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Posted by: bliss.4305

bliss.4305

Sorry to break it down, but sincerely, a bit over 45% win/loss as a rank 80 pvper only qualifies you as a mediocre-at-best player.

The MMR works in a way to maintain a 50% win/loss ratio over all your games. So at times you’re given to team mates with much better “skills” than you so the system can compensate for your losses.

Lowering your win/loss below 50% just means that either you’ve had the most horrible mathematical precision with the matchmaking algorithm or you simply lack the contribution necessary to win (or for some people even, carry) the games.

If you look at big time ESL players’ stats you’ll see they still retain a good 60-70% win/loss ratio queuing solo or team, meaning eventhough the system wants them to lose, they defy the odds and carry the matches to victory.

That being said, 30% win rate really sounds problematic, eventually you should be given to teams with much much much better players than you are to guarantee victory. Weird…

Good luck and hope it gets better for you.

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Posted by: Ithilwen.1529

Ithilwen.1529

Well, I also main Mesmer, which is historically probably the most often underpowered. I play it because I like Mesmer and not for any cheese factor.

Mesmerising Girl

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Posted by: bliss.4305

bliss.4305

Well, I also main Mesmer, which is historically probably the most often underpowered. I play it because I like Mesmer and not for any cheese factor.

Mesmer is currently one of the stronger Power or Condi spec viable class out there. If you can utilize portals you can greatly increase your chances of winning games, maining a mesmer. I’d recommend watching great players like Mime or Helseth on Twitch for additional support on self-improvement

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Posted by: Ithilwen.1529

Ithilwen.1529

Oh and btw Bliss, most players aren’t ESL. Something that seems to have been forgotten. When a minority is favored, a system becomes top heavy and unstable. Hence the great crash and the depression that followed.

Mesmerising Girl

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Posted by: Ithilwen.1529

Ithilwen.1529

Hah! Mesmer condi? It’s been nerfed into the ground. I don’t play PU, the shatters, blinds and heals have all been shut down.

As to power, it’s harder than ever to hit a decent shatter with all the cleave and aoe.

Mesmerising Girl

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Posted by: bliss.4305

bliss.4305

Hah! Mesmer condi? It’s been nerfed into the ground. I don’t play PU, the shatters, blinds and heals have all been shut down.

As to power, it’s harder than ever to hit a decent shatter with all the cleave and aoe.

Well, sorry but now I can see why you think matchmaking is broken. That right there is a testament to how little you understand your class and its strengths in its current state.

Condi mesmers in PvP is a very very dreaded matchup, and power mesmers are well-rounded and incredibly valuable if played right for any team.

Also, I’m not saying the game should always be balanced around very highly skilled players, but I’m indeed saying it should NOT be balanced to cater the need of casual players. If you’re there to have fun, great… But you can’t really point fingers at matchmaking system or your class balance state without expecting some form of retaliation from players who compete with said mechanics.

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Posted by: supvil.3470

supvil.3470

Well, sorry but now I can see why you think matchmaking is broken. That right there is a testament to how little you understand your class and its strengths in its current state.

Condi mesmers in PvP is a very very dreaded matchup, and power mesmers are well-rounded and incredibly valuable if played right for any team.

He is right tho. Condi mesmers are actually absolutely kitten in rated pvp.

Its a pure wvw roaming/troll spec. Where the extra condi damage from gear, consumables and wvw specific buffs make it that they actually do enough damage to kill someone with proper condi clears.

The only condi builds that do work in pvp nowdays are either builds with condi burst like burn guard or condi with lots of sustain like DD ele. Where condi burst works like a regular power burst prof and sutain needs t be able to sustain on point, to keep it capped.

(edited by supvil.3470)

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Posted by: bliss.4305

bliss.4305

He is right tho. Condi mesmers are actually absolutely kitten in rated pvp.

Its a pure wvw roaming/troll spec. Where the extra condi damage from gear, consumables and wvw specific buffs make it that they actually do enough damage to kill someone with proper condi clears.

facepalm

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Posted by: Marxx.5021

Marxx.5021

I suppose match making is working as implemented. As a solo pvp player I see match quality is deteriorating quite a lot. There are so many games now with players that do not match in skill and experience. Either you have an easy win or you lose pretty hard. In the end it doesn’t matter how you play which is somewhat disappointing. I think pvp in GW2 is not for solo players anymore. Maybe it never was and it just requires a “few” games to realize …

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Posted by: Warscythes.9307

Warscythes.9307

Mate I think you are just bad.

Really, mesmer as a whole has been top on pvp pretty much since the conception of the game. I honestly don’t know if condi mesmer is bad or not since I play necro and we typically eat condi for breakfast, though I can testify for its annoyingness. But if your spec sucks then play another popular mesmer spec and stop complaining about how the class suck as a whole.

Is like if I decide to play corruption necro with axe and scepter, utterly fail in all my matches and decide the class sucks as a whole. That’s not how it works. You tweak and refine and learn until you stop sucking.

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Posted by: Ithilwen.1529

Ithilwen.1529

You are dead wrong, on top of being rude. Mesmer was glamour nerfed and nearly useless quite literally for years. Shatter, heal, blind and stealth have all been heavily hit.
It’s pretty clear you speak without much experience.

The class has also been a favorite nerf target the whole history of the game. I suggest you try it before you talk.

Mesmerising Girl

(edited by Ithilwen.1529)

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Posted by: Ithilwen.1529

Ithilwen.1529

Further, if I entertain the notion that I am “just bad” for a moment.

That is precisely why MMR and the alleged matchmaking exist. They are supposed to match folks with similar skill levels.

So, your argument is both rude and meaningless. You don’t match paid professional players in GW2 with casual gamers for the same reason you don’t match a little league team against a professional baseball team.

Mesmerising Girl

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Posted by: bliss.4305

bliss.4305

You are dead wrong, on top of being rude. Mesmer was glamour nerfed and nearly useless quite literally for years. Shatter, heal, blind and stealth have all been heavily hit.
It’s pretty clear you speak without much experience.

The class has also been a favorite nerf target the whole history of the game. I suggest you try it before you talk.

Unfortunately, that’s a load of nonsense, as the only reason Mesmers are being nerfed currently is because of the “balance patch” that made Mesmers off the chart absurdly strong class that they were. Mesmer atm is quite balanced and if you feel like you’re losing your soloqueues because of the impotence of the class, I’d suggest getting a large mirror and taking a good hard look at it.

Further, if I entertain the notion that I am “just bad” for a moment.

That is precisely why MMR and the alleged matchmaking exist. They are supposed to match folks with similar skill levels.

So, your argument is both rude and meaningless. You don’t match paid professional players in GW2 with casual gamers for the same reason you don’t match a little league team against a professional baseball team.

The MM system is trying its best to find similar skilled people taking into account your match history and result balancing over a 50-50 ratio. That is the whole reason why sometimes you get incredibly close games (when there are enough people in the pool to handpick similar players), or there are games with utter domination (off-peak hours, system trying to make matches happen to avoid forever-queues).

For better understanding I advise checking the math behind it:

https://wiki.guildwars2.com/wiki/PvP_Matchmaking_Algorithm

(edited by bliss.4305)

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Posted by: Locuz.2651

Locuz.2651

He is right tho. Condi mesmers are actually absolutely kitten in rated pvp.

Its a pure wvw roaming/troll spec. Where the extra condi damage from gear, consumables and wvw specific buffs make it that they actually do enough damage to kill someone with proper condi clears.

facepalm

Why are you facepalming? He is right. Condimesmers are purely for wvw roaming. Maybe at low MMR it works but everything works at low MMR. I mean i dominate as PP thief on low MMR. Does this mean its a viable build atm?

Ithilwen was right about mesmers being quite bad for quite a while aswell. Mostly because they got hard countered by thieves. Which lead to most thieves spawn camping mesmers for entire games.

(edited by Locuz.2651)

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Posted by: Ithilwen.1529

Ithilwen.1529

Please read what I say before posting. You have essentially agreed with me. Yes MMR should be taking into account my match history and striving for a 50% win / loss.

However, my alt account is now under a 30% win rate, vs my main at 45%. It’s reasonable to assume that my main, after playing 4 years reflects my skill level.

No, I’m no pro PvP player. That’s beside the point.

Since my alt account with the same build is running a win rate more than 15% below what I historically have run, I contend that MMR and matchmaking are in fact not working properly.

Mesmerising Girl

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Posted by: Locuz.2651

Locuz.2651

In all honesty Ithilwen, if youre below 50% its you. You need to look at yourself and the impact you have on games.

Dont focus on the system behind MMR since most games are a roll of the dice in that department anyway. Everyone gets matched with everyone if there is no other option available. Its just how anet prefers it…short q times over quality matchups.

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Posted by: Ithilwen.1529

Ithilwen.1529

Again, beside the point. I don’t claim high skill level and Mesmer is very difficult to play well.

Nevertheless, my recent games are showing a win/loss ratio more than 15% below what I have historically run. This is a clear indication that I’m not being matched appropriately and/or that Mesmer has once again been overnerfed.

Mesmerising Girl

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Posted by: Akikaze.1307

Akikaze.1307

Despite the system trying to create a 50% winrate, it does have its flaws. There is evidently extremes where some good players exceed results of 60% winrate. Equally the flipside of poor performing players could obtain sub 40% winrate.

Ithilwen, unfortunately it appears you’re on the lower half of the spectrum. From your replies, you seem to be reliant on the profession to carry you than player skill itself. Like Locuz mentioned, aside from mmr, it could be you’re not pulling enough weight to win matches.

Your newer alt account might have a higher/lower winrate because it’s MMR is not fully calibrated yet. If MMR is anything like other games, you could have big swings of wins or loses as the system attempts to settle your range. (Edit: There’s also other variables like playing multiple professions compared to one profession on the account.)

(edited by Akikaze.1307)

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Posted by: bliss.4305

bliss.4305

He is right tho. Condi mesmers are actually absolutely kitten in rated pvp.

Its a pure wvw roaming/troll spec. Where the extra condi damage from gear, consumables and wvw specific buffs make it that they actually do enough damage to kill someone with proper condi clears.

facepalm

Why are you facepalming? He is right. Condimesmers are purely for wvw roaming. Maybe at low MMR it works but everything works at low MMR. I mean i dominate as PP thief on low MMR. Does this mean its a viable build atm?

Ithilwen was right about mesmers being quite bad for quite a while aswell. Mostly because they got hard countered by thieves. Which lead to most thieves spawn camping mesmers for entire games.

Are we not playing the same game since the 23rd of June (a.k.a the Big Balance Patch)? I mean seriously people… I’m lost for words on how delusional you guys are on the state of Mesmer. Yes, Mesmers WERE thief food pre-June 23 patch… But you have no right to complain about the state of mesmer post that patch…

Oh and condi mesmers are still very much viable in high-tier pvp, a few hours in Xerrex’s stream on twitch will give you enough footage to support that claim.

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Posted by: Ithilwen.1529

Ithilwen.1529

@Akikaze I am saying precisely the opposite. If I wished a profession to carry me, I’d play a ranger. Mesmer is one of the more difficult classes to play well.

@Bliss Mesmers have been targetted with a number of nerfs since then. It’s clear to me that you don’t honestly know a lot about Mesmers from personal experience.

Again, I don’t care about a player who streams or what they do. First, that’s a different and minority tier. Second it’s beside the point.

Because I am currently running a win rate that is significantly less than I historically do, I contend that the MMR/matchmaking system is not working properly.

To a lesser extent, I’d also argue that anet has once again overnerfed Mesmer.

Mesmerising Girl

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Posted by: Locuz.2651

Locuz.2651

Oh and condi mesmers are still very much viable in high-tier pvp, a few hours in Xerrex’s stream on twitch will give you enough footage to support that claim.

Lol Xerrex is high tier now? …im done. Haha

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Posted by: Puck.9612

Puck.9612

You still running that crappy condi build and wondering why you are losing?

Jim Hunter when my other account isn’t suspended

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Posted by: bliss.4305

bliss.4305

Oh and condi mesmers are still very much viable in high-tier pvp, a few hours in Xerrex’s stream on twitch will give you enough footage to support that claim.

Lol Xerrex is high tier now? …im done. Haha

Assuming you have more than 19k games under your belt with an equal win-loss ratio and can enlighten me in the concept of high-tier? Or you could just be a forum warrior

There’s a difference between high-tier pvp (high mmr pvp) and Pro league ESL pvp… Sure Xerrex may not be a pro-league player but I would indeed include him in the pool of high-mmr players simply cause of his sheer number of games played and average w/l.

(edited by bliss.4305)

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Posted by: Javonovich.5280

Javonovich.5280

Really off-topic here, but I’ll just say that my experience is similar to the OP’s. It seems like it’s almost impossible for me to win games. When I do, they feel like they are really close, but when I lose it’s like a total landslide.

Edit: I must have played 10 today and won about 3. Ordinarily, I can get AT LEAST a 50% win-loss ratio. But some of the people I am with are just completely clueless. To top it off, I’m regularly getting 5-8 minute queues, occasional 4v5s with D/Cs or rage quitters, and nearly every game I’m against some 2/3/4/5-man premades which seem to make it a steeper uphill battle.

Right now, spvp is VERY hostile to solo players, and it’s really making me quite salty. I wanted to get some pvp in before HoT hits, but I’m thinking about abandoning spvp all together.

(edited by Javonovich.5280)

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Posted by: Locuz.2651

Locuz.2651

Assuming you have more than 19k games under your belt with an equal win-loss ratio and can enlighten me in the concept of high-tier? Or you could just be a forum warrior

There’s a difference between high-tier pvp (high mmr pvp) and Pro league ESL pvp… Sure Xerrex may not be a pro-league player but I would indeed include him in the pool of high-mmr players simply cause of his sheer number of games played and average w/l.

I have around 10k games played and a w/l of around 60% on the account i play on currently. Does this mean im high tier aswell? I played a lot of soloq games against and with Xerrex. So i guess i must be (in your eyes).

All BS aside. Number of games has nothing to do with being high tier….in that case Prince Vingador is high tier aswell. In fact, the highest of tiers lol.

(edited by Locuz.2651)

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Posted by: Kireak.8023

Kireak.8023

I’ve also experienced streakyness in spvp starting recently and matches where you either stomp or get stomped have become a lot more common.
When people argue about skill it simply should not matter, the mmr system is in place precisely because of that, to put you against players of similar skill level. Unless you are litterally the very worst at the game, or there are only “pro” players still playing spvp something is clearly wrong with how you are currently getting matched up.

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Posted by: Trevor Boyer.6524

Trevor Boyer.6524

Sorry to break it down, but sincerely, a bit over 45% win/loss as a rank 80 pvper only qualifies you as a mediocre-at-best player.

The MMR works in a way to maintain a 50% win/loss ratio over all your games. So at times you’re given to team mates with much better “skills” than you so the system can compensate for your losses.

Lowering your win/loss below 50% just means that either you’ve had the most horrible mathematical precision with the matchmaking algorithm or you simply lack the contribution necessary to win (or for some people even, carry) the games.

If you look at big time ESL players’ stats you’ll see they still retain a good 60-70% win/loss ratio queuing solo or team, meaning eventhough the system wants them to lose, they defy the odds and carry the matches to victory.

That being said, 30% win rate really sounds problematic, eventually you should be given to teams with much much much better players than you are to guarantee victory. Weird…

Good luck and hope it gets better for you.

This is all wrong:

  • People who mainly solo que are the ones who get 45% win rates because solo que is volatile with DCs, raggers, quitters and otherwise kittenty situations that you are placed in, including being placed against →
  • Five man premades who get get 60%+ win rates because they always play in teams which eliminates DCs, raggers, quitters, bad comps in general. It gives the advantage of mass voice chat communication and team cohesion that is built over the course of time of playing with the same people.

It doesn’t matter how good you are as a solo, within your MMR bracket, due to the random circumstances that you risk while you que solo, you will get bellow 50% unless you are very vey lucky.

I use the name Barbie on all of my characters.

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Posted by: RevanCorana.8942

RevanCorana.8942

Condi mesmer bad?
They hit you just once from afar and you end up with all possible condis in the game

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Posted by: laquito.5269

laquito.5269

I don’t think anybody can truly keep up a winrate of more than 60% by solo queing at the moment, no matter how good they are. This system just stacks odds against you to make you lose. GW2 isn’t CSGO, you’re dependent on your team and just can’t carry whole matches like in CSGO.

Even the top tier players start to lose quite frequently when they’re not grouping up, just watch their streams, as soon as they que alone they have the same problems as everyone else.

Retired GW2 Player

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Posted by: bliss.4305

bliss.4305

This is all wrong:

  • People who mainly solo que are the ones who get 45% win rates because solo que is volatile with DCs, raggers, quitters and otherwise kittenty situations that you are placed in, including being placed against ->
  • Five man premades who get get 60%+ win rates because they always play in teams which eliminates DCs, raggers, quitters, bad comps in general. It gives the advantage of mass voice chat communication and team cohesion that is built over the course of time of playing with the same people.

It doesn’t matter how good you are as a solo, within your MMR bracket, due to the random circumstances that you risk while you que solo, you will get bellow 50% unless you are very vey lucky.

This, infact is all wrong. It was confirmed by Anet that the matchmaking is trying its best to simulate a 50% W/L ratio. You can get a higher ratio on soloqueue if you in fact play well and shoulder your team to victory. Yes, having a team guarantees not having DCs, ragequitters yadayada… but over the course of 10k + games, those don’t even matter enough to bend the average 1%.

Most ESL players, from what I’ve seen avoid queuing 5man simply because it takes them 30 minutes to get queues otherwise.. They still maintain their 60-70% win/loss percentage simply because they play exceptionally well.

Maybe your observations hold true on low-MMR matches, but on top MMR matches where you wait 5min+ for soloqueue, I rarely even come across DCs. Must be lucky

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Posted by: bliss.4305

bliss.4305

I don’t think anybody can truly keep up a winrate of more than 60% by solo queing at the moment, no matter how good they are. This system just stacks odds against you to make you lose. GW2 isn’t CSGO, you’re dependent on your team and just can’t carry whole matches like in CSGO.

Even the top tier players start to lose quite frequently when they’re not grouping up, just watch their streams, as soon as they que alone they have the same problems as everyone else.

Unless they have incredibly bad team mates, I’ve seen most established top-pvp streamers literally shoulder the games to victory. So I don’t agree with that whole statement.

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Posted by: laquito.5269

laquito.5269

Unless they have incredibly bad team mates, I’ve seen most established top-pvp streamers literally shoulder the games to victory. So I don’t agree with that whole statement.

I dunno who you’ve been watching, but thats definitely not what I’ve experienced or seen. I’ve seen ROM, Phanta, Levin, Helseth etc. lose a fair amount of their games once they soloqued. With SoloQ I mean solo, duo ques or more are a completly different story. Their soloq winratio is definitely nowhere near as good as their overall winrate. Like it or not, soloquing will ultimately lower your overall winrate and especially high MMR players get punished for queing solo. Helseth even devoted a short vid on this issue.

Infact most ESL players maintain their winrate cause they keep teaming up with 2-4 people, rarely 5 cause skyrocketing q-times.

Retired GW2 Player

(edited by laquito.5269)

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Posted by: Trevor Boyer.6524

Trevor Boyer.6524

bliss, what you said about ESL players having 60% win rates as solo is simply not true. There are plenty of posts in this forum by those players, that indicate otherwise.

They may have 60% win rate in general but that is certainly not the ratio of games they win when they solo que.

I use the name Barbie on all of my characters.

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Posted by: DaShi.1368

DaShi.1368

It’s the worst it’s ever been. I’m going up against tournament winners and coordinated pre-mades while my team doesn’t even know that capping gives you points.

So many pre-mades.

No fun at all to play like this.

(edited by DaShi.1368)

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Posted by: Locuz.2651

Locuz.2651

bliss, what you said about ESL players having 60% win rates as solo is simply not true. There are plenty of posts in this forum by those players, that indicate otherwise.

They may have 60% win rate in general but that is certainly not the ratio of games they win when they solo que.

What a load of kitten.

I have 60% winratio on the account i play on atm (see screenshot). What makes it even worse is that i do this while playing troll specs (like double pistol power based thief). While playing my main prof (engi) im actually at close to 70 % even on this account.

And this while playing 100% solo.

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Posted by: Trevor Boyer.6524

Trevor Boyer.6524

With all due respect, Locuz:

You have 191 games played total and you are wolf rank. Your win/lose ratio is still volatile at this point. A 10 in a row win streak or lose will dramatically alter your win/lose ratio. That account would also be low MMR so you haven’t yet felt how punishing high MMR solo is. Don’t know what I mean by this? Exactly…

Also it makes me have ask: Is it an alt account? Are you an experienced player on a different account? If so, joining low MMR matches and tearing around vs. deer and dolyaks hardly counts for anything in this discussion.

I use the name Barbie on all of my characters.

(edited by Trevor Boyer.6524)

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Posted by: Locuz.2651

Locuz.2651

With all due respect, Locuz:

You have 191 games played total and you are wolf rank. Your win/lose ratio is still volatile at this point. A 10 in a row win streak or lose will dramatically alter your win/lose ratio. That account would also be low MMR so you haven’t yet felt how punishing high MMR solo is. Don’t know what I mean by this? Exactly…

Also it makes me have ask: Is it an alt account? Are you an experienced player on a different account? If so, joining low MMR matches and tearing around vs. deer and dolyaks hardly counts for anything in this discussion.

Do you realize how fast your MMR will climb if you do well? Your MMR settles (as in stops being volatile) way way before 191 games. Its more like 10-20. After 191 games with a decent winratio you will be at top end of the ladder with ease.

A 10 in a row losing streak? I never experienced those during the 10.000 games i played.

How punishing high MMR is? The account on the screenshot was my alt US account, it was top 10 back then (devs feel free to verify). On my main account ive been top 30 aswell and been in and out of the top 100 for like 2 years straight with about 10k rated games played in total. So i think i have a good idea.

(edited by Locuz.2651)

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Posted by: abc.5790

abc.5790

Back when solo Q existed, it was easier to measure an individual’s skill or contribution by their win ratio. Baseline for EVERYONE was 50%. If you played over 100 matches and averaged above 50%, you were likely an above average player. Of course, some were exceptional:

ROM = 1540 solo matches played 848 losses 64.49% win ratio
Sizer = 2018 1001 66.84%
Toker = 1919 1043 64.79%
Tarcis = 678 288 70.19%

Today, it’s self explanatory on why you can’t expect a baseline 50% win ratio if you are queuing solo.

With solo and team combined, I will take it with a grain of salt if someone says they are at a 60% win rate all from solo Q because there’s no way to verify that all those games were indeed from solo.

[Star] In My Prono
EU Scrub

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Posted by: Locuz.2651

Locuz.2651

With solo and team combined, I will take it with a grain of salt if someone says they are at a 60% win rate all from solo Q because there’s no way to verify that all those games were indeed from solo.

Find me any screenshot (or data from anet even) that shows that i played on that account (supvil.3470) in a premade team post dec 2014 patch and ill donate 100 gold to you

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Posted by: abc.5790

abc.5790

With solo and team combined, I will take it with a grain of salt if someone says they are at a 60% win rate all from solo Q because there’s no way to verify that all those games were indeed from solo.

Find me any screenshot (or data from anet even) that shows that i played on that account (supvil.3470) in a premade team post dec 2014 patch and ill donate 100 gold to you

:) I’m sure you’re great. Like you I have a main and an alt (but main acct got banned from forum lmao)

I was criticizing the system on how win loss ratios for solo and team are melded into one. I know the queues now combine solo and premades but it would at least be nice if they recorded your games based on your queue status. On my main, I have a ranked win ratio of 59% but it’s not 100% solo. I don’t know how well I did when I queued solo vs queuing with a team.

[Star] In My Prono
EU Scrub

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Posted by: Crinn.7864

Crinn.7864

Well the MMR is certainly not consistant, either that or my guardian is totally immune to the matchmaker.

Attachments:

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Posted by: Trevor Boyer.6524

Trevor Boyer.6524

With all due respect, Locuz:

You have 191 games played total and you are wolf rank. Your win/lose ratio is still volatile at this point. A 10 in a row win streak or lose will dramatically alter your win/lose ratio. That account would also be low MMR so you haven’t yet felt how punishing high MMR solo is. Don’t know what I mean by this? Exactly…

Also it makes me have ask: Is it an alt account? Are you an experienced player on a different account? If so, joining low MMR matches and tearing around vs. deer and dolyaks hardly counts for anything in this discussion.

Do you realize how fast your MMR will climb if you do well? Your MMR settles (as in stops being volatile) way way before 191 games. Its more like 10-20. After 191 games with a decent winratio you will be at top end of the ladder with ease.

A 10 in a row losing streak? I never experienced those during the 10.000 games i played.

How punishing high MMR is? The account on the screenshot was my alt US account, it was top 10 back then (devs feel free to verify). On my main account ive been top 30 aswell and been in and out of the top 100 for like 2 years straight with about 10k rated games played in total. So i think i have a good idea.

So you’re a player with 10,000+ actual matches on your real account that logs in to an alt account that is wolf rank with only 191 total matches played, to tear around vs. deer and dolyak.

What would be more interesting to view, is the account’s win rate that has 10,000 matches played. The MMR values of that account would be a far far better indication of the end game of how the MMR algorithm places players.

I use the name Barbie on all of my characters.

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Posted by: Gav.1425

Gav.1425

I’m a 58% win solo queue player over thousands of games, but the past few days, I’ve been well under 30%, honestly 10-20% the past 2 days.

The MMR lately has been atrocious. If I only played PvP, I’d have quit this week. Ranked, unranked, these teams have been unplayable. Not even counting the premades and leavers.

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Posted by: Trevor Boyer.6524

Trevor Boyer.6524

These people who claim to have 60% win ratio while being solo que players is concerning really. Especially people who claim to not get lose streaks while solo queing. Either the server is favoring some players with solo que placements or it is tagging other players for punishemnt. Because being placed in matches repeatedly where your team mates die in 2 seconds vs. some premade is something that happens pretty frequently to most solo que players.

Many of the losses that my account has been made to take during solo que were so ridiculously lopsided that it isn’t funny and I don’t mean just the end score value, I’m talking the player skill distribution.

I dunno, anyone with over 1000 matches that has 60% win rate as a solo que brings up a lot of good questions about what is really going on here.

I use the name Barbie on all of my characters.

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Posted by: Sirbeaumerdier.3740

Sirbeaumerdier.3740

With all due respect, Locuz:

You have 191 games played total and you are wolf rank. Your win/lose ratio is still volatile at this point. A 10 in a row win streak or lose will dramatically alter your win/lose ratio. That account would also be low MMR so you haven’t yet felt how punishing high MMR solo is. Don’t know what I mean by this? Exactly…

Also it makes me have ask: Is it an alt account? Are you an experienced player on a different account? If so, joining low MMR matches and tearing around vs. deer and dolyaks hardly counts for anything in this discussion.

Do you realize how fast your MMR will climb if you do well? Your MMR settles (as in stops being volatile) way way before 191 games. Its more like 10-20. After 191 games with a decent winratio you will be at top end of the ladder with ease.

A 10 in a row losing streak? I never experienced those during the 10.000 games i played.

How punishing high MMR is? The account on the screenshot was my alt US account, it was top 10 back then (devs feel free to verify). On my main account ive been top 30 aswell and been in and out of the top 100 for like 2 years straight with about 10k rated games played in total. So i think i have a good idea.

So you’re a player with 10,000+ actual matches on your real account that logs in to an alt account that is wolf rank with only 191 total matches played, to tear around vs. deer and dolyak.

I was thinking the same. No wonder it’s easier if he faces players who are ridiculously less experimented than he is.

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Posted by: Sagat.3285

Sagat.3285

These people who claim to have 60% win ratio while being solo que players is concerning really. Especially people who claim to not get lose streaks while solo queing. Either the server is favoring some players with solo que placements or it is tagging other players for punishemnt. Because being placed in matches repeatedly where your team mates die in 2 seconds vs. some premade is something that happens pretty frequently to most solo que players.

Many of the losses that my account has been made to take during solo que were so ridiculously lopsided that it isn’t funny and I don’t mean just the end score value, I’m talking the player skill distribution.

I dunno, anyone with over 1000 matches that has 60% win rate as a solo que brings up a lot of good questions about what is really going on here.

Well if they are losing streaks winning streaks have to happen we are not fighting npc’s. It depends no one has a good day every day.

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
The Dhuumfire thread

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Posted by: abc.5790

abc.5790

I’m at 59% win ratio but it’s not 100% solo. This evil matchmaking makes it almost impossible to get 59% from pure solo. Quantities matter here. If you played 10 games and won 6, that doesn’t count, lol.

Even though solo queue make up the majority of pvpers, the game sees us as nothing but fish food for premades and sacrificial martyrs for noobs.

In a match with 10 people of equal skill level and the same composition, the team with a 2-man premade will have a greater than 50% chance of winning. I’ve won as many as 15 matches in a row just by queuing with another player. That’s pretty hard to get solo.

With the old solo q, the best players in the game reached as high as 70% win rate from around 1000 matches

[Star] In My Prono
EU Scrub

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Posted by: rastaman.1905

rastaman.1905

I just finished a match in which my team lost 500-0. It was just one of many huge losses tonight. My alt account is rapidly falling toward a win rate under 30%.

While I admit I’m not a terribly hot PvP player, I’m in my fourth year in the game and I’m not that bad. I have a pvp 80 on my main which I earned primarily in Ranked. My lifetime win rate on my main is a bit over 45% even after the turret engi flood in the last tournament.

Devs, matchmaking is not working. You need to correct it. If things continue this way, the PvP population will be further reduced which will compound the problem.

the crap that people write as replies is completely unbelievable. you clearly make a rock solid argument. when you state that you get about a 45% win rate on your main account and get a 30% win rate on alt account, all that is left for people to do is compare those 2 numbers and draw conclusions. and what do people conclude? you suck. l2p issue. pro players have about 65%. its like people only come to these forums because they get blocked in game when they call other people noobs. nobody can conclude that you should get higher win rates on alt accounts than on your main account, no matter how good or bad you are.

and btw, YOU ARE COMPLETELY RIGHT, matchmaking has not been such bs since december last year.

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Posted by: Schurge.5194

Schurge.5194

@Bliss

To be fair, Mesmer has a high skill floor so most Mesmers are just speed bumps and this player in particular is barely even a speed bump based on her post history. (Wai I no pew pew down Necromancers with my condition shatters that I forgot to trait for dazes).

On the subject of wonky match-ups though here is my personal experience over the past week it seems.

My win rate has also taken a hit and I’ve dropped below 50% (I don’t want to know by how much but I think I dropped from 55% to 47%. I am Rank 59 (usually run at least partial pre-mades), half of the people I play with are over 70+ and the other half are less then 30 and now it seems in the past couple of days I’ve gotten into some weird match making tier where my team absolutely outmatches the other team or they outmatch mine (I am used to games that could go either way most of the time).

I am talking about 500-45 matches against people who don’t even dodge, who let my 0 stability necromancer stomp things in a 1vX on one end and on the other end 225-500 matches with entire teams that coordinate blinds and then rotate coordinated stun locks.

I had a day this week where I played in partial premades for six hours or so and lost every game. Thursday I played for about the same amount of time and that time around I won most of my games but my team had no business being matched up against the opponent’s team. Today it seems to have evened out, was having a winning streak this morning against fairly equal skilled players (close matches) and lost 3/4 games tonight against teams that were a bit better then ours but I would say were fair match-ups.

With the up-coming leagues things and the new shake ups to the meta in the coming weeks current PvP experiences should be a thing of the past… but I forsee a lot more threads by the OP when she gets stuck in the dead man zone.

Champion Phantom
We are not friends.

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Posted by: cakeonroof.7385

cakeonroof.7385

I just finished a match in which my team lost 500-0. It was just one of many huge losses tonight. My alt account is rapidly falling toward a win rate under 30%.

While I admit I’m not a terribly hot PvP player, I’m in my fourth year in the game and I’m not that bad. I have a pvp 80 on my main which I earned primarily in Ranked. My lifetime win rate on my main is a bit over 45% even after the turret engi flood in the last tournament.

Devs, matchmaking is not working. You need to correct it. If things continue this way, the PvP population will be further reduced which will compound the problem.

the crap that people write as replies is completely unbelievable. you clearly make a rock solid argument. when you state that you get about a 45% win rate on your main account and get a 30% win rate on alt account, all that is left for people to do is compare those 2 numbers and draw conclusions. and what do people conclude? you suck. l2p issue. pro players have about 65%. its like people only come to these forums because they get blocked in game when they call other people noobs. nobody can conclude that you should get higher win rates on alt accounts than on your main account, no matter how good or bad you are.

and btw, YOU ARE COMPLETELY RIGHT, matchmaking has not been such bs since december last year.

DUDE CHILL OUT

Are you challenged with reading comprehension? Most comments support the original poster. If you disagree with someone, reply to them and don’t make false generalizations.

EU since Aug 2012