Leaderboard volatility - Top 1000 expanded

Leaderboard volatility - Top 1000 expanded

in PvP

Posted by: Stof.9584

Stof.9584

Player incentive and the leaderboards should go hand-in-hand, yet I’ve been stuck at the 95% rank for weeks now and I’ve seen friends go up to 400+ then drop down into the % bracket a day later.

Is it time for the leaderboards to be expanded now the playerbase has grown? An actual rank is more meaningful than a unclarified percentile.

Should leaderboards be less volatile, so losing rating to players with low average amount of games is less of a factor?

For future patches: a real solo queue with visible ranking and bronze/silver/gold brackets?

Want to hear what the Pvp community thinks after the last patch without necroing the leadboards feedback thread.

Desolation EU – Necromancer / Thief
Top 100 Solo Q for a full minute

Leaderboard volatility - Top 1000 expanded

in PvP

Posted by: pullnointer.1476

pullnointer.1476

percentages are fine, we just need more precision on them. also some kind of team leaderboard would be nice. coz you know.. this is a team game..

Leaderboard volatility - Top 1000 expanded

in PvP

Posted by: Spin.8960

Spin.8960

Leaderboards need more love allright, at least we should know the formulation and rating system behind in more detail (e.g. Starcraft 2) to be more confident.

There are a lot of questions in most ladder players’ heads about that.

Spín | Ranger | Nolani Academy [NOA] | Desolation EU