Mandatory Weekly Turret complain thread

Mandatory Weekly Turret complain thread

in PvP

Posted by: Kuzuryu.7359

Kuzuryu.7359

Monday’s PvP is especially bad because of daily engineer win. Every node have a turret engi camped.

Get rid of them please

I’ll l2p fighting every other build in the game, I refuse to learn how to fight turret engies.

Sincerely

Mandatory Weekly Turret complain thread

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Posted by: jportell.2197

jportell.2197

Weekly? I thought we were still at daily. Oh well A net I agree. Nerf engis all together They have been dominating the meta for way too long

Johnny The Gray
GASM’s Bunker Mesmer

Mandatory Weekly Turret complain thread

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Posted by: Quintoozla.7893

Quintoozla.7893

Anet plz dilit ur geim itz too hardd 4 mi

Mandatory Weekly Turret complain thread

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Posted by: kdaddy.5431

kdaddy.5431

I killed every turret i played that day

L2P

Mandatory Weekly Turret complain thread

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Posted by: Ragnar the Rock.3174

Ragnar the Rock.3174

Turret engi is strong vs some specs yes, however vs others they are very easy to beat.

It’s just the way the game works.

Mandatory Weekly Turret complain thread

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Posted by: Wilco.1458

Wilco.1458

I should just set up a notepad with my copy pasta, as I will continue posting this until people understand the real problem with poorly designed builds.

Title: Everyone is Approaching This Incorrectly

The argument whether turret engy is strong, weak, or whatever is completely irrelevant. Frankly nobody cares. The main points to why turret engy is bad (not weak, but bad in concept) are as follows:

1. It advocates sitting on a point and not moving. This isn’t how the game is meant to be played. New/bad players who run this build will show no improvement (this is bad in the scope of players indirectly affecting how the game develops, aka affecting the meta).
2. It’s mindlessly easy for the reward it brings. Why bother playing a difficult class when I could just do nothing and achieve the same results?
3. Knockbacks are absurdly frustrating. Losing control of your character is super annoying and that’s what the build is centered around.
4. Nobody enjoys fighting against AI. Beating a turret engy doesn’t have the same satisfaction of beating anything else. Beating another player makes me feel like I did something to outdo my opponent. Breaking a bunch of static objects does not give me this feel.

All in all, it shouldn’t (and frankly, doesn’t) matter the strength of the build. What does matter are the points listed above, and because of that it displays poor design in mechanics as opposed to poor number choices. The build doesn’t need a nerf, it needs a rework (or a stake in its heart, whichever is easier).

http://www.twitch.tv/drwilco
Wilco Tango Foxtrot #lifting #hardwork

(edited by Wilco.1458)