Is it normal a thief can restealth after one second?
Stealth is bugged right now. The thief loses the debuff after attacking but doesn’t appear for a second afterwards. Meaning you see him for one second, then he’s back into stealth.
Cripple/Chill makes a dagger thief’s life hell and you can apply them during stealth. If you can get one off, you can get distance and they won’t be able to catch you.
Oh ok, guess I’ll just try to avoid thief.
Oh ok, guess I’ll just try to avoid thief.
Me and you both, buddy. Me and you both.
Oh ok, guess I’ll just try to avoid thief.
Let me know how that works out
Have you guys tried a thief? when i cloak with cloak and dagger, i get the revealed imediatelly,if i wait until the last second, i leave stealth with the stealth skill,and the debuff wears at exactly that time, i use P/D and i chain C&D into stealth repeatedlyafter leaving the sealth, if i repress C&D, in the activation time the rest of the debuff is worn out, meaning i chain almost imediately; ive been using this in triple w and its….flawless.
Thieves do have the “revealed debuff” but only if they attack you while in stealth. They can still, however, wait till their stealth is gone and use C&D right after they are revealed, going stealth once again…
You can’t test this from your POV as a thief because you always get the revealed debuff.
It’s a graphical error in which you are still stealthed. Other players won’t see you.
Have you guys tried a thief? when i cloak with cloak and dagger, i get the revealed imediatelly,if i wait until the last second, i leave stealth with the stealth skill,and the debuff wears at exactly that time, i use P/D and i chain C&D into stealth repeatedlyafter leaving the sealth, if i repress C&D, in the activation time the rest of the debuff is worn out, meaning i chain almost imediately; ive been using this in triple w and its….flawless.
that sounds sexxxy as hell.
They can re-enter stealth as long as they do not get the Revealed debuff. They get the Revealed debuff if they attack from stealth.
However, there is nothing stopping a thief from using a stealth, waiting for the icon to disappear, striking their target and hitting stealth again. The effect? To a laggy or slower PC prolly looks like perma-stealth.
Should it be fixed? Probably. Will it? Doubtful.
Various other classes for figuring out how to kill em (thief, warrior, mesmer, etc…)
War is much more fun when you’re winning! – General Martok
You do understand for that he needs to keep melee 130 range… all time since invis is just 3 seconds, so you should be able to him him with ur melee attacks easily.
Also CnD damage on glass is around 6k maximum. While warriors basic greatsword attack(glass too) hits me 2500 or so, and in time i need to restealth he can hit me 3 times for like 7500 damage.
@daays: if u only use C&D, u can almost perma stealth, in my P/D set, when im in trouble and need cond removal and/or heal, this is what i use, chain stealth using only C&D until im clean, after dat, resume normal play, C&D, sneak attack, revealed for 3 secs, rinse repeat… this is what a lot of thieves do in Tpvp when in trouble, they chain cloak until HIS is up and then proceed to obliterate you; bs cannons can also do this,but they lack infusion,wich makes them use it only for so long, in my build, however, im perma stealthed, oclusion culling bug or not. In www,with infusion, shadow rejuv, shadow embrace, vigorous recovery and descent into shadows, u can imagine how much i troll zergs… i specially like victors lodge, i have 3 sentrys close to each other there, i can get them in check and disrupt a lot of suplly on my own, no team mates required,they only get in the way…