Is auto-balancing needed anymore?

Is auto-balancing needed anymore?

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Posted by: Blasino.3128

Blasino.3128

Just curious. It seems when some friends and I get into a hot join and start winning, people from the other team immediately quit. One of us ends up being auto balanced. Not that it matters because by that point the match is pretty much gg by then.

Is there a purpose for this feature anymore?

Uturunku Yana, Guardian / Chullachaqui Yana, Engie
Group Stability is a hell of a Drug – Rick James
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Posted by: EverythingEnds.4261

EverythingEnds.4261

Huh?
I don’t get it, sry.

Yes it is needed, so you don’t have all of those 4vs2 fights, etc.
If I read your post right, you think autobalance is not needed, since you don’t want your friend te be teamswitched, or what?

(edited by EverythingEnds.4261)

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Posted by: Blasino.3128

Blasino.3128

Usually when auto balance kicks in, the match is pretty much done. Which isn’t the mechanics fault, because it kicks in when people leave.

When the score hits around 150 – 30 people drop out. By the time it auto balance kicks in its around 200 – 30. The match is pretty much done.

It just doesn’t seem to work with the current setting.

Uturunku Yana, Guardian / Chullachaqui Yana, Engie
Group Stability is a hell of a Drug – Rick James
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Posted by: awge.3852

awge.3852

I don’t get that mechanic honestly. It lets people re-join the winning team once the match is balanced which is total bs if you ask me. They should lock the players who quit from re-joining the match so they’re not team switching so oftenly, and pull new players into the team who has the least number of players automatically. On top of that, it does nothing to balance the score for the losing team, or to reward players who were auto-swapped into the losing team, who have contributed to their original team’s victory.

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Posted by: EverythingEnds.4261

EverythingEnds.4261

On top of that, it does nothing to balance the score for the losing team, or to reward players who were auto-swapped into the losing team, who have contributed to their original team’s victory.

I’m pretty sure, autobalanced players still receive the win bonus.

The fact that you can abuse autobalance was introduced when ANet gave players the option to choos the team they want to join. Thus, autobalance itself isn’t the issue.

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Posted by: NevirSayDie.6235

NevirSayDie.6235

Just curious. It seems when some friends and I get into a hot join and start winning, people from the other team immediately quit. One of us ends up being auto balanced. Not that it matters because by that point the match is pretty much gg by then.

Is there a purpose for this feature anymore?

Good news—this has already been implemented! Hotjoins weren’t really designed to handle organized groups of friends playing vs. randoms. That’s why there’s a progression cap and autobalance—to basically force the mode to stay casual.

Team Arena has neither of those things. It’s exactly what you’re looking for. Plus, it’s ten times as fun and rewards much more, with no cap.

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Posted by: Dahkeus.8243

Dahkeus.8243

The autobalance system pretty much just works like Robin Hood hopped up on LSD, stuck in a bad trip where he is in a Sisyphus-like fate of constantly trying to steal members from winning teams only to see the game end in an imbalanced disaster anyways.

As it stands, winning or losing in hot join is completely arbitrary. It would make no difference if they kept the autobalance or just scrapped it and took away all win/loss conditions from games so that they just never ended.

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Posted by: Deimos Tel Arin.7391

Deimos Tel Arin.7391

get a group of 5 friends and play in team arena instead.

if u lose but everyone still manage to get some personal score, u all get progression, rank points and silvers equal to winning in a game of hotjoin.

that’s what my casual group is doing every night and we’re having fun. we win some, we lose some, but we have fun in doing so.

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Posted by: Blasino.3128

Blasino.3128

I think you are missing the point of my OP and are digressing. This has nothing to do with tpvp (which I play also).

1) The auto balance feature doesn’t even fix what you are stating either. How does auto balance fix the fact that one team is already up 150+ points? The game is pretty much done. This doesn’t discourage people from going in with friends on one team to play with each other. Especially since you still get the winning bonus.

2) Who stated hot joins was not designed to be with friends? If that were the case why allow us to choose a side? It should automatically force you on a team w/o a choice. And we do treat it like casual. We don’t run our tpvp builds and do not run our normal strats.

Uturunku Yana, Guardian / Chullachaqui Yana, Engie
Group Stability is a hell of a Drug – Rick James
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Posted by: NevirSayDie.6235

NevirSayDie.6235

I think you are missing the point of my OP and are digressing. This has nothing to do with tpvp (which I play also).

1) The auto balance feature doesn’t even fix what you are stating either. How does auto balance fix the fact that one team is already up 150+ points? The game is pretty much done. This doesn’t discourage people from going in with friends on one team to play with each other. Especially since you still get the winning bonus.

2) Who stated hot joins was not designed to be with friends? If that were the case why allow us to choose a side? It should automatically force you on a team w/o a choice. And we do treat it like casual. We don’t run our tpvp builds and do not run our normal strats.

Hotjoins were absolutely designed to be able to play with friends—just not organized groups of friends who keep on crushing the other team so that they quit, as you describe. A lot of casual friends join hotjoins together and have a great time. They don’t have to worry about autobalance because they don’t usually make the other players quit.

The OP has everything to do with team arena, because that’s what you’re describing. Believe me, I’m right there with you. I don’t like hotjoins, either. I don’t like the joining/leaving, autobalance, etc. I avoid hotjoin as much as I can.

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Posted by: Blasino.3128

Blasino.3128

Oh, if I made seem like I was against auto balance, I’m not exactly in that position. I’m just saying it doesn’t seem to work and if there is a point to something that, well doesn’t work. Heck people quit when one random team of players is beating the other random team of players. Auto balance doesn’t fix this either.

And we aren’t trying to make other players quit and we aren’t exactly organized. Like I said we don’t run our tpvp builds (I.E. I run a symbol dps guardian instead of my standard bunker) and we are goofing around. We don’t hold points and just run to where the fights are.

Uturunku Yana, Guardian / Chullachaqui Yana, Engie
Group Stability is a hell of a Drug – Rick James
vT

(edited by Blasino.3128)

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Posted by: Deimos Tel Arin.7391

Deimos Tel Arin.7391

Oh, if I made seem like I was against auto balance, I’m not exactly in that position. I’m just saying it doesn’t seem to work and if there is a point to something that, well doesn’t work. Heck people quit when one random team of players is beating the other random team of players. Auto balance doesn’t fix this either.

And we aren’t trying to make other players quit and we aren’t exactly organized. Like I said we don’t run our tpvp builds (I.E. I run a symbol dps guardian instead of my standard bunker) and we are goofing around. We don’t hold points and just run to where the fights are.

i see. i get what you are trying to say now.

i think auto balance may have worked for the previously still active 8 vs 8 official anet hotjoin servers.

but for 5 vs 5 hotjoin, err well, it is just like you said, the match is already over.