Make Daily Archclass instead
That would still have the same problems as the current system. Mainly that matches get flooded with whatever classes are the daily ones.
That would still have the same problems as the current system. Mainly that matches get flooded with whatever classes are the daily ones.
No. This suggestion would mean you get to pick from 6 professions
This has been suggested before but Anet always has to do it their own less efficient way
That would still have the same problems as the current system. Mainly that matches get flooded with whatever classes are the daily ones.
No. This suggestion would mean you get to pick from 6 professions
This has been suggested before but Anet always has to do it their own less efficient way
So you’d still exclude 2 or 3 classes every day, how does that fix the problem?
(edited by BeefyKnight.4859)
That would still have the same problems as the current system. Mainly that matches get flooded with whatever classes are the daily ones.
No. This suggestion would mean you get to pick from 6 professions
This has been suggested before but Anet always has to do it their own less efficient way
So you’d still exclude 2 or 3 classes every day, how does that fix the problem?
Well my suggestion was to have 3 dailies, one light armor, one medium, one heavy. That includes every profession.
That would still have the same problems as the current system. Mainly that matches get flooded with whatever classes are the daily ones.
No. This suggestion would mean you get to pick from 6 professions
This has been suggested before but Anet always has to do it their own less efficient way
So you’d still exclude 2 or 3 classes every day, how does that fix the problem?
Well my suggestion was to have 3 dailies, one light armor, one medium, one heavy. That includes every profession.
Then whats the point of having any achievement at all lol? Thats basically saying win a match.
Officer of [DEX] Deus Ex Machina Eu and [Fus] Fus Ro Dâh
Ruins of Surmia
That would still have the same problems as the current system. Mainly that matches get flooded with whatever classes are the daily ones.
No. This suggestion would mean you get to pick from 6 professions
This has been suggested before but Anet always has to do it their own less efficient way
So you’d still exclude 2 or 3 classes every day, how does that fix the problem?
Well my suggestion was to have 3 dailies, one light armor, one medium, one heavy. That includes every profession.
Then whats the point of having any achievement at all lol? Thats basically saying win a match.
And how is ‘’win a match as a ranger or thief’’ any achievement? It would be much better for the state of pvp if it was just ‘’win 3 games’’ for example.
That would still have the same problems as the current system. Mainly that matches get flooded with whatever classes are the daily ones.
No. This suggestion would mean you get to pick from 6 professions
This has been suggested before but Anet always has to do it their own less efficient way
So you’d still exclude 2 or 3 classes every day, how does that fix the problem?
Well my suggestion was to have 3 dailies, one light armor, one medium, one heavy. That includes every profession.
Then whats the point of having any achievement at all lol? Thats basically saying win a match.
And how is ‘’win a match as a ranger or thief’’ any achievement? It would be much better for the state of pvp if it was just ‘’win 3 games’’ for example.
I mean the daily thing as in one of your 3 quotas lol not that you accomplished something :P
But yes im saying in that case you might aswell scrap the proffession one and make it win a match if you were to do that
Officer of [DEX] Deus Ex Machina Eu and [Fus] Fus Ro Dâh
Ruins of Surmia