List of Broken PvP stuff that needs fixing

List of Broken PvP stuff that needs fixing

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Posted by: lordhelmos.7623

lordhelmos.7623

1.) FGS being used to 1 shot the Treb in Battle of Kylo.

2.) Being immobilized in the air while jumping or in a leap freezes your character in the air with blacked out skills (cannot condi-clear/stunbreak, will usually kill you).

3a.) [Ranger] Poisons/Bleeds/Burns applied by pet are appled with 0 condition damage and will prevent stronger conditions from being applied.

3b.) [Ranger] Ranger sword auto thinks certain terrain objects (skyhammer entry gate, control panel, allied treb, etc.) are attackable objects and will initiate the sword leap chain at unwarranted times, causing loss of character control (attacking near the skyhammer entry gate will usually send you flying off the edge).

4a.) Engineer stealth ping-ping knock arounds in Skyhammer.

4b.) Skyhammer just being a bad map in general and poisoning the solo-q tournament rotation (needs removal until overhauled for fairness, hotjoin is fine).

5.) Inconsistency on what team gains the bonus from Svanir/Chieftain kills in Forest (thief can ninja with one autoattack). Leads to no skill RNG point bonuses.

6.) AI builds playing for the player (phantasm, spirit ranger, MM afk point campers).

(edited by lordhelmos.7623)

List of Broken PvP stuff that needs fixing

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Posted by: Duran.3196

Duran.3196

2) obviously a bug

4) yes and yes , crowd control on that map is out of hand in general
Fear skilled Necromancers that just camp on Skyhammer Control / Pulling mesmer
Thiefs that come out of invisibility and grabsnare you on the glass plattforms.
Skyhammer not being dodgeable and being almost instantkill on some ppl etc etc.

6) Ai builds …. yeah, so dumbed down

#ELEtism

List of Broken PvP stuff that needs fixing

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Posted by: Jekkt.6045

Jekkt.6045

6.) AI builds playing for the player (phantasm, spirit ranger, MM afk point campers).

dont forget turret boon bunker engis. they are not played very often but are just another stupid passive crap AI build. thank god turrets cant move…

Ex player of PeanutButterJellyTime, Heavenly Annoying and Visceral Gaming.

List of Broken PvP stuff that needs fixing

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Posted by: EverythingEnds.4261

EverythingEnds.4261

I don’t have any issues with 5.
Trying to ninja a NPC is a high risk undertaking, as well as it is high risk if you go for the NPC.

Ninjaing with 1 autoattack is probably pretty rare. Most of the time, you usally try to make the “last” dmg spike which kills the NPC, so you get the kill.

What I also would like to see fixed / explained is sth like “immobilizing players” while dodging.
How is this even possible? Either the player dodges and doesn’t get hit by the immobilize, or he gets immobilized which prevents him from dodging.