Keep winning teams together

Keep winning teams together

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Posted by: Cazbah.4706

Cazbah.4706

This is a feature that existed in GW1, and I can’t understand why it hasn’t carried over to GW2.

When my matchmaking team wins a match, please keep us together and requeue us.

After finally stumbling onto a capable team, why do we only get to play one match with each other? This is beyond frustrating.

Some of my fondest moments from GW1 were getting a team thrown together and going on unexpected, but rewarding win streaks.

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Posted by: KrisHQ.4719

KrisHQ.4719

Yes. This would be great, but until there is a sepereate queue for premades teams would just farm tournaments even more.

Lysis Kawahara – D/D Elementalist
Zaphiel Faires – DPS Guardian

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Posted by: derry.2789

derry.2789

I think seperating premades and people solo queueing is the most important thing fr tourni’s atm

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Posted by: Cazbah.4706

Cazbah.4706

Yeah I don’t disagree, but this is still a great feature to have.

Also consider the team of 2 or 3 that want to play – they’ll be forced into the “premade” queue and they’ll want to stick together with the other team of 2 or 3 that they get matched with if they are a successful team.

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Posted by: Kwll.1468

Kwll.1468

The whole roster system in tournaments needs to be changed for this to be implemented. Because five people will not always want to just continue doing tournaments even if your winning,. There is no way to get fill in now in the middle of a match when its 5v4. In other games another player would be pulled from the queue to fill that spot. Not good ol’ gw2 you are wedded to the roster at the start.

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Posted by: Darksun.1054

Darksun.1054

I would just like to join a sPvP game with a group of friends and have us always put on the same team game after game after game

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Posted by: gwawer.9805

gwawer.9805

would be so nice3 to have this

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Posted by: Stof.9584

Stof.9584

I like it! +1

Message Body length must at least be 15.

Desolation EU – Necromancer / Thief
Top 100 Solo Q for a full minute

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Posted by: Lumpy.8760

Lumpy.8760

just need two different queues
solo and team queue
if a group of solo queue wins 5 games consecutively, move the team to team queues

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Posted by: Ezrael.6859

Ezrael.6859

This would be great, half the players I make groups with are from solo queues when afterwards I contacted the players to make a group and keep playing, but it can be a pain.

Especially if none of them called a target or talked and you don’t remember the spelling for their name.

Keep the winning teams together and it will help to form future friendships and teams.

Right now the solo queue is like the guild system in this game. Meaningless.

No one really cares for guilds when you can join 5 and hop around all you like.

No one really cares about solo queuing performances and everyone has lost the energy to try and make your random set of professions work when you get matched against pre-made groups every time.

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Posted by: zone.1073

zone.1073

Winning matches with a team does not necessarily always mean you’d want to play with those teammates again.

An individual player carrying a heavy team to victory is one example. They’d probably want to hightail out of there ASAP. Or if there’s a leaver/AFKer on your team and you still win, you’d probably not want to queue with that team again.

If this idea was implemented and you insta-queue with your existing pug team, you run the risk of insta queue-pops, which obligates you to continue with your crummy team in some instances.

Better suggestion: Put an add-friend button on the scoreboard next to every teammate’s name at the end of the match. That would make friending easy and painless, so afterwards you could actually put together a team you want to play with, and queue together. This would work well with separated solo/premade queue system, too.

P.S. Add a Report Player button next to everyone’s name on the scoreboard at the end of a match, too, to make it easier for players to report leavers/AFKers, bugs, exploits, trolls, feeders, etc.

(edited by zone.1073)

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Posted by: KarlaGrey.5903

KarlaGrey.5903

At OP, I’d like that, and I do think it outweighs the cons (if a player leaves at the end, the team can be assigned a new mate while loading in for the next natch), but it’d basically be admitting tpvp is the GW2 version of random arenas (which it actually is).

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(edited by KarlaGrey.5903)