Some of you have observed that sometimes when the Mesmer downstate teleport takes you apparently out of range of the initial stomp, you get stomped anyway.
In at least some of these situations, the stomper may be using a teleport to complete the stomp. It works like this:
If the Mesmer hits 2 too early, the Mesmer will be visible at the teleported location before the stomper’s stomp animation has finished. The stomper, who has been watching for where the Mesmer teleported to, uses Blink or a similar skill to teleport to the Mesmer’s new location mid-stomp, and successfully finishes the stomp.I have never experienced that, every time it happens to me the person doing the stomp DOESNT move. However if their is a problem with that it needs to be fixed using a teleport mid Stomp SHOULD break it and make them start from the start.
Again, a thief-specific downing issue. If it isn’t stealth-stoping crazyness its Steal’s port-stomping crazyness. We should just rename thief to “Troll” and be done with it. lol
That still doesnt get around the fact that its the MESMER downstate #2 that has the issues. They should NOT become useless against a class, Ability or Spec. That goes for everyone elses as well. Sure Conditions and Boons but NO way should some of them be countered by Stealth which is seriously messed up with the Culling issues and everything.
None of the Other Downstate #2 relies on LUCK for it to actually work. Sure some can be countered by Conditions and Boons but when other classes use them are they thinking “god i hope it doesnt teleport me right next to where i am already” or saying “God i hope it decides to work this time”
It IS the most unreliable downstate in the game. I think Ele though very strong is balanced, They are meant to delay getting “Finished” some of them do this, some of them dont Mesmer one IF you got ported a proper distance and not right where you were and it stopped the Finish (just like the Thief one does!) then it would be fine, Except…
- You can use the Port and be behind them and in Stealth and STILL get killed when they finish the stomp
- You can port right next to yourself and get killed when they finish current stomp
- You can port right next to where you were and not get killed when they finish the stomp
Its just to Unreliable and THAT is the biggest weakness of it, when it works its strong when it doesnt work its useless.
Played my mesmer for the first time in a few months to test this. After 3 hours of play, both in sPvP and tournament, I had this happen once. It’s my opinion that it is NOT the most unreliable interrupt in the game and is actually pretty friggin good. I think you’re blowing how many times the useless teleport actually happens out of proportion. This is coming from a “god, I hope I get invisibility instead of stability” engineer. You think you’re praying for skills, roll an engi lol
Thats what i mean its LUCK. I have had it work correctly all match some times and then never work correctly in other matches. THAT is the issue with it. Of course i dont want a Thief downstate, something like Warrior or Ele which i think work well, they delay death for that few extra seconds and thats what it should be.
It should NOT be use #2 and get teleported a few centimeters to your left….
Yeah, but it’s something that’s superior to 90% of classes downstates 95% of the time. Of all the things in this game that someone could possibly demand change for, I guess I never thought that mesmer downstate ability 2 would be one of them.
No one is demanding anything – i know it wont be fixed, i know what Anet are like when it comes to fixing issues. 90%? Not a chance, when it works its about 4th i would say behind ele, Thief and Warrior in my opinion and when it doesnt work its behind Thief, ele, warrior and guardian
So the whole point of this thread is….
The same as everyone else that makes posts about about issues/bugs and everything else, partly to vent and partly to hope that maybe SOME day Anet will do something about it
I apologize for the snarky response, haven’t had my coffee yet lol. I don’t know man, I really feel that mes down 2 is one of the better DS abilities out there. I know a few Necros, Engis and Wars that would love to have it over theirs