Lets talk about Bunker Guardians.

Lets talk about Bunker Guardians.

in PvP

Posted by: Somoe.3621

Somoe.3621

I play a Bunker Guardian almost exclusively in sPvP and just thought it would be interesting to have a dedicated discussion thread for it. Feel free to ask questions, give advice, or just share your thoughts here as long as it relates to Bunker Guardians.

Some things to talk about (ice breakers ;O) :

1. What Bunker Guardian build do you prefer to use?
- Shouts + Altruistic Healing, Meditations + Monk’s Focus, or a mixture?
- Tome of Courage or Renewed Focus?
- When to use Sanctuary and/or Wall of Reflection, if at all?
- What weapons do you prefer?
- What stat combination do you prefer?
- What sigils/runes do you prefer?

2. What classes/builds do you feel Bunker Guardians work the best with on their team?
- Why do you think they work so well together?

3. What classes/builds do you feel Bunker Guardians have the most trouble against?
- How do you deal with these classes/builds?

4. What classes/builds do you feel Bunker Guardians are strongest against?
- What do you think makes them strong against these classes/builds?

5. Tips/questions about the Bunker Guardian’s play-style in general.
- When is it OK to leave your point?
- What if you’re unable to re-cap/hold your point?
- How do you manage CD’s?
- How do you handle secondary objectives (Lord, Bosses, Buffs), if at all?
- How does your play-style/build differ between Hot Joins, Free’s, and Paid’s?

Lets talk about Bunker Guardians.

in PvP

Posted by: Somoe.3621

Somoe.3621

I used a zone control oriented bunker with Sword + Shield and Hammer for awhile but lately I’ve been using a more support/healing heavy bunker with Mace + Shield and Staff. I can’t really cap a point from under someone as easily as I could when using a Hammer but I’m really loving Staff, especially Empower. With 12+ stacks of Might my Retaliation from “SYG!” and “SY!” does a really impressive amount of damage and is amazing against fast attackers like Thieves and 100b Warrs. Aside from Retaliation though I do laughable damage, even for a Bunker, so it feels like a build that’s better suited for organized sPvP.

Here are some builds I’ve thrown together;

http://en.gw2skills.net/editor/?fUAQNApeWlUgqC33RPEm4ESmCRCBxUgRZ01DHSiYIA;T0AgzCmoyyklILbWuskZt+Y0w5j3HzPA

- Support/Healing Bunker
- Can swap out Shouts and AH for Meditations and MF
- I usually swap out Sanctuary for CoP, and adjust traits acordingly, against condition heavy teams with Necro’s/Rangers

http://en.gw2skills.net/editor/?fUAQNAreSlUgqCHHSPEm4ESmCRCBxUgRZ01DISiYIA;T0AgzCmoyyklILbWuskZt+Y0w5j3HzPA

- Control Bunker
- Can swap out Judge’s Intervention for “SY!” but then you don’t have a way to jump back on point when knocked away
- Can actually contribute at range with Scepter, even if it’ll miss 80% of the time
- Two ways to seal off an area, two knock-backs, two ranged Immobilizes, and a Daze

http://en.gw2skills.net/editor/?fUAQRApd8elUgqC33RLEf4ESmiVCBxUgRc01DHSiYIA;T4AgzCmoyyklILbWuskZtuY0w5j9HvPmfA

- Survival Bunker
- Can swap out “SY!” or “HtL!” for CoP or Sanctuary.
- Can swap out Renewed Focus for Tome of Courage
- Has great tankyness with multiple blinds, blocks, and sources of healing
- Severely lacking zone control and CC

http://en.gw2skills.net/editor/?fUAQNAseSlUgqC33xIEfIFRuA7DEETBGz41DHKRGC;T4AA1CtoyyklILbWuskZt+Y0w5j9HvPmfA

- Hybrid Bunker
- Can swap Signet for Sanctuary, CoP, or Judge’s Intervention
- Has some ability to deal damage and put up a decent fight
- Has a bit more mobility
- Not as tanky or supportive as other Bunker builds

Lets talk about Bunker Guardians.

in PvP

Posted by: Arheundel.6451

Arheundel.6451

Someone afraid once they finish with ele…they start with bunker guardian haha

Lets talk about Bunker Guardians.

in PvP

Posted by: Somoe.3621

Somoe.3621

Someone afraid once they finish with ele…they start with bunker guardian haha

What?