Melee Range Cancelling 1v1 Channelling Spells

Melee Range Cancelling 1v1 Channelling Spells

in PvP

Posted by: Ruufio.1496

Ruufio.1496

What’s this about?

I was willing to give skills like Ghastly Claws (Necromancer Axe #2 skill) a chance but then I realized why channelled skills SUCK so much. As soon as you get in melee range the channel will cancel. Whether your opponent is to your side or behind you – anything but directly in front of you.

This makes channelled skills garbage in PvP. It’s a joke.

If I use a channelled skill like Ghastly Claws without a target an spin in circles over and over, does it stop channelling? No. It doesn’t.

So a target going behind you or going slightly off the exact front of you shouldn’t cancel channelled skills. Necromancers axe is technically a melee weapon only having 600 range, but it’s main skill can’t be used in melee? What a joke.

This needs fixed badly.

(edited by Ruufio.1496)