs 2 eles 2 engi’s, because they too op to run any other classes.

WTS was restrictive as to what the people play who are allowed to go. The day it was over, the 2nd Engineer was dropped for a Necro.

Forum Lord Chaith
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New Twitter: @chaithhh

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Posted by: coglin.1867

coglin.1867

No one said they are always on point.

Wait, What?

Well, Their turrets will always be on point.

Yes, you kind of said exactly that.

Nope, rest of it is a point that the best team out there runs 2 eles 2 engi’s, because they too op to run any other classes.

That doesn’t make a good deal of sense when it is put into actual context.

So we know those guys have played those specific professions for a very long time. Some since launch, others certainly since before any of the last two update changes.

The problem here, is your factually uninformed accusations. You disingenuously claim they “brought” that profession combination because it is over powered. You are clearly being intentionally dishonest here, in my opinion. If they were playing those professions long before you started claiming they were OP, and then fairly recently got together as a team, then clearly the facts are that they brought together the professions they have always played. You just so happen to personally feel two of the professions are OP. Thus, you take a dishonest route of accusing them of stacking professions, when the truth of the matter is that they pulled together a team of players already playing them. Fact is, they stacked skilled players, who happened to always have played those professions.

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

(edited by coglin.1867)

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Posted by: fernandinajazz.4068

fernandinajazz.4068

Hey Kythan,

I play turret engi A LOT. It’s a strong build against lower skilled players and is viable in higher tier not for the turrets but for the quick decaps and sustain. If you want to play turret engi you have to understand positioning and how to survive and pull members from the other team to where you are. Honestly I would recommend playing some other engi build because the community is harsh on any build that is not meta and relies on AI. Engi is a strong class and in a good place in the current meta. Chaith and Oeggs are good people to watch streams of to learn stronger engi build and they are both great about answering questions about the build.

Wish you the best of luck!

Also Rocket Turret Esports!!
https://m.youtube.com/watch?v=_C5DSPvkhbQ

Jazzy Turrets [SoF] – Engineer

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Posted by: Amir.1570

Amir.1570

List of easiest classes in order:

1.) Ranger – Able to evade indefinitely while attacking with pet, plenty of “I screwed up buttons.” The easiest class in the game.
2.) Necromancer – Highest effective HP in the game, lots of “I screwed up buttons,” easy to land important things such as boon stripping and chain CC
3.) Guardian – Able to Block and Blind while attacking. DPS is very easy to land.
4.) Elementalist – Too many “I screwed up buttons” and mobility in some builds, too much sustain and skills are very easy to land.

I’m not saying those classes are broken, I’m just saying they are easy and forgiving. Those four are the most beginner friendly classes in the game.

Mesmer is also easy once you understand how to count dodges. Not as easy as those four braindead classes above though. You could wait until Berserker Meta comes back again and you’ll see why Mesmer can be easy. Just not as much as those four that I mentioned.

Don’t bother with Warrior if you have a hard time landing important skills such as Earthshaker or Pin Down. Don’t bother with Thief if you have zero reaction time in dodging burst. Turret Engi is braindead but don’t bother with Engi builds that take skill if you can’t skill shot for jack.

Classes for when you are actually good at the game: Warrior, Engi, Thief, and maybe non-cheesy high risk high reward power Necro specs.

(edited by Amir.1570)

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Posted by: risenlord.2035

risenlord.2035

Typical turrent engi: Ima go cap far and that’s were it stays for the rest of the match. Even on a respawn it’ll trek right back to far. Now I’m not saying there aren’t good turret engi’s but it’s usually a no weapon swap spam 1 build with high sustain and little damage. As soon as the turrets are destroyed, which takes 5-10 seconds, a turret engi is toast.

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Posted by: Cynz.9437

Cynz.9437

turret engi camps my home, i camp his… problem?

All is Vain~
[Teef] guild :>

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Posted by: Lupanic.6502

Lupanic.6502

turret engi camps my home, i camp his… problem?

You will maybe lose a 1on1 at far. Turret engi will not

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Posted by: Chapell.1346

Chapell.1346

Turrets engi is godly when played well, i dont wanna be disrespectful to those NA top tier team and champion with their hotjoin composition, but when a skilled one play (i knew a few gamer, which will remain anonymous) and know how to placed their turrets well in the whole map, man, they like wards (yea,we esport) they can illuminate the whole minimap for his allies. i mean down their turret engi is viable and godly when played well.

[Urge]
Between a master and apprentice, i would love to see the differences.

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Posted by: ArrDee.2573

ArrDee.2573

Turret Engi is good for beginners because it’s very easy to play! No skill, reaction time, or thought is required to play this build and it’s good for beating other low skilled players and to soak up their tears and hear their cries of overpowderedness! But if you face anyone even remotely competent you will get crushed because it’s an absolutely worthless build! If you want to beat other low tier players, play turret Engi! If you want to get good, play something else that’s easy and actually useful! Warrior, Necro, Ranger are the easiest classes to play! Thief and Mesmer are the hardest in Vee Wee’s opinion!

Wahoo! Bye frands!

#1 Engi NA and world first rank 80!
#1 Frandliest person NA!
http://www.twitch.tv/Livskis <-It’s back!

(edited by ArrDee.2573)

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Posted by: Sizer.5632

Sizer.5632

List of easiest classes in order:

1.) Ranger – Able to evade indefinitely while attacking with pet, plenty of “I screwed up buttons.” The easiest class in the game.
2.) Necromancer – Highest effective HP in the game, lots of “I screwed up buttons,” easy to land important things such as boon stripping and chain CC
3.) Guardian – Able to Block and Blind while attacking. DPS is very easy to land.
4.) Elementalist – Too many “I screwed up buttons” and mobility in some builds, too much sustain and skills are very easy to land.

I’m not saying those classes are broken, I’m just saying they are easy and forgiving. Those four are the most beginner friendly classes in the game.

Mesmer is also easy once you understand how to count dodges. Not as easy as those four braindead classes above though. You could wait until Berserker Meta comes back again and you’ll see why Mesmer can be easy. Just not as much as those four that I mentioned.

Don’t bother with Warrior if you have a hard time landing important skills such as Earthshaker or Pin Down. Don’t bother with Thief if you have zero reaction time in dodging burst. Turret Engi is braindead but don’t bother with Engi builds that take skill if you can’t skill shot for jack.

Classes for when you are actually good at the game: Warrior, Engi, Thief, and maybe non-cheesy high risk high reward power Necro specs.

I’m assuming this is a troll (though maybe not?), since most people have listed war/engi as the easiest classes in game continually for the past year, but whatever. If anything, for a new player war/engi/ele/ranger are all in the same ballpark, as far as their easy specs go.

Anyway I wouldnt run turret engi unless its either your first week in game, or you are experienced and want to run it specifically as a decap build. Its works to learn the basics but after a week or two you want to move up to something else, otherwise you will become too dependent on ai, so even if you win all of your fights with turrets (which you wont) itd be better to start running another build after a while just to learn it.

Borolis Pass – [TOVL]
Aeneaaa – 80 engineer
Aeeneaa – 80 Ele

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Posted by: Lux.7169

Lux.7169

turret engi is fine

just nerf jazz, problem fixed.

[SoF]

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Posted by: Calypso.2578

Calypso.2578

Thief is the hardest to play. T_T

Kaalypzo ~ Twitch ~ YouTube

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Posted by: GhOst.4019

GhOst.4019

List of easiest classes in order:

1.) Ranger – Able to evade indefinitely while attacking with pet, plenty of “I screwed up buttons.” The easiest class in the game.
2.) Necromancer – Highest effective HP in the game, lots of “I screwed up buttons,” easy to land important things such as boon stripping and chain CC
3.) Guardian – Able to Block and Blind while attacking. DPS is very easy to land.
4.) Elementalist – Too many “I screwed up buttons” and mobility in some builds, too much sustain and skills are very easy to land.

I’m not saying those classes are broken, I’m just saying they are easy and forgiving. Those four are the most beginner friendly classes in the game.

Mesmer is also easy once you understand how to count dodges. Not as easy as those four braindead classes above though. You could wait until Berserker Meta comes back again and you’ll see why Mesmer can be easy. Just not as much as those four that I mentioned.

Don’t bother with Warrior if you have a hard time landing important skills such as Earthshaker or Pin Down. Don’t bother with Thief if you have zero reaction time in dodging burst. Turret Engi is braindead but don’t bother with Engi builds that take skill if you can’t skill shot for jack.

Classes for when you are actually good at the game: Warrior, Engi, Thief, and maybe non-cheesy high risk high reward power Necro specs.

Gotta be troll. You can’t list Necro as the 2nd easiest to play. That is a joke. A MM necro maybe but they are still played wrong by 95% of people that use them and are trash. Necro has the least amount of “I screwed up buttons” (as you put it) in the game. Warrior being “for when you are good” ? Lol? Probably the easiest class to play.

#1 Player Granada
#1 Player Comoros

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Posted by: Chaith.8256

Chaith.8256

List of easiest classes in order:

1.) Ranger – Able to evade indefinitely while attacking with pet, plenty of “I screwed up buttons.” The easiest class in the game.
2.) Necromancer – Highest effective HP in the game, lots of “I screwed up buttons,” easy to land important things such as boon stripping and chain CC
3.) Guardian – Able to Block and Blind while attacking. DPS is very easy to land.
4.) Elementalist – Too many “I screwed up buttons” and mobility in some builds, too much sustain and skills are very easy to land.

I’m not saying those classes are broken, I’m just saying they are easy and forgiving. Those four are the most beginner friendly classes in the game.

Mesmer is also easy once you understand how to count dodges. Not as easy as those four braindead classes above though. You could wait until Berserker Meta comes back again and you’ll see why Mesmer can be easy. Just not as much as those four that I mentioned.

Don’t bother with Warrior if you have a hard time landing important skills such as Earthshaker or Pin Down. Don’t bother with Thief if you have zero reaction time in dodging burst. Turret Engi is braindead but don’t bother with Engi builds that take skill if you can’t skill shot for jack.

Classes for when you are actually good at the game: Warrior, Engi, Thief, and maybe non-cheesy high risk high reward power Necro specs.

Gotta be troll. You can’t list Necro as the 2nd easiest to play. That is a joke. A MM necro maybe but they are still played wrong by 95% of people that use them and are trash. Necro has the least amount of “I screwed up buttons” (as you put it) in the game. Warrior being “for when you are good” ? Lol? Probably the easiest class to play.

No troll, just some strong opinions formed way before he actually played all the professions

Forum Lord Chaith
Twitch.tv/chaithh
New Twitter: @chaithhh

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Posted by: Vapour.7348

Vapour.7348

List of easiest classes in order:

1.) Ranger – Able to evade indefinitely while attacking with pet, plenty of “I screwed up buttons.” The easiest class in the game.
2.) Necromancer – Highest effective HP in the game, lots of “I screwed up buttons,” easy to land important things such as boon stripping and chain CC
3.) Guardian – Able to Block and Blind while attacking. DPS is very easy to land.
4.) Elementalist – Too many “I screwed up buttons” and mobility in some builds, too much sustain and skills are very easy to land.

I’m not saying those classes are broken, I’m just saying they are easy and forgiving. Those four are the most beginner friendly classes in the game.

Mesmer is also easy once you understand how to count dodges. Not as easy as those four braindead classes above though. You could wait until Berserker Meta comes back again and you’ll see why Mesmer can be easy. Just not as much as those four that I mentioned.

Don’t bother with Warrior if you have a hard time landing important skills such as Earthshaker or Pin Down. Don’t bother with Thief if you have zero reaction time in dodging burst. Turret Engi is braindead but don’t bother with Engi builds that take skill if you can’t skill shot for jack.

Classes for when you are actually good at the game: Warrior, Engi, Thief, and maybe non-cheesy high risk high reward power Necro specs.

Gotta be troll. You can’t list Necro as the 2nd easiest to play. That is a joke. A MM necro maybe but they are still played wrong by 95% of people that use them and are trash. Necro has the least amount of “I screwed up buttons” (as you put it) in the game. Warrior being “for when you are good” ? Lol? Probably the easiest class to play.

Yeah there’s no way necro is the 2nd easiest to play.

At the beginning of a match, power necros are like turret engies with all utilities on c/d. Turreteers have a full “free turn” in damages dealt before it’s on par with an LF-free necro. Margin for errors are much slimmer for necros, especially without LF.

Mini Unagi – Iuther – Iiq – Trend – lancaster

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Posted by: Saiyan.1704

Saiyan.1704

To op, I strongly believe every class should have a “go to” build. Medi guards, turret engi’s, power necro/rangers, hambow warriors etc. Where some classes are easier to play than others, they are all still beatable (in theory)
Also, not everyone is a good turret engi… no matter what build, there are Always bad players out there butchering the class.

aka FalseLights
Rank: Top 250 since Season 2
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Posted by: Yasha.5963

Yasha.5963

The pros are saying that turret is only OP vs noobs because an experienced player won’t attack a turret engi unless they are playing a counter spec. But when you are playing without a team turret engi (and some other builds) becomes exponentially stronger since 1) you are not guaranteed that your team will even have a counter, 2) even if your team has a counter build there is no guarantee that the player knows what they are doing, 3) the rotation for the team with turret engi is simplified, which means a lot when you don’t have a team.

Basically if you are not playing a direct counter build (is there one?) you can’t engage 1vs1 on a point, and unlike against a bunker guard you can’t hold a point against them.

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Posted by: WyldKat.4712

WyldKat.4712

To op, I strongly believe every class should have a “go to” build. Medi guards, turret engi’s, power necro/rangers, hambow warriors etc.

As a thief, I’d tell em where to go, but I’d get in trouble.

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Ziffy Snidehide, Zadie Hawkkin, Zannie Oakley, Zuulja
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