If there was no mmr reset during the launch of the leagues and if every match is based on the mmr and not the tier you are in then the system is broken. If these things are correct the matchmaking defeats the whole purpose of the league tier system which is meant to rank people.
These things creates a good and working system where people can really see which players are the best in the game.
Now queuing as a team has put us against pugs/premades more often than against guild teams. Shouldn’t guild ladder be competition between guilds only? I can’t see the point here if we are queuing against pugs and gaining rating because it has nothing to do with guild ladder especially when there is possibly money on the line.
I understand that the pvp population may be an issue and that’s why the system should first rank people based on tier and after certain amount of time (for example 3 minutes) start expand the search area to tier set and eventually the whole league.
For guild queue it should only be guild matches from guild ladder based on current rating (if guilds are not queuing on your current level you have to wait until guilds come online or until your rating drops low enough).
These are just some thoughts that came to my mind based on what people are saying at the moment and i think this would make pvp more popular. I would like to get the official response about leagues and mmr system from the arenanet though.
Not affiliated with ArenaNet or NCSOFT. No support is provided.
All assets, page layout, visual style belong to ArenaNet and are used solely to replicate the original design and preserve the original look and feel.
Contact /u/e-scrape-artist on reddit if you encounter a bug.