Leaderboards/matchmaking VS players

Leaderboards/matchmaking VS players

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Posted by: Hyperion.6027

Hyperion.6027

This might have been passed around already, but I feel like it hasn’t received enough attention yet.
My GW2 experience has deteriorated drastically after the release of the leaderboards. The only thing I do in GW2 nowadays is sPVP, but now it feels like you developer folks just gave me 2 very serious reasons to quit.

Why?

First, I cannot play for fun anymore. My friend list is QUITE full of people I’ve met in the mists and I enjoy playing with. Some of them are high-end players, some of them aren’t (this is the majority). A couple of days ago I decided to play a few games (tPVP) with some of my more casual friends (ranks 5-15). We know we’re gonna lose some games, but we have fun winning – cause every win is sweaty and comes after a struggle (again, casuals).

We had a good run. Won 4, lost 1. And THEN, I take a look at my position on the leaderboards. Went from the early 300’s to … 90%. (we lost a match against a very low ranked team)

How can you call this a “social” game? You just gave me a reason not to play with the majority of my friend list, just so I can maintain a decent rating.

Second, I cannot solo queue anymore. First thing today I decide to roll my guardian to a fun game of PvP madness. I don’t have 18 hours a day to play Guild Wars 2 and get a team, so I solo queue sometimes. Got a premade team as opponents, average IG rank was 50 and average leaderboard rank was 150. Yes, I looked them up before complaining. It was not fun, it was not constructive (lost 500-20). It WAS a disappointment though(forced me to write this post). I understand the ‘win some, lose some’ mentality. But this happens way to often (at least to me). Often enough to realize something might be wrong.

In my opinion, the matchmaking system (and therefore the ranking system) is the primary cause of the above. Also the fact that we cannot play meaningful PvP (5v5) someplace else than ranked tourneys. I don’t understand the reason behind allowing us to be in multiple PvP(or not) Guilds, as well as be in multiple PvP teams and then giving us an individual rating. One has two choices: Either care about the leaderboard and stop playing with half his IG social circle, or stop caring about the leaderboard and never be accepted in any decent team, or having a decent match – ever.

I would like to know the developers’ stance on casual play. How do you promote that, in terms of game features? All evidence so far tells me you think it should be limited to hotjoin. Are there any plans to help us not-pro-but-not-hotjoin-supercasuals-either (semi-hardcore?) players have a decent experience?

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Posted by: butch.8136

butch.8136

We all share the same feeling. They’ve said they’re working on splitting solo/team queue a few days ago. Anyway, I think it’ll take a while for us to get that.

Razor xxxx (Desolation ; Off)
Bring back: ‘Gamer’ title + MAT’s!
Throw out: Hotjoin!

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Posted by: Horo.7395

Horo.7395

Same here, and its not like the matchmaking system is fair
I was 95% when the leaderboard came out
Then I keep getting random new pvpers that are lv1 -5 on my team vs Full team lv30-50 premade

The storm was so much I am now dropped to 75%

Its not like I care much about the rating or I would have stopped at the first day
But getting stormed by enemy 9 games out of 10 everyday is seriously not even close to FUN

The tpvp solo queue was bearable before the leaderboard, Yeah sure I get noobs from time to time but I could have some good games too

I dont know whats the point to put a ranking system when you dont even have a fair matching system

The ranking means nothing now and It forces people like me stop playing tpvp at all
Its just like the environment when the game was release all over again

Ppl interested in pvp get stormed -> quits -> premades have no one to play with -> quits -> whole pvp community dies

Anet why you never learn?

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Posted by: Decrypter.1785

Decrypter.1785

I think they will reset the leaderboards soon , when a better rating system is in place just play n have fun

[WM]give us in game ladder

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Posted by: thewho.5841

thewho.5841

I doubt that mmr is going to reset any time soon. Since it is not even stable yet. Of course someone who used or is soloq’ing a lot (including myself) would most likely anticipate the idea of it happening. But this rating system is in its early stage and needs much features to be implemented in which would satisfy pugs and teams.

People already are using alt accounts for not messing up their ranks in a top spots. So this system isnt efficient yet for players who wants practise or just play4fun not to mention players without a team or a decent skilled and active friend list. As it is now there is no proper soloq

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Posted by: Abazigal.3679

Abazigal.3679

Fact is pugs lose way too easily against premades, because of boons that can’t always be removed( according to the pug composition).
That’s pretty much why you can see premades running 3 " shrine campers " these days.. Except if the random party has experienced players and good composition such as necros + mesmers, there’s not much you can do…

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Posted by: Ryan.9387

Ryan.9387

I have the same issues with playing with my friends. Last night I went 5-2 and lost 170 leaderboard ranks. Why are the boards so volatile? Even though my allies were not high mmr players a 70% win ratio should not be tanking my ranking. I am feeling the only way to be competitive on the boards is to exclude even good players if their mmr isn’t high enough.

Ranger | Elementalist