MMORPG PvP
*Needs to limit its ‘innovations’ by how much alpha time/funding it is willing to go through.
A fun PvP game doesn’t need:
a leveling system
A gear progression system
Guildwars got those both right.
Doesn’t need a skill system or gameplay designed around PvE.
*Needs to limit its ‘innovations’ by how much alpha time/funding it is willing to go through.
Not affiliated with ArenaNet or NCSOFT. No support is provided.
All assets, page layout, visual style belong to ArenaNet and are used solely to replicate the original design and preserve the original look and feel.
Contact /u/e-scrape-artist on reddit if you encounter a bug.