Low hp classes and "defense mechanics"

Low hp classes and "defense mechanics"

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Posted by: Knote.2904

Knote.2904

I am actually talking about an ele running 0/30/0/10/30 and yes he is still using cantrips but his burst hits like a truck since my entire team can stack 25 stacks of might easy peasy.

25 stacks of might makes anyone hit like a truck.

Okay it hits like a rocket ship then… Not too mention eles have better team support through better blasts and combo fields.
Blast Finisher=Team friendly
Leap Finisher=selfish….

Dude don’t even try. These eles just want to sit around qq because they are having trouble. I have even offered to show them the power of ele, but all they want to do is sit around and whine and hope their class gets a buff so its easier to play.

People with big ego’s like this are part of the problem, keep holding back a poorly designed class so you can feel pro, it’s really sad.

I’ve played Ele since beta, I was doing Staff bunker 1v3-5 BS IN BETA, before it even started becoming popular, blah blah blah, I’m not a noob, the challenge and constantly swapping is why I rolled Ele, it’s not rewarding despite all the effort however, not to mention clunky.

Instead anyone who likes the challenge of a class like Ele should just go play LoL where high skill champs like Anivia/Syndra, etc are actually rewarded for their efforts, this game utterly fails at it, which is funny considering how much it desperately tries to be like LoL.

So far Engy is a better replacement, same sort of high skill, jack of all trades class but isn’t utter fail, I’ll go enjoy my 0 cooldown kits lol, have fun inflating your ego.

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Posted by: Derps.7421

Derps.7421

I am actually talking about an ele running 0/30/0/10/30 and yes he is still using cantrips but his burst hits like a truck since my entire team can stack 25 stacks of might easy peasy.

25 stacks of might makes anyone hit like a truck.

Okay it hits like a rocket ship then… Not too mention eles have better team support through better blasts and combo fields.
Blast Finisher=Team friendly
Leap Finisher=selfish….

Dude don’t even try. These eles just want to sit around qq because they are having trouble. I have even offered to show them the power of ele, but all they want to do is sit around and whine and hope their class gets a buff so its easier to play.

People with big ego’s like this are part of the problem, keep holding back a poorly designed class so you can feel pro, it’s really sad.

I’ve played Ele since beta, I was doing Staff bunker 1v3-5 BS IN BETA, before it even started becoming popular, blah blah blah, I’m not a noob, the challenge and constantly swapping is why I rolled Ele, it’s not rewarding despite all the effort however, not to mention clunky.

Instead anyone who likes the challenge of a class like Ele should just go play LoL where high skill champs like Anivia/Syndra, etc are actually rewarded for their efforts, this game utterly fails at it, which is funny considering how much it desperately tries to be like LoL.

So far Engy is a better replacement, same sort of high skill, jack of all trades class but isn’t utter fail, I’ll go enjoy my 0 cooldown kits lol, have fun inflating your ego.

Go play engi then lol. You are a qlqmentalist

Dr. Professor Evil – Engi
Stunned Girls Can’t Say No <Hawt>

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Posted by: NevirSayDie.6235

NevirSayDie.6235

So far Engy is a better replacement, same sort of high skill, jack of all trades class but isn’t utter fail, I’ll go enjoy my 0 cooldown kits lol, have fun inflating your ego.

For months, engineers were saying “we’re like eles, but bad.” A few simple fixes later, the profession is fun, complex and 100% viable. Eles will be back in the meta quickly, no need to switch or lobby for massive buffs.

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Posted by: Knote.2904

Knote.2904

So far Engy is a better replacement, same sort of high skill, jack of all trades class but isn’t utter fail, I’ll go enjoy my 0 cooldown kits lol, have fun inflating your ego.

For months, engineers were saying “we’re like eles, but bad.” A few simple fixes later, the profession is fun, complex and 100% viable. Eles will be back in the meta quickly, no need to switch or lobby for massive buffs.

And still won’t be well designed and fluid like Engy.

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Posted by: Darnis.4056

Darnis.4056

Ele tears are delicious; I remember when the class was so strong that it could
1v1 Groupfight Teleport across the map

You remember that? Pepridge farm remembers.

Will the Real Pink Puma Please stand up?

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Posted by: jportell.2197

jportell.2197

Ele tears are delicious; I remember when the class was so strong that it could
1v1 Groupfight Teleport across the map

You remember that? Pepridge farm remembers.

And maybe pepridge farm ain’t gonna keep it to themselves…. What’s say you go get some Milano cookies and this whole thing just disappears.

Johnny The Gray
GASM’s Bunker Mesmer

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Posted by: silvermember.8941

silvermember.8941

Ele tears are delicious; I remember when the class was so strong that it could
1v1 Groupfight Teleport across the map

You remember that? Pepridge farm remembers.

You remember when the elementalist got nerfed to the point where they had only one viable build? Pepridge farm remembers.

remember when it took until june for ele to get a second mediocre build (fresh air), pepridge farm remember.

Remember when Arenanet claim gw2 had 8 but not 7 classes? Pepridge farm remembers.

remember watching karl PvP on a staff and you watched it with a giant smile on your face? Pepridge farm remembers, maybe pepridge farm wont point out more things, if you buy our popcorn.

As u know im pro. ~Tomonobu Itagaki

This is an mmo forum, if someone isn’t whining chances are the game is dead.

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Posted by: Chaosky.5276

Chaosky.5276

So far Engy is a better replacement, same sort of high skill, jack of all trades class but isn’t utter fail, I’ll go enjoy my 0 cooldown kits lol, have fun inflating your ego.

For months, engineers were saying “we’re like eles, but bad.” A few simple fixes later, the profession is fun, complex and 100% viable. Eles will be back in the meta quickly, no need to switch or lobby for massive buffs.

And still won’t be well designed and fluid like Engy.

This is what really bugs me. I don’t care about how strong eles are if the class just ends up being the same old clunky bunker or something.

The problem is most obvious with the staff: You just kind of have to hope that the Earth Attunement will be available when you want to use Magnetic Aura; If you just used Frozen Ground for CC and want to switch to another attunement, you have to give up your heals for the next 9+ seconds, which could become really important before then.

I’ve taken a liking to the Rock Solid trait recently, but I can’t effectively control when I get Stability from it – to call that “annoying” would be a bit of an understatement.

(edited by Chaosky.5276)

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Posted by: NevirSayDie.6235

NevirSayDie.6235

So far Engy is a better replacement, same sort of high skill, jack of all trades class but isn’t utter fail, I’ll go enjoy my 0 cooldown kits lol, have fun inflating your ego.

For months, engineers were saying “we’re like eles, but bad.” A few simple fixes later, the profession is fun, complex and 100% viable. Eles will be back in the meta quickly, no need to switch or lobby for massive buffs.

And still won’t be well designed and fluid like Engy.

That doesn’t make much sense to me. Engineers are crazy fun to play but they were kind of thrown together at the end of production (which is why they launched with hundreds of bugs and a couple ridiculously OP skills/traits). Eles were crafted elegantly over a long period of time.

One of the main complaints of engineers everywhere for the first 6 months or so after launch was how much “smoother” playing an ele felt. There was “natural synergy” between their attunements.

Even now, engineer’s best builds revolve around two kits that have 5 of the same skill, just with different conditions. (One reason why I don’t play those builds). I’m not bashing the engineer—by far my favorite profession—but the qq has gotten a bit out of hand if engineers suddenly are fluid and well-designed.

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Posted by: Ryld.1340

Ryld.1340

What is they removed the cooldown on Attunements, but made everything related to Attuning to a certain element have a 9 second CD?

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Posted by: Knote.2904

Knote.2904

So far Engy is a better replacement, same sort of high skill, jack of all trades class but isn’t utter fail, I’ll go enjoy my 0 cooldown kits lol, have fun inflating your ego.

For months, engineers were saying “we’re like eles, but bad.” A few simple fixes later, the profession is fun, complex and 100% viable. Eles will be back in the meta quickly, no need to switch or lobby for massive buffs.

And still won’t be well designed and fluid like Engy.

That doesn’t make much sense to me. Engineers are crazy fun to play but they were kind of thrown together at the end of production (which is why they launched with hundreds of bugs and a couple ridiculously OP skills/traits). Eles were crafted elegantly over a long period of time.

One of the main complaints of engineers everywhere for the first 6 months or so after launch was how much “smoother” playing an ele felt. There was “natural synergy” between their attunements.

Even now, engineer’s best builds revolve around two kits that have 5 of the same skill, just with different conditions. (One reason why I don’t play those builds). I’m not bashing the engineer—by far my favorite profession—but the qq has gotten a bit out of hand if engineers suddenly are fluid and well-designed.

“Elegantly crafted over a long period of time”, what?? Lol.

Ele attunements/traits aren’t that different than back in beta, hell Conjured Weapons are STILL completely gimmicky bad versions of kits with inflated dmg as a bandaid fix to make them get used, even the abilities look like placeholders, boring abilities Ele already has.

Point is Engy having 0 cooldown on swaps makes them completely fluid, you can jump to literally ANY ability and use it when you actually need it, or fly through kits/abilities for dmg output.

If an Ele tries to rotate attunements to use dmg abilities or cooldowns you go through your attunements, use them once, then you’re stuck in an attunement for 9-14 seconds. Not to mention you HAVE to have 30 in Arcana to even have manageable cooldowns.

What’s that? You need to use your shocking aura? Too bad Air is on cooldown right now try again later—splat.

What’s that? You need your toolkit block? Well alright go ahead, oh now you want your flamethrower knockback or blind? Right here buddy.

Engy is basically how Ele should be, but it isn’t, hell Engies even have more combo’s and finishers by themselves than Ele does lol. Triple/Quadruple water/smoke/fire/light blast finishers anyone? Double/triple water fields? Yes please.

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Posted by: NevirSayDie.6235

NevirSayDie.6235

snip

One of Anet’s design goals was for each profession to feel very different. If you’re jealous of engineers, just play one. I guarantee you Anet will not make eles just like a second engineer. Don’t worry, eles will be back to being considered as good as engineers, as they were in the spring of 2013, or considered better than engineers, which is how they were regarded from October of last year up through this March or so. That’s all I was trying to say.

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Posted by: Chaosky.5276

Chaosky.5276

What is they removed the cooldown on Attunements, but made everything related to Attuning to a certain element have a 9 second CD?

Absolutely fine with me, I’ve suggested this exact thing before.

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Posted by: Knote.2904

Knote.2904

snip

One of Anet’s design goals was for each profession to feel very different. If you’re jealous of engineers, just play one. I guarantee you Anet will not make eles just like a second engineer. Don’t worry, eles will be back to being considered as good as engineers, as they were in the spring of 2013, or considered better than engineers, which is how they were regarded from October of last year up through this March or so. That’s all I was trying to say.

I have been playing one.

The 2 classes are much more alike than you think, Engy is just better developed and it’s core design isn’t inherently flawed like Ele trait/attunement system.

I don’t care if Bunker Ele was overpowered, even then it’s core design was flawed.

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Posted by: Fortus.6175

Fortus.6175

Like I said, people are still disturbed about “bunker” ele, they do not care to reason, all they know is it was annoying and hard to kill, and thus they developed a hate for our class that will not be fixed until said person decides to play the class for themselves and realize how much in a bad spot it is.

Funny thing is, I know im not immune to this, I wish the same for thieves, I wish they get deleted and never see one because I ABSOLUTELY hate how stealth mechanic works in this game and how uncounterable backstab is. I dont care if the thief plays something else, all I know is I hate them and want them gone. The only difference is I admit it and try to think as I was in the thief’s shoes.

I wish thieves get more utility and buffs on things they need but they nerf the annoying stuff about them. You people cant do the same, thats your flaw, some of you are so proud that would never admit there is something wrong with you, I guarantee that NOBODY (that isnt “trolling”) will admit it has ever happened to them.

Point is; grow out of it, bunker ele (which was definitely nothing compared to zoo pet rangers or bunker engi) is over, done, nerfed to the ground, many people played it ut of necessty, not because they enjoyed it. The core issues with eles havent been fixed;

survival:damage ratio is not justified. It isnt about skills, it isnt about speccs, it isnt about players. It is about how poorly designed the class was in that aspect, they wantyed attunements to be something you use at the right time, not something you go whenever available to be able to do something. The result?

A class that cant control whats going, who has to sacrifice survavility and attunements in order to achieve damage and has to resort to cantrips for defense, which are directly tied to water, and attunement recharge which is tied to arcane traits.

When we normalize attunement rate and make other spells that are NOT cantrips (only spell outside cantrip that can be used defensively is arcane shield on a whooping CD of 75 seconds) and can have some use for the team (none of the utilities in eles can be used for the team, even cantrips are selfsish and have 2-3 times the CD of spells guardians have which does the same, example stability…)

I believe the class was rushed and/or half way through the design the Devs realized it would be too hard to balance a class that could do so much so instead they left everything so underpowered so that anyone who could do the same, could do it better, aka no complains from everyone but eles. Basically something like this; do you prefer to have complains for 7 other classes or only 1? Math wins…

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