Is zerg really the essence of sPvP?

Is zerg really the essence of sPvP?

in PvP

Posted by: Kimbald.2697

Kimbald.2697

sPvP is a simple zerg fest, isn’t it?
The determining factor is wheater or not your team runs of alone, or joins up.

At the start of each battle, there is a lottery: whoever happens to pick the correct points, by pure luck, to aquire gets the head start.
Not because these points make the difference, but because the next part is influenced by running into others or not after this first point you take.

Even more important it becomes when you rezz at the waypoint: do you go out alone, or do you join 2 or 3 others to zerg points.
Teams usually lose by going out alone too much.

That’s about as much strategy as there is in sPvP from what I see.

I have NEVER seen any inc calls, and I hardly see anyone defending. I don’t see communication at all in sPvP, just none.
And quite frankly: defending is utterly useless since you get overrun by 4 players or so anyhow.

I’ll even go further: the LESS players you meet on your zerg, the higher your chances are of winning.

This all wouldn’t be so bad if there were other sPvP maps, but there aren’t…
sPvP is poorly developped in terms of strategy.

With so little endgame in this game as there is, they could have at least made the pvp a lot more diverse. That was their big selling point for endgame after all.

Even adding a simple capture the flag, or anything simular, would break the runaround zerg that the maps currently are.
They didn’t bother. They made a big epic WvW wich is quite good as idea, allthough it’s a zerg fest in it’s own right (just not the runaround kind). And there is capture the point, in more strategic 5 man versions, or in a zerging runaround versions…
There is nothing else, which is one of the biggest disapointments in this game for me.

This game has incredible potential for pvp, but they took the easy way and limited it all so much. Very sad to see such a creative combat system be wasted on playing a runaround game to win.

Important note: saying ‘play tPvP’ is not relevant, since that is the same as saying: remove sPvP.
SPvP is here, and it deserves to be improved.

Wiggely, wobbely and other wombaty wabbity creatures…

Is zerg really the essence of sPvP?

in PvP

Posted by: Immo.9217

Immo.9217

Try playing tPVP and wait for the pvp blog/updates you can’t really expect 8 random players to do anything but zerg unless they have rewards for non zerging situations (which they are working on)

Is zerg really the essence of sPvP?

in PvP

Posted by: MeTx.6712

MeTx.6712

You could turn it around as ask in what game zerging (ie. basic teamwork) isn’t OP?

Ranger: My Main Man Ray

Is zerg really the essence of sPvP?

in PvP

Posted by: Kimbald.2697

Kimbald.2697

I’m not saying the 8 random players are doing it wrong, that’s the worst part of it: they are doing it RIGHT!

Zerging and running around in packs is the way how spvp should be played to win.

I’m not blaming those players, I’m blaming the way spvp is designed.

I’ve seen communication in other games when it was also random players thrown togehter.
Not that it happened each time, but at least communication was needed and helped, so sometimes it occured.

In 8v8 here communication is not needed. What is there to communicate?
Simply follow the green dots on your map to the colored sign that doesn’t fit your coat.
There is nothing else.

And by saying ‘try tpvp’, which is a good alternative, you are also saying: spvp shouldn’t be in the game, there should be tpvp only since spvp is so broken it’s not even worth playing.

You are correct by the way, in everything that you say. And that is exactly the problem at hand.
sPvP has a fundamentally flawed design that completely eliminates any need for strategy or communication.
Just make sure you run with others, regardless of what happens, or what the opposing team is doing.

That last bit too is an issue: it matters absolutely NOTHING what your opponents are doing.
Either you zerg faster and win, or they zerg faster and they win. It’s like you only meet each other by acident. ‘Oh dam, the zerg routes collided!’

Wiggely, wobbely and other wombaty wabbity creatures…

Is zerg really the essence of sPvP?

in PvP

Posted by: Aspen Tie.5084

Aspen Tie.5084

tPvP is strays away from teams with a mob mentality. It it requires you your team to disband into smaller groups. Communication outside of the the game client, i.e., ventrilo or skype, makes it easier to coordinate in such a manner.

The cluster kitten in 8v8 gets annoying in the long run. Nobody communicates via in-game chat, and everybody does what they want. This ultimately turns into a game of follow the leader. Thus, tPvP is the way to go imo.

Back Door Beauty [MUF]

(edited by Aspen Tie.5084)