Leagues matchmaking

Leagues matchmaking

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Posted by: Krysard.1364

Krysard.1364

Can we make leagues matchmaking based on division/tier, and when hitting Legendary division rating based mm? Makes no sense to group ppl by their rating when Emerald/Sapphire cause EVERYONE is there, you just get the same 50/50 winrate matches as before and makes division system pointless

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Leagues matchmaking

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Posted by: Boss Nomad.6487

Boss Nomad.6487

Matchmaking uses both division and mmr. If you play better than average your win rate will be over 50% and you will climb divisions. If you are stuck in a division, your skill level probably is not enough to get to the next.

Leagues matchmaking

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Posted by: Krysard.1364

Krysard.1364

Matchmaking uses both division and mmr. If you play better than average your win rate will be over 50% and you will climb divisions. If you are stuck in a division, your skill level probably is not enough to get to the next.

If I play better than average I’ll be matched against better than average players, my skill level has nothing to do here.

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Posted by: Kayberz.5346

Kayberz.5346

Matchmaking uses both division and mmr. If you play better than average your win rate will be over 50% and you will climb divisions. If you are stuck in a division, your skill level probably is not enough to get to the next.

Until anet decides to make you lose 2 pips for a lose so even maintaining over 50% win ratio gives you no progress. Win 2 lose 1, now you need to win 3 in a row to get ahead because 2 pip lose

Leagues matchmaking

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Posted by: Laserbolt.6731

Laserbolt.6731

The problem is because the number of pips you get is based on a hard-coded chart within the algorithm that assumes that the winning chance of each team was perfectly accurate to begin with.

Scrapper: “Frank from Research”