Match System is Flawed

Match System is Flawed

in PvP

Posted by: Dragon Ruler X.8512

Dragon Ruler X.8512

I’ve been getting into PvP a little bit now and I have to say that I feel there are some major things wrong with the match making system.

I’ve got a PvP level of 39 – yet I seem to come into contact with players who have a PvP level of 80 all the time (identified by finisher). In addition to that I typically play solo – meaning I don’t have a party of friends that go in with me – and yet I seem to always play against teams with at least 3 people of the same guild or that are otherwise coordinated. I’ve had it where the players in my party are actually new to PvP and the other team is all PvP Lvl 80 and of a single guild – how is that fair?

This is incredibly unfair to new or veteran players. If I queue up alone I should be sent into a match where everyone is just like me – random. If I queue up with a friend or two then I should get matches against coordinated teams. If i’m going to be considered “ranked” in any sense and these matches are to be fair – I should be playing with players who are actually within or close to my “rank” (and by playing with I mean both my team and the opposing team).

We used to have solo and team arenas – why did those leave – and why are their stats still listed in the PvP screen if they are never going to be accessible again?

Also why on earth would you allow a PvP match to count for or against a players rank stats if the teams are uneven (Ex: 4v5)?

There just seem to be a lot of flaws with this system that I feel still need some serious adjustments.

Match System is Flawed

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Posted by: Duke Blackrose.4981

Duke Blackrose.4981

A dead horse that needs more beatings.

The fact of the matter is that the state of PvP is a complete joke because of this. A game that should be one of the best casual PvP games on the market has become one of the worst because of the ridiculous decision to remove separate solo queues.

(edited by Duke Blackrose.4981)

Match System is Flawed

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Posted by: Cynz.9437

Cynz.9437

to add some oil: i made new account, for NA (since my main is on EU), made a character, lv 2, fresh, 0 archives, 0 games… went in ranked, first game vs full premade/dragon finishers flying everywhere… i thought: “wow, that would have been some epic experience for a noob”

i mean i am not noob, but game can’t possibly know it… or can it lol?

All is Vain~
[Teef] guild :>

Match System is Flawed

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Posted by: nightblood.7910

nightblood.7910

Well the problem here with single queue mentality is that, the only statistic that counts is win or lose.

This is why so many are complaining, as there is nothing to judge personal performance (there is score, but that doesnt say someone did an awesome job bunkering home).

But that is the problem of the mixed queue’s like that. If there were a way to judge personal performance people would be less concerned about win/loss.

I think they had said something about points for how long you hold a point in the near future.

If they tie that to the person sitting on the point as well, maybe points could become something to view.

But as long as it stays a solo queue that doesnt match up team comps, it will always be RNG deciding win/loss.

Luck of the draw even if the queues are split into team and solo.

(edited by nightblood.7910)

Match System is Flawed

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Posted by: CureForLiving.5360

CureForLiving.5360

A dead horse that needs more beatings.

In all fairness the system is pretty bad, and the more we keep banging on about it the better the chances something might happen.

to add some oil: i made new account, for NA (since my main is on EU), made a character, lv 2, fresh, 0 archives, 0 games… went in ranked, first game vs full premade/dragon finishers flying everywhere… i thought: “wow, that would have been some epic experience for a noob”

i mean i am not noob, but game can’t possibly know it… or can it lol?

Not surprising at all. Teams are usually vastly different in their skill levels.

Match System is Flawed

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Posted by: Duke Blackrose.4981

Duke Blackrose.4981

A dead horse that needs more beatings.

In all fairness the system is pretty bad, and the more we keep banging on about it the better the chances something might happen.

Well, I mean I did say it needs more beatings. The Engineers were finally able to beat their dead horse long enough to get those ugly backpacks removed in the upcoming Specializations update. Maybe we can make PvP queues functional again.