MMRs depend on circular logic?

MMRs depend on circular logic?

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Posted by: Silentshoes.1805

Silentshoes.1805

What do you think about this:

Your MMR changes based on whether your team performs better or worse than expected.

The expectation is based primarily on the MMRs of each team!

So…if the MMRs are inaccurate, the prediction is wrong, and the MMRs are adjusted incorrectly.

The Alien (condi necro),That Wreckin Crew (Mesmer)
Silentshoes (Thief), Wind of the Woods (condi ranger)

(edited by Silentshoes.1805)

MMRs depend on circular logic?

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Posted by: Justin ODell.9517

Justin ODell.9517

PvP Server Programmer

What do you think about this:

Your MMR changes based on whether your team performs better or worse than expected.

The expectation is based primarily on the MMRs of each team!

So…if the MMRs are inaccurate, the prediction is wrong, and the MMRs are adjusted incorrectly.

Glicko-2 doesn’t predict anything. A better analogy would be that it reacts. We think A is this and B is that, so if A beat B then it must be closer to that and vice versa. It improves its assessment of players by adjusting based on the result of each game. It is the outcome of these games over time that is the driving force.

Server Programmer (sPvP)
Isle of Janthir: Flux, Latch, Aegir

MMRs depend on circular logic?

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Posted by: Silentshoes.1805

Silentshoes.1805

OK thanks, Justin.

The Alien (condi necro),That Wreckin Crew (Mesmer)
Silentshoes (Thief), Wind of the Woods (condi ranger)