Lower price for ascended armor

Lower price for ascended armor

in PvP

Posted by: OriOri.8724

OriOri.8724

Specifically, lower the ascended shards of glory price, but leave the other prices alone so that it is more balanced with the price you pay to buy ascended armor from Bling 9000 in the fractal lobby. Numbers are taken from this post

https://www.reddit.com/r/Guildwars2/comments/5y8j5y/comparing_ascended_shards_rewarded_in_season_6_to/

Not only can we not earn ascended shards of glory whenever we want, since they are tied to PvP leagues, but we also get very few now. To get 1,200 ascended shard of glory now, we need to complete they byzantium chest an additional 18 times after completing it the first time, for a total of 3910 pips needed. And this isn’t even enough for an entire set of ascended armor. Assuming that you win every game (100% win rate was never achieved in S5 to my knowledge) and always earn a top stat, it would take you 356 games in season 6 in order to earn enough ascended shards of glory to not even purchase a single set of ascended armor. Season 6 lasts from March 7th, to May 1st, which is 55 days. So, you need to play 6-7 games every day at a bare minimum (remember that I assumed 100% win rate for this) in order to only get 1,200 ascended shards of glory.

Assuming a more realistic win rate of 60%, and also assuming that you always get a top stat we get to 82 pips earned every 10 games, or an average of 8.2 pips per game. Under this assumption, it would take a player 477 games over the season to earn just 1,200 ascended shards of glory. Over the length of the season, this amounts to 8-9 games per day, every single day of the season. And again, this is to earn less than a single set of ascended armor’s worth of ascended shards of glory.

That is just beyond ridiculous Anet. I admit that it was far too easy to get the ascended armor last season, far far too easy. But that was balanced out by the new cost of making the marks. Players now have to spend hundreds of gold to buy their ascended armor on top of earning the ascended shards of glory. Its pure insanity to expect someone to play more than 9 games a day just to earn enough ascended shards of glory to buy a single set of ascended armor. That’s ridiculous.

So I propose that the price of buying the skins remains the same, but the ascended shards of glory cost for buying actual ascended armor be cut in half. This would make it much more realistic for players to obtain enough shards to buy an entire set with a reasonable number of games played every day (closer to 4 a day assuming 60% win rate and always getting top stats) without making it too easy, since they would still need to acquire the marks. I really hope that you guys take this into serious consideration, because as it stands, the rate of acquisition for ascended shards of glory is nowhere near enough to justify the amount needed to buy an ascended set of armor. And just to make the slap in the face bigger, we can’t even earn them all the time, but are limited to only earning them during a PvP league season. So please lower the amount of ascended shards of glory needed to purchase ascended armor by 50%, at the very least please lower it by 25%.