Is it me or is there way too much cc

Is it me or is there way too much cc

in PvP

Posted by: Sparky.8724

Sparky.8724

can’t use any skills with a cast time in the teamfight before i get my kitten interrupted
can’t even walk to a fight without 6 stacks of stability on
stun after stun after stun while conditions are eating you up

Is it me or is there way too much cc

in PvP

Posted by: Aza.2105

Aza.2105

They shouldn’t of ever nerfed stability. That is the root of the cc problem.

Amd Ryzen 1800x – Amd Fury X -64GB of ram
Windows 10

Is it me or is there way too much cc

in PvP

Posted by: ArthurDent.9538

ArthurDent.9538

Both too much cc and too much stability. Used to be that stability came in small durations or had huge cool-downs associated with it. Now you have revenants, scrappers, mesmers, necros, warriors, guardians able to achieve nearly 50% or even more up time on stability without much investment. This stability though generally comes in one stack at a time but lasts a substantial amount of time, so if you want your cc to actually do something you need to be able to spam it readily. So you get a massive arms race, where everyone either loads up on stability, loads up on cc, or becomes a ping pong ball.

14 Dungeon paths soloed
Lupi solos on 9/9 professions
Wost Engi NA

Is it me or is there way too much cc

in PvP

Posted by: Shiyo.3578

Shiyo.3578

There’s too much AOE no aim required no brain required CC and passive auto-cast CC (heavy light and 6 piece rune of nightmare). Most of it needs removed.