Matchmaking is a million times better
Finally feel like im getting paired with people in my skill level whether that be win or lose. The quality of such matches is far better i get games like 470-500 quite a lot now. Instead of my team massively destroying the enemies in a 500-200 game or them destroying my team in such a fashion.
Well done Anet, I think this matchmaking system is a keeper.
you are joking right? i hardly ever get a team that is my own rank . amber should be teamed with amber and so on. that is not what is happening. to much mix matching
Maybe the OP means compared to unranked.
Ranked is still horrible, just less horrible than unranked.
Maybe the OP means compared to unranked.
Ranked is still horrible, just less horrible than unranked.
that is true
I said skill level, not rank. I couldn’t care less if i get paired with ambers, as long as they know how to play. That said though, being in sapphire, that won’t happen anyway unless they team with another sapphire.
Zero of my last 11 games have been closer than 500-300 in t5 Emerald. They’ve all been stomps.
This is EXACTLY like season 2.
I’ve rarely played any games with that big of a difference this season, i mean sure it still happens, just in my own experience so far, it happens much less.
“Finally feel like im getting paired with people in my skill level whether that be win or lose. The quality of such matches is far better i get games like 470-500 quite a lot now. Instead of my team massively destroying the enemies in a 500-200 game or them destroying my team in such a fashion.
Well done Anet, I think this matchmaking system is a keeper.”
Please tell me 1 thing, how is it fair when you get paired against a full premade?
I’ve been paired against 3 full premades today, beat all of them. Being a premade isn’t a guaranteed win. I just duo Q with a friend honestly.
Please for the love of God can you people stop acting like the sky is falling every second of the guildwars day. I don’t want to say L2P, but maybe your losing because your doing it wrong. I know it’s hard to admit you have a problem, but seriously if you have big losing streaks this season i think it’s your mouse/key skills. Or maybe you should think about going condi…
I agree that matchmaking is infinitely times better than last seasons. Last season I would win, win, win, then get farmed by pro league players. Worse than that, I would lose, and get paired with those same players game after game. This season I actually get pro players on my team as well. A lot of fun playing with the guys I watch on twitch and can 100% rely on and not just get farmed by. Even when they aren’t pros, the players I get are really good, or at least I feel they are on my level or better.
Some matches are better, some are worse. I mean, i had a match yday where i killed a thief & necro simtaniously on far solo. Cant rly say that match is balanced then. This was in sapphire even. Shows some matches are decided already who to win beforehand even if theyre close.
Some matches are better, some are worse. I mean, i had a match yday where i killed a thief & necro simtaniously on far solo. Cant rly say that match is balanced then. This was in sapphire even. Shows some matches are decided already who to win beforehand even if theyre close.
That is always the danger of playing thief. He tried to +1 you and got caught. Thief did not really get any buffs this patch as far as defense is concerned.
Please for the love of God can you people stop acting like the sky is falling every second of the guildwars day. I don’t want to say L2P, but maybe your losing because your doing it wrong. I know it’s hard to admit you have a problem, but seriously if you have big losing streaks this season i think it’s your mouse/key skills. Or maybe you should think about going condi…
Remember that each game you play you are not alone, if I am bad we shouldn’t loose 120 to 500 every match. The point is with the matchmaker to make more even matches but does that happen? Well not for me, am I bad? No not that bad. Am I good? No not that good, but I know the matches I play I am paired with players who actually are worse than me.
Guild Leader of Alpha Sgc [ASGC]
Remember that each game you play you are not alone, if I am bad we shouldn’t loose 120 to 500 every match. The point is with the matchmaker to make more even matches but does that happen? Well not for me, am I bad? No not that bad. Am I good? No not that good, but I know the matches I play I am paired with players who actually are worse than me.[/quote]
I feel your pain. For a while I was getting completely stuck in season 2. You may be better than your teammates, but if you keep losing with said teammates, then your matchmaking will not improve.
Match making got worse for me. Half the games you get a decent team. The other half you have to play with beginners. Those are the games that can end up 0:500 or 8:501 for example. This is maybe in line with a 50% winrate. I wouldn’t call that an improvement.
feels the same to me, 70% of the time the other team has a 2man premade and full pug on my side…
just to clarify im just a person of average skill who knows how to rotate maps yeah there are a lot of better players than me, but the ones i lose to i generally feel like we were evenly matched. Last season i kept getting paired against pros like moob and was getting wrecked
feels the same to me, 70% of the time the other team has a 2man premade and full pug on my side…
Ohhh that brings back some painful memories, the good ol premades farming pugs in every match…I’m so glad I’m not playing ranked, subjecting ones self to such stress and actually paying for it is insane imo.
tbh a 2 man doesn’t even really qualify as a premade in my opinion, since the majority there is a pug.
feels the same to me, 70% of the time the other team has a 2man premade and full pug on my side…
Last season I though that you could never get only solos against anyone in a team, not duo, not tripple or more… As soon as you duo you will only end up fighting against another team. So if you solo you could end up in a group with a team of 2-3 o 4 players against a group with 2-3-4 or 5 players in a team.
How come that we can now be solos against 4 players in a team, that is stupid. I think Anets machmaking is still bonkers.
Guild Leader of Alpha Sgc [ASGC]
feels the same to me, 70% of the time the other team has a 2man premade and full pug on my side…
That ruby player really messed you guys up :P
I couldn’t disagree more.
The whole system is really built to frustrate. Aside from the HUGE balance issues with classes and specializations that have been talked about to death (with little improvement over the months), there’s the big problem of evaluating player ability on win/defeat ratio, or league ranking (which is mostly the same thing), and then have MM balanced so that you average around a 50% w/l. This basically compresses all players ability in a very narrow span and let the rest of MM be decided by things that are not really indicative of ability: everybody can get to lvl80 pvp in time, everybody can play thousands of pvp games over the years, everybody can get to sapphire or ruby if he/she plays enough. And this last one really shouldn’t happen.
Not to talk about the fact that, as a solo player, is nigh impossible to get to diamond or legendary, because of this MM. This results, among other things, on well done pre-made teams being able to steam-roll basically anything with little challenge.
I understand the player-base is little and that makes it difficult, but, as things stands as of now, it’s only going to get worse. Yes, rewards and calls of the mists can entice casual players, but for experienced or mid level players, especially if they go solo, it’s a really frustrating experience.
And that because you don’t really feel like you’re losing or winning based on your merit and ability. There’s an “invisible hand” that after a couple wins drags you down into an almost certain loss, and after a couple losses makes you play against inexperienced players for an almost assured win.
Not funny, not for me at least. Just frustrating. I’ve lost count of games lost or won 500/50-100.
Its not. Same kitten as before.
I really hate that queuing as a duo makes you eligible to be put against 5 man premade. It makes it so people on your team use you as a scape goat if your duo queue causes 3 other solo queue players to get stacked against a 5 man premade. My wife and I used to like to queue together but now its more of a hindrance and more of a headache if we queue together than if we both queue solo. There is enough toxicity in the pvp community as is, I don’t need to paint another target on my back just because I queued with a friend.
Anet got too obsessed with statistics and forgot about common sense.
Every season, they play with the formula and think that’s going to solve the problem.
The problem is right in front of their face…You can’t reliably mix solo players with premades. Period…End of story!
The only way it would be possible is to KNOW things that are impossible to know (i.e. do they have teamspeak, experience working together, synergized builds, practiced strategies, etc).
Some premades are a joke and can get steam-rolled by a bunch of quality solo quers.
Some premades are gaming the system. They know that the only way to reliably string together wins is get a coordinated team and farm the fact that the game will match them against less coordinated solo players.
Let me make this as perfectly clear since common sense seems to have escaped Anet…An experienced, coordinated, full-premade communicating with voice chat trumps ANY formula you can concoct….especially when your formula ALSO has to account for a full premade that DOESN’T have experience, coordination, and voice chat.
Why is this so hard to understand and admit??? You can’t solve this by changing formulas every season.
Anet got too obsessed with statistics and forgot about common sense.
Every season, they play with the formula and think that’s going to solve the problem.
The problem is right in front of their face…You can’t reliably mix solo players with premades. Period…End of story!
The only way it would be possible is to KNOW things that are impossible to know (i.e. do they have teamspeak, experience working together, synergized builds, practiced strategies, etc).
Some premades are a joke and can get steam-rolled by a bunch of quality solo quers.
Some premades are gaming the system. They know that the only way to reliably string together wins is get a coordinated team and farm the fact that the game will match them against less coordinated solo players.
Let me make this as perfectly clear since common sense seems to have escaped Anet…An experienced, coordinated, full-premade communicating with voice chat trumps ANY formula you can concoct….especially when your formula ALSO has to account for a full premade that DOESN’T have experience, coordination, and voice chat.
Why is this so hard to understand and admit??? You can’t solve this by changing formulas every season.
I think its you who doesn’t understand. What is a premade? Is two people together a premade? Is three?
I would be hard pressed to think of a competitive game that doesnt have duo, trio and solo all mixed together. These forums love to blame premades for their losses even when it has nothing to do with it.
Anet got too obsessed with statistics and forgot about common sense.
Every season, they play with the formula and think that’s going to solve the problem.
The problem is right in front of their face…You can’t reliably mix solo players with premades. Period…End of story!
The only way it would be possible is to KNOW things that are impossible to know (i.e. do they have teamspeak, experience working together, synergized builds, practiced strategies, etc).
Some premades are a joke and can get steam-rolled by a bunch of quality solo quers.
Some premades are gaming the system. They know that the only way to reliably string together wins is get a coordinated team and farm the fact that the game will match them against less coordinated solo players.
Let me make this as perfectly clear since common sense seems to have escaped Anet…An experienced, coordinated, full-premade communicating with voice chat trumps ANY formula you can concoct….especially when your formula ALSO has to account for a full premade that DOESN’T have experience, coordination, and voice chat.
Why is this so hard to understand and admit??? You can’t solve this by changing formulas every season.
But these teams are so few and far between that they are not a problem for general community. I think alot people just blame their loss on premade but ignore the fact that they made so many mistakes that game and would lose to 5 solo anyway.
I think its you who doesn’t understand. What is a premade? Is two people together a premade? Is three?
I would be hard pressed to think of a competitive game that doesnt have duo, trio and solo all mixed together. These forums love to blame premades for their losses even when it has nothing to do with it.
Please tell me what can influence a game more than a coordinated team…with experience playing together…synergized builds…and teamspeak???
Since you appear to be a little slow in understanding, I’ll give you what’s NOT the answer…A formula.
Why? Because it’s impossible to know ahead of time if the premade is on teamspeak and/or experienced. Thus, any “formula” you use has to account for full premades of totally bad players, not synergized, and not on teamspeak too.
The only way to make a fair game against coordinated team on teamspeak with experience and synergized profession comps/builds is to put them up against OTHER premades with the same advantages.
This is what the former team que versus solo que did MUCH better.
Casual and unsophisticated premades were in that que too, but they didn’t succeed – as it should be compared to experienced premades. However, at least they didn’t let the full premade coordinated teams exploit the solo players like can be easily done now.
They had to earn it against other people who KNEW they should bring a coordinated team into that que or accept the consequences. Right now, everyone is forced into one que under a matchmaking algorithm they’ve already had to change 3 times now. Doesn’t that say it all?
Finally feel like im getting paired with people in my skill level whether that be win or lose. The quality of such matches is far better i get games like 470-500 quite a lot now. Instead of my team massively destroying the enemies in a 500-200 game or them destroying my team in such a fashion.
Well done Anet, I think this matchmaking system is a keeper.
My personal record of 9 loses in a row only happened one time after 3.5 yerars and was in this third season. I had also 3 streaks of 5 wins in a row in like 2 days, which never happened to me.
So… no.
Haven’t seen this at all, maybe 1 out of 10 is close, the rest is 500 to less than 100
There were some close games this season so far. The first game we were lucky enough to have a Primordial Legend (despite that we were still close) and the second I was lucky enough to make it back into the game just in time after a DC. I was really mad at that too since we had a comfortable lead and I DC’d when I ran home and was about to rez our DH.
In T5 Emerald however the dream seems over as I lost two in a row yesterday but lots of Diamonds from the previous season are still in that pip range to keep us down.
Matchmaking is a million times better
Not just in Ruby. Starting out in Emerald is no better.
I used to have a standard ‘average’ player Win/Loss of 50/50 +/- a few percent. Not anymore.
Something is entirely messed up here.
Leader of TACO mini-roamer guild, Kaineng.