Norn Guardian – Aurora Lustyr (Lv 80)
Mia A Shadows Glow – Human Thief (Lv 80)
Lyssa isn’t even the problem, why? Its not favorable on Ele at all. On Engi? Who the hell does that?
Lyssa’s only good on two characters, maybe four if you count guardian’s renewed focus and Mesmer mass invis. Other than that, the OP is just frustrated because Warriors destroy him.
Lyssa Warriors are indeed strong but that just means Warriors themselves need to be toned down.
Warrior, thief, mesmer, necromancer and guardian use Lyssa a lot. Engineer has one elite they can use for it (Elixir X), although that’s more rare. The problem people see is that this rune set makes choosing runes way too easy for certain classes. Why on earth would you use anything but lyssa on a thief? It gives you a new stomp. It clears a condi burst. It blocks an attack. It gives a short burst of swiftness. It’s just really really good. The argument I present is that maybe other runes should be pushed up to this level, especially the ones that are on elite. That, or just do a tiny nerf such as removing some of the boons given.
In my mind the question is why would I run lyssa on a Thief. I’d run Ogre or Eagle before lyssa. Basilisk Venom is most productive when you precast it so it’s recharging for another use before you do a spike.
A thief doesn’t have staying power to benefit from using basilisk venom during combat. An initiative regen build with lots of evades might have enough staying power and dps sustain to be worth using Basilisk Venom in combat, but those builds were heavily nerfed on dec 10th.
I honestly don’t need another way to stomp as a thief, as nice as stability would be, I have stealth I can use and blind I can use both with no cooldowns. Lyssa honestly doesn’t make sense to run on a thief for burst builds.
Other than the thief part, I agree there should be more rune choices than the handful that are viable currently.
Classes with elites at longer cooldown are definately stronger elites or have a lot better utility than warrior’s or thief’s, classrs have superior access to boons, condiremival etc..There is simply no comparison between a full 3 second invulnerabiliy and complete recharge of class mechanics and a lousy single target 1 second stun.
Lyssa should not be nerfed at all in favor of the condi spam classes punishing melee ones.Thereis already a huge unbalance between them from that and if one particular build might be strong it should not in any circumstance nerf all the others.Risk/reward is perfectly fine for sacrificing dps or survavibility.
(edited by mini.6018)
nerf condi/CC spam and you can nerf Lyssa all you want~
Lyssa isn’t even the problem, why? Its not favorable on Ele at all. On Engi? Who the hell does that?
Lyssa’s only good on two characters, maybe four if you count guardian’s renewed focus and Mesmer mass invis. Other than that, the OP is just frustrated because Warriors destroy him.
Lyssa Warriors are indeed strong but that just means Warriors themselves need to be toned down.
Warrior, thief, mesmer, necromancer and guardian use Lyssa a lot. Engineer has one elite they can use for it (Elixir X), although that’s more rare. The problem people see is that this rune set makes choosing runes way too easy for certain classes. Why on earth would you use anything but lyssa on a thief? It gives you a new stomp. It clears a condi burst. It blocks an attack. It gives a short burst of swiftness. It’s just really really good. The argument I present is that maybe other runes should be pushed up to this level, especially the ones that are on elite. That, or just do a tiny nerf such as removing some of the boons given.
In my mind the question is why would I run lyssa on a Thief. I’d run Ogre or Eagle before lyssa. Basilisk Venom is most productive when you precast it so it’s recharging for another use before you do a spike.
A thief doesn’t have staying power to benefit from using basilisk venom during combat. An initiative regen build with lots of evades might have enough staying power and dps sustain to be worth using Basilisk Venom in combat, but those builds were heavily nerfed on dec 10th.
I honestly don’t need another way to stomp as a thief, as nice as stability would be, I have stealth I can use and blind I can use both with no cooldowns. Lyssa honestly doesn’t make sense to run on a thief for burst builds.
Other than the thief part, I agree there should be more rune choices than the handful that are viable currently.
On a D/P thief, it’s less obvious, but when you are nuking with shortbow during a team fight , you sometimes get focused and that condi clear is extremely useful. The necessity for lyssa runes in a S/D build is much more obvious I think. You’re sticking to the front line so condis ARE going to get on you.
Why nerf this? For some builds, this is basically the only access to stability and condition removal they have.
This . . . i don’t use them but it will destroy several builds.
Just buff or create new powerful runes . . . there are too many bad runes =P.
Why nerf this? For some builds, this is basically the only access to stability and condition removal they have.
This . . . i don’t use them but it will destroy several builds.
Just buff or create new powerful runes . . . there are too many bad runes =P.
For the third time, this suggestion doesn’t hurt the condition removal aspect of this runeset, it buffs it.
The goal is to nerf the access to all boons after already having done a full condition cleanse. I don’t think any class should have access to that, just from a runeset, period.
How does it buff it, you cant get better than removing all the conditions in the game.
So, Kensuda and I had this idea in the Bear Document, but I don’t want it to get buried in there, because I actually think this will be a good idea.
Change the (4) and (6) bonuses to the following:
(4): Convert a condition into a boon (LIFO queue)
(6): Convert all conditions into boons (same conversion table as Pure of Voice – http://wiki.guildwars2.com/wiki/Pure_of_Voice)What this does is the following:
- It will remove RNG from the (4) bonus and serve with a bit more condi cleanse.
- It will remove any Stability that people currently get from this rune set.
- It will add a huge risk/reward factor to utilizing these runes; if you use your elite before you have any condis on you, you won’t get any boons.
/discuss
Eh, if they give us Runes of the Traveler, I’m ok with this. =P
Why nerf this? For some builds, this is basically the only access to stability and condition removal they have.
This . . . i don’t use them but it will destroy several builds.
Just buff or create new powerful runes . . . there are too many bad runes =P.
For the third time, this suggestion doesn’t hurt the condition removal aspect of this runeset, it buffs it.
The goal is to nerf the access to all boons after already having done a full condition cleanse. I don’t think any class should have access to that, just from a runeset, period.
The problem with this rune set is it basically gives you a new skill. Other runes basically just give you stats. I think more runes should be like Lyssa, not the other way around. Lyssa is a fun rune. Others should strive to be more like it. Part of the appeal to some runes are exactly that. Ogre? Vampirism at first glance? Grove if the recharge wasn’t something out of a horror film? Forge? Mercy? They’re interesting runes.
I also think that there is more to why people take this rune than the condi cleanse. I think it comes down to this:
Those three things make up this rune. If you go with your suggestion, you pretty much nerf 2/3 of it. Pure of voice only gives Stability with Fear, so you won’t be able to get that. To get aegis, you need burning to be applied to you. Thieves, Warriors and maybe necros are the main reason you would want aegis. Most other bursts/heavy CCs are multi hits and aegis would barely do anything. These classes have little to no burning on them.
I honestly see no reason to nerf this. I don’t find this overpowered, especially on the classes that take it. They need defense, and this is a great outlet for them. We should be creating MORE outlets and MORE fun runes, not nerfing them. When I think of what is OP in this game, my mind doesn’t go to Lyssa runes. =/
(edited by The Gates Assassin.9827)
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