Merging PvE and PvP GW1 Style

Merging PvE and PvP GW1 Style

in PvP

Posted by: BurrTheKing.8571

BurrTheKing.8571

Two of my favorite game modes in GW1 were Jade Quarry and Fort Aspenwood. These game modes were a nice departure from your standard “kill the enemy team” game modes. They both involved having NPC enemies/allies that Both of these modes mixed elements from PvE while still remaining competitive. I enjoyed FA especially because of the whole attackers vs Defenders aspect.

I feel it would be a brilliant move to tie in a PvP mode like one of these with a Living Story update. If you add juuuust enough PvE into the mix you’ll stand a better chance of luring PvE players into PvP. I would say having it use current PvP gear systems would make the most sense for balance, not to mention PvP-focused players would be annoyed if it was like WvW.

Let’s not forget my favorite PvP mode from GW1, Alliance Battles. I can’t say I ever got bored of this mode, the consistent rotation of maps kept things fresh. If you made it a rotation of Server Vs Server similar to WvW but with PvP gear but doing well would give PvE benefits…well it’s a win-win if you ask me.

I really, really want PvP to be as great in GW2 as it was in 1. I understand the desire to become an esports but I feel a game mode like these would be a much needed push to get PvE players into PvP.

Just an angry old man…

Old Man Burr (War), Bad Hat Ben (Engi), Manly Manny Manson (Guard)