Matchmaking and Map picking

Matchmaking and Map picking

in PvP

Posted by: Twonineone.3490

Twonineone.3490

I love PvP, and I love PvP in GW2, but there few things that drive me mad.

Matchmaking: it should create teams with no more than one/two people with the same class. But this does not happen.
I’ve played in team with 3 Rangers, Thieves or Necros, against team packed in good way. Obviously the chance to lose these matches is really high.

The other problem is the picking of the map…why the hell if just one man out of 10 chose that f***ing courtyard, the system picks that map?? 1 vote against 9…unbelievable.
And it’s not the first time: sometimes happen that when I choose Khylo, and I’m the only one, the game chooses that map. Sure I’m happy, but I can’t say the same thing for the other players.

And least but not last, a suggestion: leave thatkitten***g orrible courtyard map from the other maps. You can even delete it from the game, about me, but I’ think there are people that like (really???) that map, so…I don’t know, find a way to play Courtyard just for people that love fight in that map. Put it on WvW zerg, I don’t know, but I think that a lot of people that want to do PvP hate that map…We already have Skyhammer in Unraked arena, don’t punish us even with a dumb map like that.

Matchmaking and Map picking

in PvP

Posted by: JoshuaRAWR.4653

JoshuaRAWR.4653

The map picking system needs to be the map with the most votes is the one that’s chosen, if two have an even amount of votes, then it does the spiral twisty “random map pick” thing.

I don’t know why it wasn’t like this to begin with..

I like courtyard, the guild I’m in uses it as a tournament map for our monthly tournaments we host amongst guild members.

Warrior 80 | Guardian 80 | Ranger 80 | Engineer 80 |
Thief 80 | Elementalist 80 | Mesmer 80 | Necromancer 80 | Revenant TBA

Matchmaking and Map picking

in PvP

Posted by: Shylock.4653

Shylock.4653

Matchmaking: it should create teams with no more than one/two people with the same class. But this does not happen.
I’ve played in team with 3 Rangers, Thieves or Necros, against team packed in good way. Obviously the chance to lose these matches is really high.

The biggest source of class stacking are the PvP class dailies. They should chance this or remove them.

The other problem is the picking of the map…why the hell if just one man out of 10 chose that f***ing courtyard, the system picks that map?? 1 vote against 9…unbelievable.

In this case the chances for courtyard are 10%. So it can be chosen but this happen rarely. I can’t see the problem here.

And least but not last, a suggestion: leave thatkitten***g orrible courtyard map from the other maps.

Every game-mode (Conquest, Team Deathmatch, Stronghold) need a separate queue.