Match making is system is awful
in case you didnt know: matchmaking has nothing to do with the rank
no gutz no glory
“Tranquility has a beard.”
It should..
I think it is being improved. Today out of 5 matches in touneys, four matches we go up against lv 40 teams, our team Lvs around 20. When u get to lv 20, or skill enough, ranks means nothing. You can be lv 1 yet as skill as lv 40. Skill,communicate and coordination is what matter,not rank.
Proud player of : team [uA] – team [TGI]. Australia base, now recruiting.
It should..
That would be silly. Rank has a very indirect bearing on your chance to win.
They should make rating visible after a game is finished, not rank. And give the average of both teams BEFORE the match starts, like how you got a message of the enemy (and your) guild rank before a GvG game started.
I think it is being improved.
Nope, today got a lvl 1 in a team XD
Don’t be conned, there is no matchmaking.
At least, none hat works and is visible and transparent.
If it’s all silly then atleast count in rating when match making..or something like that. If anyone played LoL. Imagine if you play against 3 players from Platinum division and you’re in Bronze playing with players from the same division.
It should..
That would be silly. Rank has a very indirect bearing on your chance to win.
A matchmaking based solely on rank would work fine.
It wouldn’t be perfect, but games have managed with much worse.
Well, I should say, if the game had PvP worth playing… without that, everything becomes a ‘problem’.
It should..
That would be silly. Rank has a very indirect bearing on your chance to win.
A matchmaking based solely on rank would work fine.
It wouldn’t be perfect, but games have managed with much worse.
Well, I should say, if the game had PvP worth playing… without that, everything becomes a ‘problem’.
What would be the point? Rank has no bearing whatsoever on skill. It’s simply a function of time invested.
Say you have 70% win rate. That means each tourney game you play is worth an extra 40+.04x rank to you than it is to the average player, where x is the average rank points you earn in the game before win bonuses are factored in. Conservatively, the average player gets ~250 rank points per game, ~136 earned plus win bonus 50% of the time. That means that all an average player has to do to be higher rank than the 70% win rate player is play 18% more games.
If they play just as often, they still won’t be far behind. They’ll be rank 65+ when the better player reaches 80, and that’s as far apart as they’ll ever be. Anytime before then the difference will be smaller. Using the example of rank 13 in the OP, if he was r13 with 70% win rate, he would be r11 and just 500 away from r12 with 50% win rate, only a 2 rank difference, and players of rank 13 and rank 11 would definitely get matched against each other in a rank matching system, despite the likelihood of such a glaring skill discrepancy.
To put it another way, if you’re intimidated by high ranks, or look down on low ranks, you’re making a mistake.
The matchmaking they’re using is Elo based, and it’s better that way.
(edited by Mammoth.1975)
rank may not equal exact skill but when you have a full team of experienced r40+ vs a team of r1-15 it is 99.9% of the time a steam roll win. if you disagree please post a screen shot proving otherwise.
Sure, below rank 20-25 people are often still getting the hang of things, but after that it’s anyones game. I was r44 when I stopped playing back in late december/early january (started again a couple days ago) and two of the best thieves I knew were rank 27 and 32, regularly outperforming many of the 40+ guys around. There were less than a handful of 50+ guys on NA back then, so they were better than most of the highest ranked players in the game, with less than half the playtime.
Win percentage adjusted for opponent win percentage is simply a better indication of skill than time invested. Pretty straightforward.
(edited by Mammoth.1975)
I totally agree with you. With a organized team, the rank means nothing. My teams consists of lv around 20 to 30 usually matched with a team lv around 40+ and we still win against them, hard win I admit.
Proud player of : team [uA] – team [TGI]. Australia base, now recruiting.
Not sure where you stand, but if your in the 70%- 400 that’s mostly ranks 30s-high 40s.
You cant expect to play against newbs all the way to the leaderboards do you?
40s is the norm right now if you been playing PvP since GW2 came out, if your not near rank 40 your behind, but don’t worry I see low ranked people hang out with the high rank 50s.
You know that guy Stunningstyles, he’s somewhere in the 30s but he’s ranked 72 on the leaderboards so rank doesn’t have much meaning. I don’t know him personally, but when I saw his teams a few times, I’d bet he solo que’s every now and then and guardian is one of the best classes to solo que.