Make enemy trap more visible
they are called traps and not marks.
you can see marks.
you cannot see traps.
well you can see the dragon hunter placing the traps though.
This is not a bug and not a technical issue. Traps work perfectly fine, exactly as intended. For more official information, have a look here
Enjoy the traps.
Them being invisible is part of their mechanic. As mentioned above… They are traps, you’re not supposed to see them.
That said, you can often clue into where traps may be. If you see a dragon hunter placing the traps, you know where they are. If you see a dragon hunter just capped and left a point, you can suspect that there may be some traps there, etc.
Note that you can dodge over traps to evade their activation effects. Ex., if you dodge roll onto a point that you suspect has a bunch of traps, you can avoid a lot of the damage. Or else use skills that can mitigate this damage or allow you to quickly blink out of the traps.
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or you could also wait for the dragon hunter to place new traps.
if the dragon hunter places new traps, the old traps will be gone.
or you could also wait for the dragon hunter to place new traps.
if the dragon hunter places new traps, the old traps will be gone.
I don’t like to put down new traps until you trigger my old traps for maximum trapception.
Does the OP mean activated trap animation?
Because, you know, that’d make sense. Unlike all the responses thus far XD
Next balance patch:
Utility goggles now reveals traps.
Thief trait X allows the sensing and disarming traps
XD
Thanks for all the responses I actually didn’t know that untriggered traps are not marked at all. Imho though, they really should, since the DH elite trap can take >75% of my thief’s hp if I accidentally walk into it. Having a marker might make countering it easier.
stealthed thieves can take 75% of my HP before I realize I’m being attacked, imho I should be able to see stealthed thieves.