Q:
Leaderboards: Individual or Team rankings?
Individual ratings
Which guild you represent has no influence about your ranking/rating.
I wish it was team rankings; You create a team, and you start playing to increase it’s rating, with new rewards, qualification for torunaments that requires a specific Team Rating… etc.
I guess that will come with time though, I don’t see the point of not implementing it once individual leader boards are here.
The problem is having 10 guilds playing competitive pvp, won’t really give a guild/team-ladder any sense. If they mabye get out of the actual alpha/beta-state and reach a release-state (mabye in 2014), then it’s time for guild-ladder as hopefully by then more ppl play it.
Guild’s shouldn’t have anything to do with team rankings. You could create a team called … whatever you want, and have 5 members representing 5 different guilds in there.
If every member of your team is from the same guild, well, you can put the name/logo of your guild in there.
Guild’s shouldn’t have anything to do with team rankings. You could create a team called … whatever you want, and have 5 members representing 5 different guilds in there.
If every member of your team is from the same guild, well, you can put the name/logo of your guild in there.
Teamranking won’t work in any game. EG someone of your team goes to holidays and can’t play 2 weeks. You will stuck on the same rating during this time? As you need another player to fill up your team, mabye you get another rating for this team?
So what’t the matter opening a guild with these 5 players and have it in the guild-ladder…
Tell me if I missunderstood your post and explain me how it would work exactly.
Okay: Imagine you have different team leader boards:
1.) 2v2 teams
2.)3v3 teams
3)4v4
4)5v5
Each leader board having it’s own ranking. As leagues.
If you want to play in each league, you will have to create a separate team for each league, which could be shown in a simple interface.
Okay, you will need people to form part of that team right?. Yo add your friends, and you start playing. If you win, you raise your ranking. If you loose: you decrease it.
If you win against another team with better ranking than you, you gain more points, and the other team will loose more than normal.
-About the holidays thing: Well, you could have (not sure about the English word) replacements??. If you create a 2v2 team, you could have 4 people in there.
Ranking of the team will be separate from the ranking of each players.
Also: if you stop playing for a while, you’ll be stuck in that same rating I guess.
How do other games handle this? LoL, Dota 2 etc.
EDIT: They have to somehow avoid the inevitable problem that only one leaderborad will bring, and that is no serious team will ever solo/due/whateverqueue or play with a member who isn’t in their team for the fear of losing rating.
(edited by hrkljus.1243)
So like signing in your names on a board.
I think a bit too complicated having more than 10 leaderboards. Because soloquers will complain about a soloq ladder etc. etc.
Guilds will complain about a guild-ladder for more prestige etc. etc.
It’s really hard to do such a stuff and don’t expect it from a developer that isn’t able to implement such easy things as randomized map-rotation in tournaments.
It will come with time I’m guessing; it is actually the best way I can imagine to allow competitive community to start growing.