(edited by Vagrant.7206)
Mario Kart has better PvP than Guild Wars 2
You’re wrong, GW does do something when you are on a losing streak. It puts you in even worse games so you’ll lose more. Working as intended I think.
You’re wrong, GW does do something when you are on a losing streak. It puts you in even worse games so you’ll lose more. Working as intended I think.
That seems to jibe with my experience too, although I don’t have any kind of statistical rigor to back it up.
This problem arises because the population is too small. In an ideal world you would vs players of similar skill and even if you get stomped the next game won’t be the same people due to the large pool of people.
Unranked is a totally different story. I’ve gotten 3 signet rangers and people that are totally new to PvP on my team (and against). That’s not really fun for me either and I’ve rarely if ever had a close game out of the past 50 unranked matches I’ve had since this season started.
They just need to scrap everything and rework it, right now both ranked and unranked are messed up
I would especially be in favor of your first suggestion over everything else I’ve read on the forums thus far. I can handle long losing sprees or being dominated some games by the clearly better team, but to then lose pips and fall into an even lower tier is insulting. I loved how up to Ruby you had safety nets to avoid the treadmill grind.
I also like both other suggestions don’t get me wrong, and would love to see them implemented, but I have my doubts Guild Wars 2 would ever change that much to PvP at one time. With how messy the PvP matchmaking and balancing is, I’m surprised they are even trying to push E-Sports.
(edited by Tatori.7938)
bro mario kart 1 has better spvp than gw2
Unranked is a totally different story. I’ve gotten 3 signet rangers and people that are totally new to PvP on my team (and against). That’s not really fun for me either and I’ve rarely if ever had a close game out of the past 50 unranked matches I’ve had since this season started.
They just need to scrap everything and rework it, right now both ranked and unranked are messed up
I have less competitive ranked games than unranked.
Normally in unranked it’s a case of which team has the fewer new players has a player who can hard carry on a hard carry class.
In ranked it’s just which team has the better MMR.
Unranked is a totally different story. I’ve gotten 3 signet rangers and people that are totally new to PvP on my team (and against). That’s not really fun for me either and I’ve rarely if ever had a close game out of the past 50 unranked matches I’ve had since this season started.
They just need to scrap everything and rework it, right now both ranked and unranked are messed up
I have less competitive ranked games than unranked.
Normally in unranked it’s a case of which team has the fewer new players has a player who can hard carry on a hard carry class.
In ranked it’s just which team has the better MMR.
This is often my experience. In unranked a good individual player can change the course of a game, but in ranked it’s very unlikely for any one player to influence the outcome, as the outcome was already predetermined.
The other thing is that people are more likely to be playing for fun and screwing around. It’s harder to be annoyed that you’re beating your head against a wall, unlike in ranked. Fewer people leave me incapped to die later on.
(edited by Vagrant.7206)
Anet doesn’t care. We’ve been on about this for 6 weeks, and they’ve not even said that they’ll be looking into the system for season 4.
It’s been a very frustrating 5 weeks in Ruby for me, and I have no desire to experience it all over again in season 4.
I have no interest in ‘carrying’ unranked by killing people 1v3. That’s not PvP to me, that’s like farming PvE. Most of my games I win 500-50 or lose 500-50 in unranked.
Ranked isn’t perfect either but at least I don’t get totally new players on my teams even if the matches are just as lopsided.