Is this combat too complex?

Is this combat too complex?

in PvP

Posted by: Laserbolt.6731

Laserbolt.6731

Look, I don’t want simple combat like other MMOs.

and I love the GW2 combat system, in general.

But is the current intricate complexity just too much? All the interactions between fields, conditions, short-term immunities, temporary buffs, temporary invulnerability, quarter-second debuffs, quarter-second buffs.

It just seems pointless to the main combat interactions and strategies.

It’s a GREAT basic system. We don’t need all the little junk to clutter the screen and our displays.

Scrapper: “Frank from Research”

(edited by Laserbolt.6731)

Is this combat too complex?

in PvP

Posted by: Pepsi.8907

Pepsi.8907

They made it even more braindead as time went on, forcing people to rely on static passive that nibbled at player skill’s discrepancies.

Is this combat too complex?

in PvP

Posted by: Laserbolt.6731

Laserbolt.6731

And, I should add, do all these little buffs and debuffs make any real difference?

Scrapper: “Frank from Research”

Is this combat too complex?

in PvP

Posted by: choovanski.5462

choovanski.5462

And, I should add, do all these little buffs and debuffs make any real difference?

combo fields absolutely do. as do all the buff & debuffs from traits.

. Engi & Warr . Beta > 2017 Death of PvP
currently a Boyfriend main :P
Waiting To ReRoll Mystic & Forget About Tyria