League System is nonsocial

League System is nonsocial

in PvP

Posted by: Shylock.4653

Shylock.4653

I have very mixed experiences with the League System. If I play solo I have quite good experiences. In a group the experience depends on skill level and builds. In a group with coordinated builds and similar skill level the experience is quite good. In a group with varying skill levels the experience is catastrophic.

Before the changes of matchmaking I could just play with a group of friends regardless of their skill level. Matchmaking had always found a reasonable enemy team for us. If I do that now I get a guaranteed loss streak. I don’t think that it is beneficial for the community if you have to choose the friends you can play with by their skill level. I know that the league system in the last season was abused, but if the only possible fix for the league system is to break a good working matchmaking, the league system is broken beyond repair and should be discarded.

I know I could play unranked, but that would be exchanging one horrible experience with another. Even anet had realized that Skyhammer is horrible. So the only possible solution right now is to play mostly solo, which is quite boring and let my play very few in the current season. :-(

League System is nonsocial

in PvP

Posted by: ImdA.4701

ImdA.4701

Imo it is not enough. If there were only SoloQ on ranked it would be way more enjoyable for most of us (since many players are soloquers).