Love playing engi in tpvp !

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Posted by: Brvtvs.1572

Brvtvs.1572

Hi my name is Lil Shoota and this is my story.
I am an engineer on desolation EU and live in the mists. My mission is to make more people play engineer so that maybe they will be perceived as viable again.

I started out playing a build similar to the 100 nades build wich has recently got some attention in the forums. It was great fun lots of burst but once i got into free tournaments i was forced into the close cap node defender roll. All well and good but then came along mesmers and thier portals and i felt redundant. Then came along nerf after nerf , patch after patch and i felt completely at odds about my poor Engi ! So i rolled a necro had fun spamming marks and wells for a long time until i realised how much i missed my Shoota !

So after playing virtually every build with my engineer that have been posted on forums, tweaking them to fit me etc etc , i have started playing pistol pistol condition dmg with grenades and man its crazy fun. As with all engi builds there is little room for mistakes but the build feels really fluid , can create havoc in team fights, has decent mobility, really good damage with every condition (excluding fear) aswell as having some burst pressure from grenades and can take down most bunkers 1v1 !

So the build :
http://intothemists.com/calc/?build=-VRR;2Z;0h0u57QFx0;9;4T9-T-46A0;319A;1KN1;3dZH9dgm97Zw

This build has pretty good surviability with elixers H , B and S together with thier toolbelt skills can get u out of most tight spots and allow u to get back into the fight pretty quickly . The condition removal is top notch and u will likely never die to any condition builds. And the greatest Pro is that you are a P/P engineer , people lol at you for still playing this class and you are at the bottom of the kill on sight list , you can go about your business and have fun !

Anyways try it and lets stop Engis from becoming extinct !

Cheers Lil Shoota

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Posted by: daydream.2938

daydream.2938

Check out teldoo on twitch tv. If anybody is getting more people to play engy its that guy.
He even does well in paid tournies on one.

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Posted by: Brvtvs.1572

Brvtvs.1572

am well aware of Teldo , been watching him since betas and he is the reason i made an engi myself haha . Fact remains less and less people are playing engineer in tpvp. Im not trying to be a hero or anything just wanted to say there are viable builds that you can do well with and think people should give them ago rather than write off the class

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Posted by: daydream.2938

daydream.2938

Really? im surpised i see more of them than i did in weeks past.

Maybe Na/eu is different.

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Posted by: Brvtvs.1572

Brvtvs.1572

perhaps it is different in NA/EU, maybe i am mistaken but from what i have seen, very few tpvp teams play an engineer in their lineup. In hotjoins (because i still enjoy solo play at times :P) its rare to see another engi amonst the thieves mesmers warrior armys.

Teldo makes the engi look easy but truth is he is just very very good at it, i have played similar builds im sure most engis have, and from my experience (not a massive amount in paids before this week in all fairness) most teams have taken a mesmer over engi in that role.

The build i have posted focuses on simplicity. isnt original in any way but its a build people can pick up easily and start to work out the class and what its capable of before jumping in the deep end with lots of kitswapping combos that might be a little daunting and off putting.

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Posted by: Ayestes.1273

Ayestes.1273

100 Nades became popular for a bit, but that seemed to die off quickly. I’m not entirely sure why, as it’s an excellent anti-Thief build really. It may not be as good at the role as a Thief, but it picks off other Thieves pretty well. I personally don’t run it though, as I love conditions. Maybe I’m out of touch with it since I haven’t tried it in awhile.

I personally play a very close version of this build, with Bomb Kit over Elixir S and I utilize the Carrion attribute layout completely sacrificing crits. Basically the entire purpose is to take out any Bunker or Defender and it does that well. Works well in team fights as well and is very effective against low health pool builds. Lacks disengage and stun breakers which is an obvious weakness. I’ll be honest though, I have no problem lacking the stun breakers as the Blinds more then make up for it. It’s the disengage I miss the most from other builds.

Teldo’s build is much more defensive and is a fantastic alternative as well. Has a lot of support and control with decent condition damage coupled with it. These more offensive variants with Nades though, would be better at killing off sustain builds especially since overloading condition removal with a sheer variety of conditions is a very real way to deal with them. There are obvious sacrifices though.

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Tirydia – Scrapper

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Posted by: Brvtvs.1572

Brvtvs.1572

i have toyed with the idea of adding bomb kit to the build , i just feel i am sacraficing alot by removing elixer S, a stun breaker, invunerabilty, guranteed stomp, stealth or stability and condition removal x2 all just seems so much options from one little elixer to give up. i could remove elixer B , but that gives me so much in the way of guranteed speed boost, protection, might etc etc.
However for the role you are suggesting i agree the bomb kit is a great addition in taking down any bunker, i just think the build i have posted is more user friendly and more beginner friendly too i guess. Anyway thanks for the post and i might start playing around with your build

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Posted by: condiments.8043

condiments.8043

Yeah I’ve recently started playing Engineer the past couple of days with Teldo’s build and its an absolute blast to play. The first day was pretty frustrating getting use to the hand work required for kit swapping but once you get that down its hilarious what you can do with the class at times. I feel engineers would be a much stronger choice in PvP if backstab thieves weren’t such a hard counter to them. If some competent thief starts butt humping me I have to play perfectly to have a chance of surviving.

What keeps me playing is the potential. You have so many tricks at your disposal and when you line them up perfectly into brilliant combos its a rush you don’t get with other classes.

Cretius-Elementalist
Condiments-Thief

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Posted by: Ayestes.1273

Ayestes.1273

Oh I’ll be trying your build too, it’s been too long since I’ve had Elixir S. Different advantages and disadvantages. Especially in the case of Elixir S vs. Bomb Kit, as Bomb Kit does very little against a Ranged Skirmisher opponent that avoids the Chill Nades and Glue.

The hardest Thieves are the ones that use their dagger burst to start a fight, but then skrimish you the rest of the way with the Shortbow. If you can land just a few attacks on a Thief though, he’s pretty much already dead. It’s a very twitchy fight.

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Tirydia – Scrapper

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Posted by: Brvtvs.1572

Brvtvs.1572

@condiments, you hit the nail on the head when u said its a rush you dont get with other classes.
Maybe it is just me that thinks people arent playing this class anymore, maybe this post should be changed to Engineer apreciation society haha ?

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Posted by: Ayestes.1273

Ayestes.1273

Meh I’d agree I hardly ever encounter other Engineers in sPvP. WvW on the other hand, I see tons of 100 Nades variants doing things. Possibly due to the much larger population exposure though, and selective memory.

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Posted by: Brvtvs.1572

Brvtvs.1572

Well i have to be honest i hardly ever venture out of the mists, been there since i dinged 80 on my engi shortly after release. Anyways would be interested in more feedback from possibly any new or old engi trying this build in spvp.
Pros , Cons , insults all welcome

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Posted by: kagemitsu.3657

kagemitsu.3657

I say, stop drawing attention on us.
We don’t want any nerfs. :P

Sincerely,
-The Engineer Community

(class stronger than mine) is OP. (my class) is underpowered. (classes I beat easily) are fine.

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Posted by: condiments.8043

condiments.8043

After watching Teldo’s stream today with their fights with Curse I can definitely see why they say Engineer isn’t that viable at top level play. Its way too easy to gib a engi because of the lack of easy disengages and invulns. Thief, especially on temple, is too good a roamer and damage dealer. The sheer damage potential of backstab with haste so powerful that it outweighs all other options, and forces a bottle neck of slotting utilities with an “invulnerability” or a disengage(invis, shadowstep) not a stun break. Stun breaks by themselves aren’t enough, because even if you survive some of the initial barrage the follow with heartseeker is too much(seriously hasted heartseeker is insanely fast and can easily do 4-5k a shot. Its WAY out of whack.)

I thought thief damage was ok if you have a proper team and coordination around you, but this is simply not the case.

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Condiments-Thief

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Posted by: daydream.2938

daydream.2938

I felt that it was odd his engy wasnt running some defensive skills. Given the cirumstances id have subed flamethrow out for toolkit for block, or even elixir S ( i think its s, the immunity one).
Just because they would have tried to truck him, so being somewhat survivable would waste some of the opposition dps. So, i was surpised when he didnt make that adaptation.
But yes, engy has limits in viability.
@ Condiments ive seen team curse lose to teams not even running a thief. Thief burst is super powerful but so is warrior burst.

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Posted by: condiments.8043

condiments.8043

I felt that it was odd his engy wasnt running some defensive skills. Given the cirumstances id have subed flamethrow out for toolkit for block, or even elixir S ( i think its s, the immunity one).
Just because they would have tried to truck him, so being somewhat survivable would waste some of the opposition dps. So, i was surpised when he didnt make that adaptation.
But yes, engy has limits in viability.
@ Condiments ive seen team curse lose to teams not even running a thief. Thief burst is super powerful but so is warrior burst.

I could see Elixir S helping perhaps, but his build would definitely lose some of the good team fight/solo potential that comes with throwing Elixir R. Honestly I’m still not sure Elixir S is enough to save him. They can easily swap right back to him and train him once the invulnerability is over because the lack of disengages the engineer has if he runs a squishier build like that. Going further defensive by equipping tool-kit might work but throw wrench is terrible compared to Incendiary ammo, and while magnet and gear shield are good but the blow back of air blast on flamethrower combined with bomb kit for point combat along with the other CC options makes the build a good point fighter. You’d essentially have to neuter the build options just to have the potential to survive the burst potential of the top classes. Then why bring it if there are better options?

My rant about thieves isn’t necessarily they are the end all be all option. Teams have been very successful without running a thief. Its just that the thief is highly punishing to squishier builds that don’t stack invulnerabilities, thus diminishing their effectiveness and synergy to the point where you’re just like….well why don’t we go thief or screw it and go for AOE spam with rez signets. Its just lame and diminishes options in the game.

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Posted by: daydream.2938

daydream.2938

Both exlixir s and exlir r, and bomb kit. Takes a huge hit in dps though :/. I’m not sure, this is theorycraft. But if he can make em waste time trying to down him, then his lack of dps is compensated for.
Flamethrower, i dont think its worth it, burning just doesnt seem to be a great condition-its easily removed, and doesnt stack like bleeds for intensity.

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Posted by: condiments.8043

condiments.8043

Both exlixir s and exlir r, and bomb kit. Takes a huge hit in dps though :/. I’m not sure, this is theorycraft. But if he can make em waste time trying to down him, then his lack of dps is compensated for.
Flamethrower, i dont think its worth it, burning just doesnt seem to be a great condition-its easily removed, and doesnt stack like bleeds for intensity.

I was using tool kit when I switched to flamethrower and I loved it. Incendiary Ammo is just another easily applicable condition that isn’t game breaking powerful but has great duration, so you either force the condi removal or have great constant pressure on your opponent(especially the glassy ones). The build is great at over-whelming opponents with various conditions. The Air Blast is amazing for point fighting, forcing the opponent to either feel pressured while in point with your bomb kit, or by forcing stability and knocking him out with CC. The blind is great for stomps, and if you’re getting chained CC and need to utilize your dodges.

It just sucks when a thief trains you because you don’t have an invuln or easy way to stealth to disengage. The build might have to be reworked to conditions can easily be applied on point en masse from afar, but I’m not going to think about that now. XD

Its just dumb how thief burst shuts out build options.

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Posted by: Xplosiv.1503

Xplosiv.1503

The answer to the question “why there are less and less engineers playing in pvp” is simple:

Because every role that they can build to be, other classes do better(which makes them underpowered). If you want a bunker -> go ele, a roamer -> go thief, -> node defender -> mesmer, necro, any other role -> necro / mesmer / thief/ele/guardian. I agree playing engineer is fun, but at some point you realise, that if you choose a specific path to your gameplay, why play engineer, when other professions are better at it?

If you roll an engineer, you generally play it till about rank 15-20, and then you switch. There are some hardcore engineers ( who play and hope they will get buffed on the next patch – prooven wrong again and again), but with every coming patch they will eventually switch.

And then, there’s Teldo – whom i call the last standing bastion of engineer motivational gameplay —> He’s gotten so good with engineer, that on his streams it looks as it’s quite easy to play the profession, when in reality it takes an unbelieveable amount of skill. People watching him, makes them somewhat go back to play the engi, but eventually they go back to other professions. Teldo should be considered an example, that everything is playable, no matter how underpowered it is -> but why should we play an underpowered proff, when there are others that do alot better?

Edit: I swapped to thief some time ago, i would go back to my engi( as it was my first love), but i refuse to do so, until they fix the hillariously low damage on flamethrower.

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Posted by: Brvtvs.1572

Brvtvs.1572

Did I mention I’m rank 42 in pvp and 90 per cent of that has come as engi , bet ye xplosiv, I agree with what u just said however I don’t think it’s as bad as every class doing things better . As with my condition build I don’t think any other class can rack up that many conditions so quickly and easily . Add a necro into the mix and u have a great advantage in team fights

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Posted by: Xplosiv.1503

Xplosiv.1503

Did I mention I’m rank 42 in pvp and 90 per cent of that has come as engi , bet ye xplosiv, I agree with what u just said however I don’t think it’s as bad as every class doing things better . As with my condition build I don’t think any other class can rack up that many conditions so quickly and easily . Add a necro into the mix and u have a great advantage in team fights

Then you’re wrong my friend a mediocre necro has no problems with gaining 12+ stacks of bleed on you, while you can only achieve that with condition granades when someone stays still, or you get really lucky and hit with all your attacks in combat(with other builds it’s very hard to see more then 8 ). Generally necro can pop out conditions very, very fast, alot faster then you, and it doesnt require for him to think, move, or strategically position himself as much as it requires you to do so.

I’m not saying you can’t do good with you condition build, i’m simply saying, that other professions can do it alot better and easier.

I am ( or i was) an engineer player ( my first choice when buying the game, cause of the turrets and flamethrower —> guess what a disappointment that was when i found out how weak/useless they are in pvp), and if they would tweak him in any patch instead of nerfing(past patches), or fixing insignificant stuff( the current patch), i would come back in an instant.

Also the most frustrating thing and a perfect example here to proove my point —> other profession’s elite skills for pvp – 2-3, engineer’s -1 (have you seen some1 using elixir x or mortar, ever?)

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Posted by: Brvtvs.1572

Brvtvs.1572

I am by no means denying engi needs some love, far from it. I mentioned in my original post how i felt deluded patch after patch and turned to necro . I have around 200 tourney wins on necro not a great amount but i got bored quickly and only play it when people ask me to play something other than engi haha ( too often for my liking). I am fully aware at their ease of spamming conditions , however what also seems to happen is the necro gets target instantly by good teams and cant quite often be taken out of the game if u dont have someone on your team looking out for you. What i have noticed with playing a build similar on my engi , although maybe not as easy to lay out your damage in terms of what to click and when , i have had alot easier time getting in and out of combat and applying everything i need to without being focused , and its for this reason i meant that its easy.

I do think with a small few tweaks engi will become as viable as every other class, and i honestly feel warriors have it far worse and applaud people like defektivex who constantly try to bring new builds to the table in attempt to find enoyment from their class ( loved his avalanche build for a while and am guna try out the new bow/gs one soon ).
Yes our elites do suck in comparison to others, i would happily take a portal as an elite skill in place of mortar or the rng juggernaut/tornado one, heck i would actually quite like to have something like moa that could turn your oponent into a heap of cogs or something lol.

All im trying to say is its not all doom and gloom and actually i think the state of engineers at the momment is bringing lots of different builds to the fray that wouldnt even be considered if we were not in this state. One i liked the look of was a bunker with guardian runes posted in engi forum , looks quite funny and interesting:)

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Posted by: Xplosiv.1503

Xplosiv.1503

Im not saying engineer is doomed either i’m simply stating that he’s in a state, when a player could choose between him, and any other class when it comes to specific role, he would be put aside every single time.

Engineers are fun, there is no denying that, but there are two things when it comes to playing with them: 1 – they require an insane amount of skill (which personally i think is a good thing, having a profession that requires you to really get into it, to do something), 2 – you have to work with lower stat output – because all proffs( or almost all, i agree with you, warriors are way to easy to kill atm) can provide certain services better, which makes it even harder and more discouraging to play engi in longer terms.

The fact im hating the most, is that i really hate rifles on engineer, so i’m forced to a pistol build, and going by that, a condition build(seriously, i was hoping for some serious sniping with engi, instead i got that), we could use another weapon in our arsenal, because atm i think we are the only ones with only 3 choices.

And yes, having only 1 elite skill hurts too.

Agree with your statements here, but understand, there needs to be some whining on the forums, so Anet could force themselves to read them, and maybe try improving the gameplay a little bit, instead of blindly nerfing a class, that’s already pretty weak in comparison to others to begin with. And i feel obligated to enforce that community, because i’d really like to see some comps in tournaments, that require an engineer, instead of only ele bunkers/ instagib thieves / mesmers/necros.

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Posted by: leashmaygoss.2140

leashmaygoss.2140

Rampager’s amulet
Rampager’s amulet
Rampager’s amulet
Rampager’s amulet
Rampager’s amulet

Hiba
Booty Bakery [yumy]
Engineer

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Posted by: Brvtvs.1572

Brvtvs.1572

Hi Hiba , care to elaborate a bit good bad ?

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Posted by: Ayestes.1273

Ayestes.1273

My opinion on it is pretty simple. I think we are a lot better then most people realize, but I still think we are a little short of where we should be. This is especially true with a good look at all the bad skills and traits we have, and that we lack 5-6 viable builds. That’s something that kind of goes for every profession, but with ours our top builds fall a little bit short of the other top builds.

The example is how everyone complains that our Condi builds suck becuase we can’t stack bleeds like a Necro. That’s a horrible answer. We stack Confuion and Burning, which are a significant portion of our condition damage and we both have perfect Poison uptime. This should theoretically make up for the lack of bleeding stacks we can put up, but it does fall a bit short. Primarily because our Explosive Shot is a mere 2 seconds of a bleed at its base, and because the Shrapnel effects are for some reason are based around a 12s bleed instead of x2 stacks of a 6s bleed (or 33% chance on the trait instead of 15%). Those long duration Shrapnel effectgs just get destroyed by a light sprinkling of condition removal. That’s the only reason our condi-damage falls short, our auto-attack does nothing with a Pistol and our Shrapnel effects are way too long.

It is however, close enough to be viable. The reason being if we can avoid using Explosive Shot as much as possible it makes up for the most of it. We also lack a lot of survival and support with our condition builds, unlike what a lot of other condi damage builds bring. Played to our strengths and ignoring our weaknesses we become viable, but not necessarily competitive.

Virydia – Hearld
Tirydia – Scrapper

(edited by Ayestes.1273)

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Posted by: Brvtvs.1572

Brvtvs.1572

Check out teldoo on twitch tv. If anybody is getting more people to play engy its that guy.
He even does well in paid tournies on one.

sorry to ressurect this thread i made however i just thought i mention Teldo is in fact using the build i posted on his twitch channel so if anyone is interested in watching how it does, he shows it off good (although he says he dosent like it much hahah)

Hobo Judge – Guardian – One Pulse [OP]