(edited by lordhelmos.7623)
List of Broken PvP stuff that needs fixing
2) obviously a bug
4) yes and yes , crowd control on that map is out of hand in general
Fear skilled Necromancers that just camp on Skyhammer Control / Pulling mesmer
Thiefs that come out of invisibility and grabsnare you on the glass plattforms.
Skyhammer not being dodgeable and being almost instantkill on some ppl etc etc.
6) Ai builds …. yeah, so dumbed down
6.) AI builds playing for the player (phantasm, spirit ranger, MM afk point campers).
dont forget turret boon bunker engis. they are not played very often but are just another stupid passive crap AI build. thank god turrets cant move…
I don’t have any issues with 5.
Trying to ninja a NPC is a high risk undertaking, as well as it is high risk if you go for the NPC.
Ninjaing with 1 autoattack is probably pretty rare. Most of the time, you usally try to make the “last” dmg spike which kills the NPC, so you get the kill.
What I also would like to see fixed / explained is sth like “immobilizing players” while dodging.
How is this even possible? Either the player dodges and doesn’t get hit by the immobilize, or he gets immobilized which prevents him from dodging.