Ranger | Elementalist
(edited by Ryan.9387)
Edit: The last update to this wiki page was March 2016, so maybe things are different now. Hopefully this page isn’t up to date.
From https://wiki.guildwars2.com/wiki/PvP_Matchmaking_Algorithm
while red.players < config.teamSize or blue.players < config.teamSize:
chosen = None
if shouldPopulateRed(red, blue, config):
chosen = pickRoster(red, maxLadder, maxRosterSize, potentials, config)
else:
chosen = pickRoster(blue, maxLadder, maxRosterSize, potentials, config)
if chosen is None:
break
Why are the teams not filled red/blue/red/blue?
(edited by Ryan.9387)
You skipped what “shouldPopulateRed” does, which is the most important thing to understand here. That is:
def shouldPopulateRed(red, blue, config):
if red.players >= config.teamSize:
return False
if blue.players >= config.teamSize:
return True
return red.ratingLow < blue.ratingLow
That actually prefers filling the lower rated first, so depending how it picks the players to place, it’s not even just filling one team or another, it’s filling whatever has the lowest rating first.
For that … it’s detailed, but
scoreRoster
is what matters, in that each potential candidate is evaluated in order to determine what the best match for the group is, based on a whole lot of things.
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