Lets talk about Bunker Guardians.
I used a zone control oriented bunker with Sword + Shield and Hammer for awhile but lately I’ve been using a more support/healing heavy bunker with Mace + Shield and Staff. I can’t really cap a point from under someone as easily as I could when using a Hammer but I’m really loving Staff, especially Empower. With 12+ stacks of Might my Retaliation from “SYG!” and “SY!” does a really impressive amount of damage and is amazing against fast attackers like Thieves and 100b Warrs. Aside from Retaliation though I do laughable damage, even for a Bunker, so it feels like a build that’s better suited for organized sPvP.
Here are some builds I’ve thrown together;
- Support/Healing Bunker
- Can swap out Shouts and AH for Meditations and MF
- I usually swap out Sanctuary for CoP, and adjust traits acordingly, against condition heavy teams with Necro’s/Rangers
- Control Bunker
- Can swap out Judge’s Intervention for “SY!” but then you don’t have a way to jump back on point when knocked away
- Can actually contribute at range with Scepter, even if it’ll miss 80% of the time
- Two ways to seal off an area, two knock-backs, two ranged Immobilizes, and a Daze
- Survival Bunker
- Can swap out “SY!” or “HtL!” for CoP or Sanctuary.
- Can swap out Renewed Focus for Tome of Courage
- Has great tankyness with multiple blinds, blocks, and sources of healing
- Severely lacking zone control and CC
- Hybrid Bunker
- Can swap Signet for Sanctuary, CoP, or Judge’s Intervention
- Has some ability to deal damage and put up a decent fight
- Has a bit more mobility
- Not as tanky or supportive as other Bunker builds
Someone afraid once they finish with ele…they start with bunker guardian haha
Someone afraid once they finish with ele…they start with bunker guardian haha
What?