Matchmaking S3

Matchmaking S3

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Posted by: antichecker.1675

antichecker.1675

Matchmaking in S3 has inproved compared to both precedent seasons IMHO, BUT allowing teams to queue and then match for example a full premade team with 2×2 premades and kitten like that is disgusting and destroys the whole matchmaking system. Last season I have posted a summary with screens where every 2nd-3rd game was an uneven match because of organized teams vs randoms or other unfair premade advanteges / disatvanteges.

(edited by antichecker.1675)

Matchmaking S3

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Posted by: Spaced Invader.1823

Spaced Invader.1823

Hate the new matchmaking. 50 matches and I am still stuck at ffirst pip emerald (!), because I win/lose exactly 50% of my matches.

Enjoying Guild Wars since closed alpha in early 2004.

Matchmaking S3

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Posted by: antichecker.1675

antichecker.1675

U must have missed S2, with ur stats in S2 u would have 1% wins and 99% loses

Matchmaking S3

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Posted by: Spaced Invader.1823

Spaced Invader.1823

In S2 I won about 90% of my matches (only played up to Ruby though, since it was more of a sidekick game to me). Guess it wasn’t fairer – but better for ME.

Enjoying Guild Wars since closed alpha in early 2004.

Matchmaking S3

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Posted by: Tornupto.2304

Tornupto.2304

Hate the new matchmaking. 50 matches and I am still stuck at ffirst pip emerald (!), because I win/lose exactly 50% of my matches.

If that would be the case you should be able to reach the next tier because of win/loosestreak bonuses.

Matchmaking S3

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Posted by: Spaced Invader.1823

Spaced Invader.1823

Hate the new matchmaking. 50 matches and I am still stuck at ffirst pip emerald (!), because I win/lose exactly 50% of my matches.

If that would be the case you should be able to reach the next tier because of win/loosestreak bonuses.

The problem is, I neither had a single win or losing streak. It’s literally win-loss-win-loss-win-loss-win-loss, with a maximum of 2 consecutive wins or losses.
I never experienced anything like this in s1 or s2. And while this sounds like a perfect matchmaking balance, it also locks me tight at 1-2 pips.

Enjoying Guild Wars since closed alpha in early 2004.